Beispiel #1
0
        IEnumerator ReadXml(Action callBack)
        {
            string xmlUrl = "http://annuzhiting2.oss-cn-hangzhou.aliyuncs.com/ServerInfo.xml";

            UnityWebRequest webRequest = UnityWebRequest.Get(xmlUrl);

            webRequest.timeout = 30;
            yield return(webRequest.SendWebRequest());

            if (webRequest.isNetworkError)
            {
                Debug.Log("Download Error" + webRequest.error);
            }
            else
            {
                FileTool.CreateFile(m_ServerXmlPath, webRequest.downloadHandler.data);
                if (File.Exists(m_ServerXmlPath))
                {
                    m_ServerInfo = BinarySerializeOpt.XmlDeserialize(m_ServerXmlPath, typeof(ServerInfo)) as ServerInfo;
                }
                else
                {
                    Debug.LogError("热更配置读取错误!");
                }
            }

            if (callBack != null)
            {
                callBack();
            }
        }
Beispiel #2
0
        /// <summary>
        /// 检查本地热更信息与服务器热更信息比较
        /// </summary>
        /// <returns></returns>
        bool CheckLocalAndServerPatch()
        {
            if (!File.Exists(m_LocalXmlPath))
            {
                return(true);
            }

            m_LocalInfo = BinarySerializeOpt.XmlDeserialize(m_LocalXmlPath, typeof(ServerInfo)) as ServerInfo;

            VersionInfo localGameVesion = null;

            if (m_LocalInfo != null)
            {
                foreach (VersionInfo version in m_LocalInfo.GameVersion)
                {
                    if (version.Version == m_CurVersion)
                    {
                        localGameVesion = version;
                        break;
                    }
                }
            }

            if (localGameVesion != null && m_GameVersion.Pathces != null && localGameVesion.Pathces != null && m_GameVersion.Pathces.Length > 0 && m_GameVersion.Pathces[m_GameVersion.Pathces.Length - 1].Version != localGameVesion.Pathces[localGameVesion.Pathces.Length - 1].Version)
            {
                return(true);
            }

            return(false);
        }