Beispiel #1
0
 public bool TryGetSearchResultList(int Id, out SearchResultList SearchResultList)
 {
     return(this._searchResultLists.TryGetValue(Id, out SearchResultList));
 }
        public static void Search(ServerPacket Message, SearchResultList SearchResult, string SearchData, GameClient Session, int FetchLimit)
        {
            //Switching by categorys.
            switch (SearchResult.CategoryType)
            {
            default:
                Message.WriteInteger(0);
                break;

            case NavigatorCategoryType.QUERY:
            {
                #region Query
                if (SearchData.ToLower().StartsWith("owner:"))
                {
                    if (SearchData.Length > 0)
                    {
                        int       UserId   = 0;
                        DataTable GetRooms = null;
                        using (IQueryAdapter dbClient = QuasarEnvironment.GetDatabaseManager().GetQueryReactor())
                        {
                            if (SearchData.ToLower().StartsWith("owner:"))
                            {
                                dbClient.SetQuery("SELECT `id` FROM `users` WHERE `username` = @username LIMIT 1");
                                dbClient.AddParameter("username", SearchData.Remove(0, 6));
                                UserId = dbClient.getInteger();

                                dbClient.SetQuery("SELECT * FROM `rooms` WHERE `owner` = '" + UserId + "' and `state` != 'invisible' ORDER BY `users_now` DESC LIMIT 50");
                                GetRooms = dbClient.getTable();
                            }
                        }

                        List <RoomData> Results = new List <RoomData>();
                        if (GetRooms != null)
                        {
                            foreach (DataRow Row in GetRooms.Rows)
                            {
                                RoomData RoomData = QuasarEnvironment.GetGame().GetRoomManager().FetchRoomData(Convert.ToInt32(Row["id"]), Row);
                                if (RoomData != null && !Results.Contains(RoomData))
                                {
                                    Results.Add(RoomData);
                                }
                            }
                        }

                        Message.WriteInteger(Results.Count);
                        foreach (RoomData Data in Results.ToList())
                        {
                            RoomAppender.WriteRoom(Message, Data, Data.Promotion);
                        }
                    }
                }
                else if (SearchData.ToLower().StartsWith("tag:"))
                {
                    SearchData = SearchData.Remove(0, 4);
                    ICollection <RoomData> TagMatches = QuasarEnvironment.GetGame().GetRoomManager().SearchTaggedRooms(SearchData);

                    Message.WriteInteger(TagMatches.Count);
                    foreach (RoomData Data in TagMatches.ToList())
                    {
                        RoomAppender.WriteRoom(Message, Data, Data.Promotion);
                    }
                }
                else if (SearchData.ToLower().StartsWith("group:"))
                {
                    SearchData = SearchData.Remove(0, 6);
                    ICollection <RoomData> GroupRooms = QuasarEnvironment.GetGame().GetRoomManager().SearchGroupRooms(SearchData);

                    Message.WriteInteger(GroupRooms.Count);
                    foreach (RoomData Data in GroupRooms.ToList())
                    {
                        RoomAppender.WriteRoom(Message, Data, Data.Promotion);
                    }
                }
                else
                {
                    if (SearchData.Length > 0)
                    {
                        DataTable Table = null;
                        using (IQueryAdapter dbClient = QuasarEnvironment.GetDatabaseManager().GetQueryReactor())
                        {
                            dbClient.SetQuery("SELECT `id`,`caption`,`description`,`roomtype`,`owner`,`state`,`category`,`users_now`,`users_max`,`model_name`,`score`,`allow_pets`,`allow_pets_eat`,`room_blocking_disabled`,`allow_hidewall`,`password`,`wallpaper`,`floor`,`landscape`,`floorthick`,`wallthick`,`mute_settings`,`kick_settings`,`ban_settings`,`chat_mode`,`chat_speed`,`chat_size`,`trade_settings`,`group_id`,`tags`,`push_enabled`,`pull_enabled`,`enables_enabled`,`respect_notifications_enabled`,`pet_morphs_allowed`,`spush_enabled`,`spull_enabled` FROM rooms WHERE `caption` LIKE @query ORDER BY `users_now` DESC LIMIT 50");
                            dbClient.AddParameter("query", "%" + SearchData + "%");
                            Table = dbClient.getTable();
                        }

