public SvgGraphicsContext MapGraphicsContextToSvg(Point point, double rotation, GraphicsContext context) { var svgContext = new SvgGraphicsContext { Coordinate = MapPoint(point, rotation), Pen = MapPen(context), Font = MapFont(context), UnitType = UnitType, Fill = new SvgColourServer { Colour = ConvertRDotNetColor(context.Background) }, Opacity = (float)(1 - context.Gamma), TextAnchor = SvgTextAnchor.Middle }; return svgContext; }
public void DrawCircle(Point center, double radius, GraphicsContext context, DeviceDescription description) { var svgContext = _mapper.MapGraphicsContextToSvg(center, context); AddChild(new SvgCircle { CenterX = svgContext.Coordinate.X, CenterY = svgContext.Coordinate.Y, Fill = svgContext.Fill, FillOpacity = svgContext.Opacity, Radius = new SvgUnit(svgContext.UnitType, (float)(radius)), Stroke = svgContext.Pen.Stroke, StrokeDashArray = svgContext.Pen.StrokeDashArray, StrokeLineCap = svgContext.Pen.StrokeLineCap, StrokeLineJoin = svgContext.Pen.StrokeLineJoin, StrokeWidth = svgContext.Pen.StrokeWidth }); }
public void DrawCircle(Point center, double radius, GraphicsContext context, DeviceDescription description) { var svgContext = _mapper.MapGraphicsContextToSvg(center, context); AddChild(new SvgCircle { CenterX = svgContext.Coordinate.X, CenterY = svgContext.Coordinate.Y, Fill = svgContext.Fill, FillOpacity = svgContext.Opacity, Radius = new SvgUnit(svgContext.UnitType, (float)(radius)), Stroke = svgContext.Pen.Stroke, StrokeDashArray = svgContext.Pen.StrokeDashArray, StrokeLineCap = svgContext.Pen.StrokeLineCap, StrokeLineJoin = svgContext.Pen.StrokeLineJoin, StrokeWidth = svgContext.Pen.StrokeWidth }); }
public void DrawLine(Point source, Point destination, GraphicsContext context, DeviceDescription description) { var svgContext = _mapper.MapGraphicsContextToSvg(source, context); var end = _mapper.MapPoint(destination, 0d); AddChild(new SvgLine { EndX = end.X, EndY = end.Y, Fill = svgContext.Fill, FillOpacity = svgContext.Opacity, StartX = svgContext.Coordinate.X, StartY = svgContext.Coordinate.Y, Stroke = svgContext.Pen.Stroke, StrokeDashArray = svgContext.Pen.StrokeDashArray, StrokeLineCap = svgContext.Pen.StrokeLineCap, StrokeLineJoin = svgContext.Pen.StrokeLineJoin, StrokeWidth = svgContext.Pen.StrokeWidth }); }
public void DrawText(string s, Point location, double rotation, double adjustment, GraphicsContext context, DeviceDescription description) { var svgContext = _mapper.MapGraphicsContextToSvg(location, rotation, context); AddChild(new SvgText { Fill = svgContext.Pen.Stroke, FontFamily = svgContext.Font.Family, FontSize = svgContext.Font.Size, FontWeight = svgContext.Font.Weight, Text = s, TextAnchor = svgContext.TextAnchor, Transforms = new SvgTransformCollection { svgContext.Coordinate.Rotation }, X = createUnitCollection(svgContext.Coordinate.X), Y = createUnitCollection(svgContext.Coordinate.Y) }); }
public void DrawLine(Point source, Point destination, GraphicsContext context, DeviceDescription description) { var svgContext = _mapper.MapGraphicsContextToSvg(source, context); var end = _mapper.MapPoint(destination, 0d); AddChild(new SvgLine { EndX = end.X, EndY = end.Y, Fill = svgContext.Fill, FillOpacity = svgContext.Opacity, StartX = svgContext.Coordinate.X, StartY = svgContext.Coordinate.Y, Stroke = svgContext.Pen.Stroke, StrokeDashArray = svgContext.Pen.StrokeDashArray, StrokeLineCap = svgContext.Pen.StrokeLineCap, StrokeLineJoin = svgContext.Pen.StrokeLineJoin, StrokeWidth = svgContext.Pen.StrokeWidth }); }
public SvgCoordinateContext MapPoint(Point point, double rotation, SvgUnitType unitType) { if (point.Y < 0) { point.Y = Math.Abs(point.Y) - _offset.X; } else { point.Y = Height - point.Y; } var svgStartX = new SvgUnit(unitType, (float)point.X); var svgStartY = new SvgUnit(unitType, (float)point.Y); var context = new SvgCoordinateContext { X = svgStartX, Y = svgStartY, Rotation = new SvgRotate((float)-rotation, svgStartX, svgStartY) }; return(context); }
public SvgGraphicsContext MapGraphicsContextToSvg(Point point, GraphicsContext context) { return MapGraphicsContextToSvg(point, 0, context); }
public SvgCoordinateContext MapPoint(Point point, double rotation, SvgUnitType unitType) { if (point.Y < 0) { point.Y = Math.Abs(point.Y) - _offset.X; } else { point.Y = Height - point.Y; } var svgStartX = new SvgUnit(unitType, (float)point.X); var svgStartY = new SvgUnit(unitType, (float)point.Y); var context = new SvgCoordinateContext { X = svgStartX, Y = svgStartY, Rotation = new SvgRotate((float)-rotation, svgStartX, svgStartY) }; return context; }
public SvgCoordinateContext MapPoint(Point point, SvgUnitType unitType) { return MapPoint(point, 0, unitType); }
public SvgCoordinateContext MapPoint(Point point, double rotation) { return MapPoint(point, rotation, UnitType); }
public SvgGraphicsContext MapGraphicsContextToSvg(Point point, double rotation, GraphicsContext context) { var svgContext = new SvgGraphicsContext { Coordinate = MapPoint(point, rotation), Pen = MapPen(context), Font = MapFont(context), UnitType = UnitType, Fill = new SvgColourServer { Colour = ConvertRDotNetColor(context.Background) }, Opacity = (float)(1 - context.Gamma), TextAnchor = SvgTextAnchor.Middle }; return svgContext; }
public SvgGraphicsContext MapGraphicsContextToSvg(Point point, GraphicsContext context) { return(MapGraphicsContextToSvg(point, 0, context)); }
public SvgCoordinateContext MapPoint(Point point) { return MapPoint(point, 0, UnitType); }
public SvgCoordinateContext MapPoint(Point point, double rotation) { return(MapPoint(point, rotation, UnitType)); }
public void DrawText(string s, Point location, double rotation, double adjustment, GraphicsContext context, DeviceDescription description) { var svgContext = _mapper.MapGraphicsContextToSvg(location, rotation, context); AddChild(new SvgText { Fill = svgContext.Pen.Stroke, FontFamily = svgContext.Font.Family, FontSize = svgContext.Font.Size, FontWeight = svgContext.Font.Weight, Text = s, TextAnchor = svgContext.TextAnchor, Transforms = new SvgTransformCollection { svgContext.Coordinate.Rotation }, X = createUnitCollection(svgContext.Coordinate.X), Y = createUnitCollection(svgContext.Coordinate.Y) }); }
public SvgCoordinateContext MapPoint(Point point, SvgUnitType unitType) { return(MapPoint(point, 0, unitType)); }