public virtual void Connect(TlsClient tlsClient)
        {
            if (tlsClient == null)
                throw new ArgumentNullException("tlsClient");
            if (this.tlsClient != null)
                throw new InvalidOperationException("Connect can only be called once");

			/*
             * Send Client hello
             *
             * First, generate some random data.
             */
            this.securityParameters = new SecurityParameters();
            this.securityParameters.clientRandom = new byte[32];
            random.NextBytes(securityParameters.clientRandom, 4, 28);
            TlsUtilities.WriteGmtUnixTime(securityParameters.clientRandom, 0);

			this.tlsClientContext = new TlsClientContextImpl(random, securityParameters);
			this.tlsClient = tlsClient;
			this.tlsClient.Init(tlsClientContext);

            MemoryStream outStr = new MemoryStream();
            TlsUtilities.WriteVersion(outStr);
            outStr.Write(securityParameters.clientRandom, 0, 32);

            /*
            * Length of Session id
            */
            TlsUtilities.WriteUint8(0, outStr);

            this.offeredCipherSuites = this.tlsClient.GetCipherSuites();

            // ExtensionType -> byte[]
            this.clientExtensions = this.tlsClient.GetClientExtensions();

            // Cipher Suites (and SCSV)
            {
                /*
                 * RFC 5746 3.4.
                 * The client MUST include either an empty "renegotiation_info"
                 * extension, or the TLS_EMPTY_RENEGOTIATION_INFO_SCSV signaling
                 * cipher suite value in the ClientHello.  Including both is NOT
                 * RECOMMENDED.
                 */
                bool noRenegExt = clientExtensions == null
                    || !clientExtensions.Contains(ExtensionType.renegotiation_info);

                int count = offeredCipherSuites.Length;
                if (noRenegExt)
                {
                    // Note: 1 extra slot for TLS_EMPTY_RENEGOTIATION_INFO_SCSV
                    ++count;
                }

                TlsUtilities.WriteUint16(2 * count, outStr);

                for (int i = 0; i < offeredCipherSuites.Length; ++i)
                {
                    TlsUtilities.WriteUint16((int)offeredCipherSuites[i], outStr);
                }

                if (noRenegExt)
                {
                    TlsUtilities.WriteUint16((int)CipherSuite.TLS_EMPTY_RENEGOTIATION_INFO_SCSV, outStr);
                }
            }

            /*
             * Compression methods, just the null method.
             */
            this.offeredCompressionMethods = tlsClient.GetCompressionMethods();

            {
                TlsUtilities.WriteUint8((byte)offeredCompressionMethods.Length, outStr);
                for (int i = 0; i < offeredCompressionMethods.Length; ++i)
                {
                    TlsUtilities.WriteUint8((byte)offeredCompressionMethods[i], outStr);
                }
            }

            // Extensions
            if (clientExtensions != null)
            {
                MemoryStream ext = new MemoryStream();

                foreach (ExtensionType extType in clientExtensions.Keys)
                {
                    WriteExtension(ext, extType, (byte[])clientExtensions[extType]);
                }

                TlsUtilities.WriteOpaque16(ext.ToArray(), outStr);
            }

            MemoryStream bos = new MemoryStream();
            TlsUtilities.WriteUint8((byte)HandshakeType.client_hello, bos);
            TlsUtilities.WriteUint24((int)outStr.Length, bos);
            byte[] outBytes = outStr.ToArray();
            bos.Write(outBytes, 0, outBytes.Length);
            byte[] message = bos.ToArray();
            SafeWriteMessage(ContentType.handshake, message, 0, message.Length);
            connection_state = CS_CLIENT_HELLO_SEND;