                        List <RoomData> Results = new List <RoomData>();
                        if (Table != null)
                        {
                            foreach (DataRow Row in Table.Rows)
                            {
                                if (Convert.ToString(Row["state"]) == "invisible")
                                {
                                    continue;
                                }

                                RoomData RData = QuasarEnvironment.GetGame().GetRoomManager().FetchRoomData(Convert.ToInt32(Row["id"]), Row);
                                if (RData != null && !Results.Contains(RData))
                                {
                                    Results.Add(RData);
                                }
                            }
                        }

                        Message.WriteInteger(Results.Count);
                        foreach (RoomData Data in Results.ToList())
                        {
                            RoomAppender.WriteRoom(Message, Data, Data.Promotion);
                        }
                    }
                }
                #endregion

                break;
            }

            case NavigatorCategoryType.FEATURED:
                #region Featured
                List <RoomData>            Rooms    = new List <RoomData>();
                ICollection <FeaturedRoom> Featured = QuasarEnvironment.GetGame().GetNavigator().GetFeaturedRooms();
                foreach (FeaturedRoom FeaturedItem in Featured.ToList())
                {
                    if (FeaturedItem == null)
                    {
                        continue;
                    }

                    RoomData Data = QuasarEnvironment.GetGame().GetRoomManager().GenerateRoomData(FeaturedItem.RoomId);
                    if (Data == null)
                    {
                        continue;
                    }

                    if (!Rooms.Contains(Data))
                    {
                        Rooms.Add(Data);
                    }
                }

                Message.WriteInteger(Rooms.Count);
                foreach (RoomData Data in Rooms.ToList())
                {
                    RoomAppender.WriteRoom(Message, Data, Data.Promotion);
                }
                #endregion
                break;

            case NavigatorCategoryType.POPULAR:
            {
                List <RoomData> PopularRooms = QuasarEnvironment.GetGame().GetRoomManager().GetPopularRooms(-1, FetchLimit);

                Message.WriteInteger(PopularRooms.Count);
                foreach (RoomData Data in PopularRooms.ToList())
                {
                    RoomAppender.WriteRoom(Message, Data, Data.Promotion);
                }
                break;
            }

            case NavigatorCategoryType.RECOMMENDED:
            {
                List <RoomData> RecommendedRooms = QuasarEnvironment.GetGame().GetRoomManager().GetRecommendedRooms(FetchLimit);

                Message.WriteInteger(RecommendedRooms.Count);
                foreach (RoomData Data in RecommendedRooms.ToList())
                {
                    RoomAppender.WriteRoom(Message, Data, Data.Promotion);
                }
                break;
            }

            case NavigatorCategoryType.CATEGORY:
            {
                List <RoomData> GetRoomsByCategory = QuasarEnvironment.GetGame().GetRoomManager().GetRoomsByCategory(SearchResult.Id, FetchLimit);

                Message.WriteInteger(GetRoomsByCategory.Count);
                foreach (RoomData Data in GetRoomsByCategory.ToList())
                {
                    RoomAppender.WriteRoom(Message, Data, Data.Promotion);
                }
                break;
            }

            case NavigatorCategoryType.MY_ROOMS:

                Message.WriteInteger(Session.GetHabbo().UsersRooms.Count);
                foreach (RoomData Data in Session.GetHabbo().UsersRooms.ToList())
                {
                    RoomAppender.WriteRoom(Message, Data, Data.Promotion);
                }
                break;

            case NavigatorCategoryType.MY_FAVORITES:
                List <RoomData> Favourites = new List <RoomData>();
                foreach (int Id in Session.GetHabbo().FavoriteRooms.ToArray())
                {
                    RoomData Room = QuasarEnvironment.GetGame().GetRoomManager().GenerateRoomData(Id);
                    if (Room == null)
                    {
                        continue;
                    }

                    if (!Favourites.Contains(Room))
                    {
                        Favourites.Add(Room);
                    }
                }

                Favourites = Favourites.Take(FetchLimit).ToList();

