private void objectsInicialization()
 {
     GM          = new PuzzleMatrix(Level);
     Boxes       = new Box[Level * Level];
     Won         = false;
     bestTime    = -1;
     solvingTime = 0;
 }
 private void showSolvePuzzle()
 {
     GM          = new PuzzleMatrix(Level);
     Boxes       = new Box[Level * Level];
     bestTime    = -1;
     solvingTime = 0;
     updateForm();
 }