            /*
            * We will now read data, until we have completed the handshake.
            */
            while (connection_state != CS_DONE)
            {
				SafeReadData();
            }

            this.tlsStream = new TlsStream(this);
        }
Beispiel #2
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        public virtual void Connect(TlsClient tlsClient)
        {
            if (tlsClient == null)
            {
                throw new ArgumentNullException("tlsClient");
            }
            if (this.tlsClient != null)
            {
                throw new InvalidOperationException("Connect can only be called once");
            }

            /*
             * Send Client hello
             *
             * First, generate some random data.
             */
            this.securityParameters = new SecurityParameters();
            this.securityParameters.clientRandom = new byte[32];
            random.NextBytes(securityParameters.clientRandom, 4, 28);
            TlsUtilities.WriteGmtUnixTime(securityParameters.clientRandom, 0);

            this.tlsClientContext = new TlsClientContextImpl(random, securityParameters);
            this.tlsClient        = tlsClient;
            this.tlsClient.Init(tlsClientContext);

            MemoryStream outStr = new MemoryStream();

            TlsUtilities.WriteVersion(outStr);
            outStr.Write(securityParameters.clientRandom, 0, 32);

            /*
             * Length of Session id
             */
            TlsUtilities.WriteUint8(0, outStr);

            this.offeredCipherSuites = this.tlsClient.GetCipherSuites();

            // ExtensionType -> byte[]
            this.clientExtensions = this.tlsClient.GetClientExtensions();

            // Cipher Suites (and SCSV)
            {
                /*
                 * RFC 5746 3.4.
                 * The client MUST include either an empty "renegotiation_info"
                 * extension, or the TLS_EMPTY_RENEGOTIATION_INFO_SCSV signaling
                 * cipher suite value in the ClientHello.  Including both is NOT
                 * RECOMMENDED.
                 */
                bool noRenegExt = clientExtensions == null ||
                                  !clientExtensions.Contains(ExtensionType.renegotiation_info);

                int count = offeredCipherSuites.Length;
                if (noRenegExt)
                {
                    // Note: 1 extra slot for TLS_EMPTY_RENEGOTIATION_INFO_SCSV
                    ++count;
                }

                TlsUtilities.WriteUint16(2 * count, outStr);

                for (int i = 0; i < offeredCipherSuites.Length; ++i)
                {
                    TlsUtilities.WriteUint16((int)offeredCipherSuites[i], outStr);
                }

                if (noRenegExt)
                {
                    TlsUtilities.WriteUint16((int)CipherSuite.TLS_EMPTY_RENEGOTIATION_INFO_SCSV, outStr);
                }
            }

            /*
             * Compression methods, just the null method.
             */
            this.offeredCompressionMethods = tlsClient.GetCompressionMethods();

            {
                TlsUtilities.WriteUint8((byte)offeredCompressionMethods.Length, outStr);
                for (int i = 0; i < offeredCompressionMethods.Length; ++i)
                {
                    TlsUtilities.WriteUint8((byte)offeredCompressionMethods[i], outStr);
                }
            }

            // Extensions
            if (clientExtensions != null)
            {
                MemoryStream ext = new MemoryStream();

                foreach (ExtensionType extType in clientExtensions.Keys)
                {
                    WriteExtension(ext, extType, (byte[])clientExtensions[extType]);
                }

                TlsUtilities.WriteOpaque16(ext.ToArray(), outStr);
            }

            MemoryStream bos = new MemoryStream();

            TlsUtilities.WriteUint8((byte)HandshakeType.client_hello, bos);
            TlsUtilities.WriteUint24((int)outStr.Length, bos);
            byte[] outBytes = outStr.ToArray();
            bos.Write(outBytes, 0, outBytes.Length);
            byte[] message = bos.ToArray();
            SafeWriteMessage(ContentType.handshake, message, 0, message.Length);
            connection_state = CS_CLIENT_HELLO_SEND;

            /*
             * We will now read data, until we have completed the handshake.
             */
            while (connection_state != CS_DONE)
            {
                SafeReadData();
            }

            this.tlsStream = new TlsStream(this);
        }