Beispiel #1
0
 public void OnSetUp()
 {
     //The tests depend on the BaseApp existing
     _baseAppGameObject = new GameObject();
     BaseApp baseApp = _baseAppGameObject.AddComponent <BaseApp>();
 }
Beispiel #2
0
 protected void Awake()
 {
     _instance = this;
     _context  = new Context();
 }