Beispiel #1
0
 public static void UnRegisterGameplayComponent(GameplayComponent gameplayComponent)
 {
     mGameplayKit.mGameplayComponents.Remove(gameplayComponent);
 }
Beispiel #2
0
 public static void RegisterGameplayComponent(GameplayComponent gameplayComponent)
 {
     mGameplayKit.mGameplayComponents.Add(gameplayComponent);
 }