Beispiel #1
0
 // Local
 public void InvokeLocalEvent(RayfireBlade blade)
 {
     if (LocalEvent != null)
     {
         LocalEvent.Invoke(blade);
     }
 }
Beispiel #2
0
 // Global
 public static void InvokeGlobalEvent(RayfireBlade blade)
 {
     if (GlobalEvent != null)
     {
         GlobalEvent.Invoke(blade);
     }
 }
Beispiel #3
0
        // Inspector editing
        public override void OnInspectorGUI()
        {
            // Get target
            RayfireBlade blade = target as RayfireBlade;

            // Space
            GUILayout.Space(3);

            // Draw script UI
            DrawDefaultInspector();

            // Space
            GUILayout.Space(3);

            // Label
            GUILayout.Label("  Filters", EditorStyles.boldLabel);

            // Tag filter
            blade.tagFilter = EditorGUILayout.TagField("Tag", blade.tagFilter);

            // Layer mask
            List <string> layerNames = new List <string>();

            for (int i = 0; i <= 31; i++)
            {
                layerNames.Add(i + ". " + LayerMask.LayerToName(i));
            }
            blade.mask = EditorGUILayout.MaskField("Layer", blade.mask, layerNames.ToArray());
        }
        // Inspector editing
        public override void OnInspectorGUI()
        {
            // Get target
            blade = target as RayfireBlade;
            if (blade == null)
            {
                return;
            }

            // Slice Target
            if (Application.isPlaying == true)
            {
                // Precache
                if (GUILayout.Button(" Slice Target ", GUILayout.Height(25)))
                {
                    foreach (var bl in targets)
                    {
                        if (bl as RayfireBlade != null)
                        {
                            (bl as RayfireBlade).SliceTarget();
                        }
                    }
                }
            }

            // Space
            GUILayout.Space(3);

            // Draw script UI
            DrawDefaultInspector();

            // Space
            GUILayout.Space(3);

            // Label
            GUILayout.Label("  Filters", EditorStyles.boldLabel);

            // Tag filter
            blade.tagFilter = EditorGUILayout.TagField("Tag", blade.tagFilter);

            // Layer mask
            if (layerNames == null)
            {
                layerNames = new List <string>();
            }
            layerNames.Clear();
            for (int i = 0; i <= 31; i++)
            {
                layerNames.Add(i + ". " + LayerMask.LayerToName(i));
            }
            blade.mask = EditorGUILayout.MaskField("Layer", blade.mask, layerNames.ToArray());
        }