Beispiel #1
0
 public virtual void OnBGAObject(BGAEvent bgaEvent)
 {
     if (!playing)
     {
         return;
     }
 }
Beispiel #2
0
        public override void OnBGAObject(BGAEvent bgaEvent)
        {
            if (skipBGA)
            {
                return;
            }

            if (bgaEvent.bga == null)
            {
                return;
            }

            if (bgaEvent.bga.loaded || bgaUniques.Contains(bgaEvent.bga))
            {
                return;
            }

            bgaUniques.Add(bgaEvent.bga);
            bgaQueue.Enqueue(bgaEvent.bga);
        }
Beispiel #3
0
        public override void GenerateEvents()
        {
            eventList = new List <Event>(eventCount);

            int longNoteType = GetHeader <int>("LNTYPE");
            Dictionary <int, LongNoteEvent> lastLNEvent     = new Dictionary <int, LongNoteEvent>();
            Dictionary <int, LongNoteEvent> startLNEvent    = new Dictionary <int, LongNoteEvent>();
            Dictionary <int, NoteEvent>     lastPlayerEvent = new Dictionary <int, NoteEvent>();

            long   pulse      = 0;
            double currentBpm = bpmObjects[0];
            double meter      = 1.0;

            if (longNoteType == 2)
            {
                // insert empty measure at the end to close longnotes ending at last beat (#LNTYPE 2)

                int measureIndex = 0;
                if (measureList.Count > 0)
                {
                    measureIndex = measureList[measureList.Count - 1].index + 1;
                }

                BMSMeasure measure = new BMSMeasure(measureIndex);
                measureList.Add(measure);
            }

            foreach (BMSMeasure measure in measureList)
            {
                List <Event> measureEvents = new List <Event>();

                // check if long notes should be ended at previous measure (#LNTYPE 2)
                if (longNoteType == 2 && lastLNEvent.Count > 0)
                {
                    List <int> keys = lastLNEvent.Keys.ToList();
                    foreach (var lnChannel in keys)
                    {
                        bool breakNote = true;
                        for (int i = 0; i < measure.channelList.Count; i++)
                        {
                            if (measure.channelList[i].index != lnChannel)
                            {
                                continue;
                            }
                            else if (measure.channelList[i].values.Count > 0 &&
                                     measure.channelList[i].values[0] != 0)
                            {
                                breakNote = false;
                                break;
                            }
                        }

                        if (breakNote)
                        {
                            // LN section ended at the last note in previous measure,
                            // and does not continue in next measure, so restore the
                            // last skipped event, and end the long note there.

                            LongNoteEvent    lastEvent  = lastLNEvent[lnChannel];
                            LongNoteEvent    startEvent = startLNEvent[lnChannel];
                            LongNoteEndEvent endEvent   = new LongNoteEndEvent(pulse, lastEvent.sound, lastEvent.lane, startEvent);
                            startEvent.endNote = endEvent;

                            eventList.Add(endEvent);

                            lastLNEvent.Remove(lnChannel);
                            startLNEvent.Remove(lnChannel);
                        }
                    }
                }

                // reset meter back to 1.0
                if (meter != measure.meter)
                {
                    MeterEvent measureEvent = new MeterEvent(pulse, measure.meter);
                    eventList.Add(measureEvent);
                    timeEventList.Add(measureEvent);
                }
                meter = measure.meter;

                // mark measure position
                measureCount++;
                measurePositions.Add(new Tuple <int, long>(measure.index, pulse));
                MeasureMarkerEvent measureMarker = new MeasureMarkerEvent(pulse);
                eventList.Add(measureMarker);

                double nextBpm = 0.0;
                Dictionary <long, double> bpmExValues = new Dictionary <long, double>();
                foreach (BMSChannel channel in measure.channelList)
                {
                    long channelPulse  = pulse;
                    long beatPulse     = (resolution * 4) / channel.values.Count;
                    int  lane          = BMSChannel.GetLaneIndex(channel.index, playerChannels, players);
                    bool isLongChannel = BMSChannel.IsLong(channel.index);

                    for (int i = 0; i < channel.values.Count; i++, channelPulse += beatPulse)
                    {
                        int value = channel.values[i];
                        if (value == 0 && !isLongChannel)
                        {
                            continue;
                        }

                        Event bmsEvent = null;
                        if (BMSChannel.IsSound(channel.index))
                        {
                            SoundObject sound = null;
                            soundObjects.TryGetValue(value, out sound);

                            if (channel.index == (int)BMSChannel.Type.BGM)
                            {
                                bmsEvent = new SoundEvent(channelPulse, sound);
                            }
                            else if (BMSChannel.IsInvisible(channel.index))
                            {
                                bmsEvent = new KeySoundChangeEvent(channelPulse, sound, lane);
                            }
                            else if (BMSChannel.IsLandmine(channel.index))
                            {
                                // landmine does damage based on the object value itself,
                                // and plays the hit sound from WAV00.

