Beispiel #1
0
        internal static void Draw(this Sprite sprite, Rage.Graphics graphics)
        {
            Texture texture      = sprite.Texture;
            var     origRes      = Game.Resolution;
            float   aspectRaidou = origRes.Width / (float)origRes.Height;
            PointF  pos          = new PointF(sprite.Position.X / (1080 * aspectRaidou), sprite.Position.Y / 1080f);
            SizeF   siz          = new SizeF(sprite.Size.Width / (1080 * aspectRaidou), sprite.Size.Height / 1080f);

            if (texture != null)
            {
                graphics.DrawTexture(texture, pos.X * Game.Resolution.Width, pos.Y * Game.Resolution.Height, siz.Width * Game.Resolution.Width, siz.Height * Game.Resolution.Height);
            }
        }
Beispiel #2
0
        public override void Draw(object sender, GraphicsEventArgs args)
        {
            if (!WidgetManager.Drawn["Progress"])
            {
                return;
            }
            base.Draw(sender, args);
            Rage.Graphics graphics = args.Graphics;
#if DEFAULT
            if (Context.CurrentTrack != null)
            {
                graphics.DrawRectangle(new RectangleF(this.GetMappedPoint("Base"), this.GetMappedSize("Progress")), Color.FromArgb(27, 216, 94));
            }
#endif
        }
Beispiel #3
0
        public void OnDraw(Graphics g)
        {
            if (Image != null)
            {
                float marginTotalWidth = (2 * 2.5f);
                g.DrawRectangle(new RectangleF(location.X - marginTotalWidth, location.Y, ImageWidth + marginTotalWidth, NotificationHeight), Color.FromArgb(190, 3, 3, 3));
                g.DrawTexture(Image, new RectangleF(location.X + 2.5f - marginTotalWidth, location.Y + ImageY, ImageWidth, ImageWidth));
            }

            float x_ = location.X + (Image != null ? ImageWidth : 0.0f);

            g.DrawRectangle(new RectangleF(x_, location.Y, Width + 5.0f, NotificationHeight), Color.FromArgb(190, 3, 3, 3));
            g.DrawText(TitleWrapped, Font, TitleFontSize, new PointF(x_ + 5, location.Y + 2.0f), TitleColor);
            g.DrawText(SubtitleWrapped, Font, SubtitleFontSize, new PointF(x_ + 5, location.Y + SubtitleYCoordinate + 20.0f), SubtitleColor);
        }
Beispiel #4
0
        public override void Draw(object sender, GraphicsEventArgs args)
        {
            if (!WidgetManager.Drawn["Track"])
            {
                return;
            }

            base.Draw(sender, args);

            Rage.Graphics Device = args.Graphics;

            Device.DrawRectangle(new RectangleF(GetMappedPoint("Base"), GetMappedSize("Base")), Color.FromArgb(200, 40, 40, 40));

            Device.DrawText(Name, "Arial", 17.0F, GetMappedPoint("Name"), Color.FromArgb(255, 255, 255));
            Device.DrawText(Artist, "Arial", 12.0F, GetMappedPoint("Artist"), Color.FromArgb(255, 255, 255));
        }
Beispiel #5
0
 public override void Draw(object sender, GraphicsEventArgs args)
 {
     if (!WidgetManager.Drawn["Update"])
     {
         return;
     }
     if (this.LastCheck == 0)
     {
         this.LastCheck = Utils.GetCurrentTimestamp() + 120;
     }
     if (this.LastCheck < Utils.GetCurrentTimestamp())
     {
         return;
     }
     base.Draw(sender, args);
     Rage.Graphics expr_44 = args.Graphics;
     expr_44.DrawRectangle(new RectangleF(this.GetMappedPoint("Base"), this.GetMappedSize("Base")), Color.FromArgb(200, 41, 128, 185));
     expr_44.DrawText("An update is available! V" + this.GetMappedString("Version"), "Arial", 17f, this.GetMappedPoint("Text"), Color.FromArgb(255, 255, 255));
 }
Beispiel #6
0
        private Notification(string title, string subtitle, double seconds)
        {
            EasingStartValue    = Game.Resolution.Width - Width;
            EasingChangeInValue = Width;
            Title               = title;
            Subtitle            = subtitle;
            DisplaySeconds      = seconds;
            TitleWrapped        = AdvancedUI.Util.WrapText(title, Font, TitleFontSize, Width - 10);
            SubtitleWrapped     = AdvancedUI.Util.WrapText(subtitle, Font, SubtitleFontSize, Width - 10);
            TitleColor          = Color.FromArgb(200, 0, 0);
            SubtitleColor       = Color.FromArgb(230, 230, 230);
            SubtitleYCoordinate = Graphics.MeasureText(TitleWrapped, Font, TitleFontSize).Height;
            NotificationHeight  = SubtitleYCoordinate + Graphics.MeasureText(SubtitleWrapped, Font, SubtitleFontSize).Height + 35;

            easing            = true;
            easingInverse     = false;
            easingCurrentTime = EaseDuration;

            location.X = Game.Resolution.Width;
        }