                Message.WriteInteger(Favourites.Count);
                foreach (RoomData Data in Favourites.ToList())
                {
                    RoomAppender.WriteRoom(Message, Data, Data.Promotion);
                }
                break;

            case NavigatorCategoryType.MY_GROUPS:
                List <RoomData> MyGroups = new List <RoomData>();

                foreach (Group Group in QuasarEnvironment.GetGame().GetGroupManager().GetGroupsForUser(Session.GetHabbo().Id).ToList())
                {
                    if (Group == null)
                    {
                        continue;
                    }

                    RoomData Data = QuasarEnvironment.GetGame().GetRoomManager().GenerateRoomData(Group.RoomId);
                    if (Data == null)
                    {
                        continue;
                    }

                    if (!MyGroups.Contains(Data))
                    {
                        MyGroups.Add(Data);
                    }
                }

                MyGroups = MyGroups.Take(FetchLimit).ToList();

                Message.WriteInteger(MyGroups.Count);
                foreach (RoomData Data in MyGroups.ToList())
                {
                    RoomAppender.WriteRoom(Message, Data, Data.Promotion);
                }
                break;

            case NavigatorCategoryType.MY_FRIENDS_ROOMS:
                List <RoomData> MyFriendsRooms = new List <RoomData>();
                foreach (MessengerBuddy buddy in Session.GetHabbo().GetMessenger().GetFriends().Where(p => p.InRoom))
                {
                    if (buddy == null || !buddy.InRoom || buddy.UserId == Session.GetHabbo().Id)
                    {
                        continue;
                    }

                    if (!MyFriendsRooms.Contains(buddy.CurrentRoom.RoomData))
                    {
                        MyFriendsRooms.Add(buddy.CurrentRoom.RoomData);
                    }
                }

                Message.WriteInteger(MyFriendsRooms.Count);
                foreach (RoomData Data in MyFriendsRooms.ToList())
                {
                    RoomAppender.WriteRoom(Message, Data, Data.Promotion);
                }
                break;

            case NavigatorCategoryType.MY_RIGHTS:
                List <RoomData> MyRights = new List <RoomData>();

                DataTable GetRights = null;
                using (IQueryAdapter dbClient = QuasarEnvironment.GetDatabaseManager().GetQueryReactor())
                {
                    dbClient.SetQuery("SELECT `room_id` FROM `room_rights` WHERE `user_id` = @UserId LIMIT @FetchLimit");
                    dbClient.AddParameter("UserId", Session.GetHabbo().Id);
                    dbClient.AddParameter("FetchLimit", FetchLimit);
                    GetRights = dbClient.getTable();

                    foreach (DataRow Row in GetRights.Rows)
                    {
                        RoomData Data = QuasarEnvironment.GetGame().GetRoomManager().GenerateRoomData(Convert.ToInt32(Row["room_id"]));
                        if (Data == null)
                        {
                            continue;
                        }

                        if (!MyRights.Contains(Data))
                        {
                            MyRights.Add(Data);
                        }
                    }
                }

                Message.WriteInteger(MyRights.Count);
                foreach (RoomData Data in MyRights.ToList())
                {
                    RoomAppender.WriteRoom(Message, Data, Data.Promotion);
                }
                break;

            case NavigatorCategoryType.TOP_PROMOTIONS:
            {
                List <RoomData> GetPopularPromotions = QuasarEnvironment.GetGame().GetRoomManager().GetOnGoingRoomPromotions(16, FetchLimit);

                Message.WriteInteger(GetPopularPromotions.Count);
                foreach (RoomData Data in GetPopularPromotions.ToList())
                {
                    RoomAppender.WriteRoom(Message, Data, Data.Promotion);
                }
                break;
            }

            case NavigatorCategoryType.PROMOTION_CATEGORY:
            {
                List <RoomData> GetPromotedRooms = QuasarEnvironment.GetGame().GetRoomManager().GetPromotedRooms(SearchResult.Id, FetchLimit);

                Message.WriteInteger(GetPromotedRooms.Count);
                foreach (RoomData Data in GetPromotedRooms.ToList())
                {
                    RoomAppender.WriteRoom(Message, Data, Data.Promotion);
                }
                break;
            }
            }
        }