Beispiel #1
0
        public static byte[] HandleMessage(ClientInfo client, byte[] data)
        {
            Log.WriteLine(1, "[DO] Handling DO_CreateDuplicaMessage...");
            MemoryStream m = new MemoryStream(data);

            m.Seek(1, 0);
            DupObj obj = new DupObj(Helper.ReadU32(m));

            obj.Master = new DupObj(Helper.ReadU32(m));
            DO_Session.DupObjs.Add(obj);
            Log.WriteLine(1, "[DO] Adding DupObj " + obj.getDesc());
            return(null);
        }
Beispiel #2
0
        public static byte[] HandleMessage(ClientInfo client, byte[] data)
        {
            Log.WriteLine(1, "[DO] Handling DO_MigrationMessage");
            MemoryStream m = new MemoryStream(data);

            m.Seek(1, 0);
            ushort callID = Helper.ReadU16(m);
            DupObj from   = new DupObj(Helper.ReadU32(m));
            DupObj obj    = new DupObj(Helper.ReadU32(m));

            obj.Master = from;
            DupObj to   = new DupObj(Helper.ReadU32(m));
            DupObj fobj = DO_Session.FindObj(obj);

            if (fobj == null)
            {
                Log.WriteLine(1, "[DO] DupObj " + obj.getDesc() + " not found!", Color.Red);
            }
            else if (fobj.Master == (uint)to)
            {
                Log.WriteLine(1, "[DO] Master of DupObj " + fobj.getDesc() + " alread set, ignored!", Color.Orange);
            }
            else
            {
                fobj.Master = to;
            }
            List <byte[]> msgs = new List <byte[]>();

            msgs.Add(DO_Outcome.Create(callID, 0x60001));
            if (fobj != null && fobj.Class == DupObjClass.SES_cl_Player_NetZ && fobj.ID == 257 && !client.matchStartSent)
            {
                /*
                 * msgs.Add(DO_RMCRequestMessage.Create(client.callCounterDO_RMC++,
                 *  0x1006,
                 *  new DupObj(DupObjClass.Station, 1),
                 *  new DupObj(DupObjClass.SES_cl_Player_NetZ, 257),
                 *  (ushort)DO_RMCRequestMessage.DOC_METHOD.SetPlayerState,
                 *  new byte[] { 0x34, 0x12, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0xC0, 0x05, 0x00, 0x10, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }
                 *  ));
                 * msgs.Add(DO_RMCRequestMessage.Create(client.callCounterDO_RMC++,
                 *  0x1006,
                 *  new DupObj(DupObjClass.Station, 1),
                 *  new DupObj(DupObjClass.SES_cl_Player_NetZ, 257),
                 *  (ushort)DO_RMCRequestMessage.DOC_METHOD.SetPlayerRDVInfo,
                 *  new byte[] { 0x01, 0x00, 0x00, 0x00 }
                 *  ));
                 */
                SessionInfosParameter p = new SessionInfosParameter();
                p.sParams.byte25 = 1;
                m = new MemoryStream();
                m.WriteByte(2); //update
                Helper.WriteU32(m, new DupObj(DupObjClass.SES_cl_SessionInfos, 2));
                m.WriteByte(2); //part
                p.toBuffer(m);
                msgs.Add(m.ToArray());

                p.sParams.byte25 = 2;
                m = new MemoryStream();
                m.WriteByte(2); //update
                Helper.WriteU32(m, new DupObj(DupObjClass.SES_cl_SessionInfos, 2));
                m.WriteByte(2); //part
                p.toBuffer(m);
                msgs.Add(m.ToArray());

                msgs.Add(DO_RMCRequestMessage.Create(client.callCounterDO_RMC++,
                                                     0x806,
                                                     new DupObj(DupObjClass.Station, 1),
                                                     new DupObj(DupObjClass.SES_cl_SessionInfos, 2),
                                                     (ushort)DO_RMCRequestMessage.DOC_METHOD.OnStartMatch,
                                                     new byte[] { }
                                                     ));
                client.matchStartSent = true;
            }
            return(DO_BundleMessage.Create(client, msgs));
        }