public Game() { Caste Mage = new Caste("Mage", 1.1, 1.2, 1.6, 1.2, 1.3, 20, 20, 50, 20, 20); Player p = new Player(20, 20, 20, 20, 20, 5000, "TuTu", 200, Mage, "male", new Item[] { null, null, null, null, null, null, null, null, null, null, null, null, null, null }, 6.25); p.Inventory.Add(new Weapon(2, 20, 20, 50, 20, 20, Mage, 2.5, "Hurkatöltő", 7.2)); p.Inventory.Add(new Helmet("Sityak", 2, 20, 20, 50, 20, 20, Mage, 200, 7.2)); //Console.WriteLine(new Weapon(2, 20, 20, 50, 20, 20, Mage, 2.5, "Hurkatöltő", 7.2).GetType().BaseType); Console.WriteLine(p); Console.ReadLine(); }
protected Character(string name, int armor, Caste caste) { this.name = name; this.caste = caste; this.armor = armor; }