public override void Draw(SpriteBatch sb)
        {
            rlist.Draw(sb);
            Rectangle bounds = ((RC_RenderableBounded)(rlist[currentFocusIndex])).bounds;

            LineBatch.drawLineRectangleOuter(sb, bounds, highlightColor, 3);
        }
Beispiel #2
0
 public override void Draw(SpriteBatch sb)
 {
     if (!visible || !active)
     {
         return;
     }
     LineBatch.drawLetterbox(sb, outerRectangle, widthOfMask, maskColor);
 }
        public override void Draw(SpriteBatch sb)
        {
            int linesX = (int)(bounds.Width / lineSpacing.X) + 1;
            int linesY = (int)(bounds.Height / lineSpacing.Y) + 1;

            Vector2 v1 = new Vector2();
            Vector2 v2 = new Vector2();

            v1.Y = bounds.Y;
            v2.Y = bounds.Y + bounds.Height;
            if (drawBackground)
            {
                sb.Draw(LineBatch._empty_texture, bounds, colour);
            }
            int   v = Math.Abs(ticks % ticksToLerp - (ticksToLerp / 2));
            Color c;
            float ll = (float)v / ((float)ticksToLerp / 2);

            if (ticksToLerp == 1)
            {
                c = lineColour1;
            }
            else
            {
                c = Color.Lerp(lineColour1, lineColour2, ll);
            }
            for (int x = 0; x < linesX; x++)
            {
                for (int i = 0; i < lineWidth; i++)
                {
                    v1.X = offset.X + lineSpacing.X * x + bounds.X + i;
                    v2.X = v1.X;
                    if (v1.X < bounds.X + bounds.Width && drawVertical)
                    {
                        LineBatch.drawLine(sb, c, v1, v2);
                    }
                }
            }

            v1.X = bounds.X;
            v2.X = bounds.X + bounds.Width;
            for (int y = 0; y < linesY; y++)
            {
                for (int i = 0; i < lineWidth; i++)
                {
                    v1.Y = offset.Y + lineSpacing.Y * y + bounds.Y + i;
                    v2.Y = v1.Y;
                    if (v1.Y < bounds.Y + bounds.Height && drawHorizontal)
                    {
                        LineBatch.drawLine(sb, c, v1, v2);
                    }
                }
            }
        }
 public override void Draw(SpriteBatch sb)
 {
     if (!active)
     {
         return;
     }
     if (!visible)
     {
         return;
     }
     LineBatch.drawCircle(sb, curColour, curPos, curRadius, 19, 1);
 }
Beispiel #5
0
 void drawBullets(SpriteBatch sb)
 {
     for (int i = 0; i < shotsMax; i++)
     {
         if (bullets[i].X != 0)
         {
             for (int j = 0; j < shotWidth; j++)
             {
                 LineBatch.drawLine(sb, shotColor, bullets[i] + new Vector2(j, 0), bullets[i] + new Vector2(j, shotLength));
             }
         }
     }
 }
 /// <summary>
 /// draw it so it helps
 /// </summary>
 /// <param name="sb"></param>
 /// <param name="cPoints"> color of points (or null if no points wanted)</param>
 /// <param name="cLines"> color of lines (or null if no lines wanted)</param>
 public void Draw(SpriteBatch sb, Color cPoints, Color cLines)
 {
     for (int i = 0; i < lst.Count(); i++)
     {
         WayPoint w = lst[i];
         if (cPoints != null)
         {
             LineBatch.drawCrossX(sb, w.pos.X, w.pos.Y, 5, cPoints, cPoints);
         }
         if (cLines != null && i > 0)
         {
             WayPoint ww = lst[i - 1];
             LineBatch.drawLine(sb, ww.pos.X, ww.pos.Y, w.pos.X, w.pos.Y, cLines);
         }
     }
 }
 public override void Draw(SpriteBatch sb)
 {
     LineBatch.drawFillRectangleBorder(sb, bounds, backgroundColour, borderSize);
     sb.DrawString(font, text, new Vector2(bounds.X + textOffset.X, bounds.Y + textOffset.Y), colour);
 }
Beispiel #8
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 public override void draw(SpriteBatch sb, Color col)
 {
     LineBatch.drawCircle(sb, col, pos, radiusMin, 19, 1);
     LineBatch.drawCircle(sb, col, pos, radiusMax, 19, 1);
 }
Beispiel #9
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 public override void draw(SpriteBatch sb, Color col)
 {
     LineBatch.drawLineRectangle(sb, rect, col);
 }
Beispiel #10
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 public override void draw(SpriteBatch sb, Color col)
 {
     LineBatch.drawCross(sb, posFrom.X, posTo.Y, 7, col, col);
 }