public static void EnumerateShares(int nhosts, int tsleep, string log) { string currentPath = AppDomain.CurrentDomain.BaseDirectory; Lib.Logger logger = new Lib.Logger(currentPath + log); logger.SimulationHeader("T1135"); logger.TimestampInfo("Using the Win32 API NetShareEnum function to execute this technique"); try { List <Task> tasklist = new List <Task>(); var rand = new Random(); int computertype = rand.Next(1, 6); List <Computer> targetcomputers = Lib.Targets.GetHostTargets(computertype, nhosts, logger); logger.TimestampInfo(String.Format("Obtained {0} target computers", targetcomputers.Count)); if (tsleep > 0) { logger.TimestampInfo(String.Format("Sleeping {0} seconds between each enumeration attempt", tsleep)); } foreach (Computer computer in targetcomputers) { if (!computer.Fqdn.ToUpper().Contains(Environment.MachineName.ToUpper())) { tasklist.Add(Task.Factory.StartNew(() => { DiscoveryHelper.ShareEnum(computer, logger); })); if (tsleep > 0) { Thread.Sleep(tsleep * 1000); } } } Task.WaitAll(tasklist.ToArray()); logger.SimulationFinished(); } catch (Exception ex) { logger.SimulationFailed(ex); } }
public static void NetworkShareEnumerationApiRemote(PlaybookTask playbook_task, string log) { string currentPath = AppDomain.CurrentDomain.BaseDirectory; Logger logger = new Logger(currentPath + log); logger.SimulationHeader("T1135"); logger.TimestampInfo("Using the Win32 API NetShareEnum function to execute this technique"); try { //List<Computer> targetcomputers = Lib.Targets.GetHostTargets_old(computertype, nhosts, logger); List <Task> tasklist = new List <Task>(); List <Computer> target_hosts = Targets.GetHostTargets(playbook_task, logger); if (playbook_task.task_sleep > 0) { logger.TimestampInfo(String.Format("Sleeping {0} seconds between each enumeration attempt", playbook_task.task_sleep)); } foreach (Computer computer in target_hosts) { if (!computer.Fqdn.ToUpper().Contains(Environment.MachineName.ToUpper())) { tasklist.Add(Task.Factory.StartNew(() => { DiscoveryHelper.ShareEnum(computer, logger); })); if (playbook_task.task_sleep > 0) { Thread.Sleep(playbook_task.task_sleep * 1000); } } } Task.WaitAll(tasklist.ToArray()); logger.SimulationFinished(); } catch (Exception ex) { logger.SimulationFailed(ex); } }