Beispiel #1
0
 public override void setUp()
 {
     moves[0] = new cry(); moves[1] = new generic(); moves[2] = new generic(); moves[3] = new cry();
     //Set my stats
     icon = Quackathon2017.Properties.Resources.BigFigWasp;
     SetStats(3, 2, 3, 0, "Robot", "Big FIg Wasp");
 }
Beispiel #2
0
 public override void setUp()
 {
     moves[0] = new cry(); moves[1] = new Microtone(); moves[2] = new Microtone(); moves[3] = new cry();
     //Set my stats
     icon = Quackathon2017.Properties.Resources.Flying;
     SetStats(2, 4, 1, 0, "Robot", "Flying Microtonal Bananah");
 }
Beispiel #3
0
 public override void setUp()
 {
     moves[0] = new cry(); moves[1] = new generic(); moves[2] = new generic(); moves[3] = new laser();
     //Set my stats
     icon = Quackathon2017.Properties.Resources.peopleVulture1;
     SetStats(5, 1, 3, 0, "vulture", "People Vulture");
 }