Beispiel #1
0
 public void Write(byte[] data)
 {
     postedData = data;
     using (var stream = WebRequest.GetRequestStream())
         using (var countingStream = new CountingStream(stream, l => NumberOfBytesWrittenCompressed = l))
             using (var cmp = new GZipStream(countingStream, CompressionMode.Compress))
                 using (var countingStream2 = new CountingStream(cmp, l => NumberOfBytesWrittenUncompressed = l))
                 {
                     countingStream2.Write(data, 0, data.Length);
                     cmp.Flush();
                     stream.Flush();
                 }
 }
Beispiel #2
0
        public void Write(byte[] data)
        {
            postedData = data;
            if (EnvironmentUtils.RunningOnPosix) // mono must set ContentLength before GetRequestStream (unlike .net)
            {
                WebRequest.ContentLength = data.Length;
            }

            using (var stream = WebRequest.GetRequestStream())
                using (var countingStream = new CountingStream(stream, l => NumberOfBytesWrittenCompressed = l))
                    using (var cmp = new GZipStream(countingStream, CompressionMode.Compress))
                        using (var countingStream2 = new CountingStream(cmp, l => NumberOfBytesWrittenUncompressed = l))
                        {
                            countingStream2.Write(data, 0, data.Length);
                            cmp.Flush();
                            stream.Flush();
                        }
        }