                                int damage = value;
                                soundObjects.TryGetValue(0, out sound);
                                bmsEvent = new LandmineEvent(channelPulse, sound, lane, damage);
                            }
                            else
                            {
                                NoteEvent noteEvent = null;
                                bool      isLnObj   = lnObjects.Contains(value);
                                if (isLongChannel || isLnObj)
                                {
                                    LongNoteEvent longNoteEvent = new LongNoteEvent(channelPulse, sound, lane, null);
                                    if (longNoteType == 2)
                                    {
                                        // ignore section filler events with #LNTYPE 2
                                        // skip all the events except the first one, and restore the last
                                        // skipped event at the end of long note.

                                        if (lastLNEvent.ContainsKey(channel.index))
                                        {
                                            if (value != 0)
                                            {
                                                lastLNEvent[channel.index] = longNoteEvent;
                                                continue;
                                            }
                                            else
                                            {
                                                // long note breaks here,
                                                // replace current event with last skipped LN event.

                                                LongNoteEvent    startEvent = startLNEvent[channel.index];
                                                LongNoteEndEvent endEvent   = new LongNoteEndEvent(channelPulse, sound, lane, startEvent);
                                                startEvent.endNote = endEvent;

                                                lastLNEvent.Remove(channel.index);
                                                startLNEvent.Remove(channel.index);

                                                noteEvent = endEvent;
                                            }
                                        }
                                        else if (value != 0)
                                        {
                                            lastLNEvent.Add(channel.index, longNoteEvent);
                                            startLNEvent.Add(channel.index, longNoteEvent);
                                            noteEvent = longNoteEvent;
                                        }
                                    }
                                    else if (longNoteType == 1 && value != 0)
                                    {
                                        LongNoteEvent lastLongNote = null;

                                        if (isLnObj)
                                        {
                                            NoteEvent lastEvent = lastPlayerEvent[lane];
                                            if (lastEvent != null)
                                            {
                                                lastPlayerEvent[lane] = null;
                                                lastLongNote          = new LongNoteEvent(lastEvent.pulse, lastEvent.sound, lastEvent.lane, null);

                                                bool foundNote = false;
                                                for (int j = measureEvents.Count - 1; j >= 0; j--)
                                                {
                                                    if (measureEvents[j] != lastEvent)
                                                    {
                                                        continue;
                                                    }

                                                    measureEvents[j] = lastLongNote;
                                                    foundNote        = true;
                                                    break;
                                                }
                                                if (!foundNote)
                                                {
                                                    for (int j = eventList.Count - 1; j >= 0; j--)
                                                    {
                                                        if (eventList[j] != lastEvent)
                                                        {
                                                            continue;
                                                        }

                                                        eventList[j] = lastLongNote;
                                                        foundNote    = true;
                                                        break;
                                                    }
                                                }

                                                if (!foundNote)
                                                {
                                                    throw new ApplicationException("Could not find long note starting point");
                                                }
                                            }
                                            else
                                            {
                                                noteEvent = new NoteEvent(channelPulse, sound, lane);
                                            }
                                        }
                                        else
                                        {
                                            lastLNEvent.TryGetValue(channel.index, out lastLongNote);
                                        }

                                        if (lastLongNote != null)
                                        {
                                            LongNoteEvent    startEvent = lastLongNote;
                                            LongNoteEndEvent endEvent   = new LongNoteEndEvent(channelPulse, sound, lane, startEvent);
                                            startEvent.endNote = endEvent;

                                            lastLNEvent.Remove(channel.index);

                                            SoundObject releaseSound = null;
                                            if (startEvent.sound != sound && sound != null)
                                            {
                                                // play sound on release
                                                releaseSound = sound;
                                            }

                                            noteEvent = endEvent;
                                        }
                                        else if (isLongChannel)
                                        {
                                            lastLNEvent.Add(channel.index, longNoteEvent);
                                            noteEvent = longNoteEvent;
                                        }
                                    }
                                }
                                else
                                {
                                    noteEvent             = new NoteEvent(channelPulse, sound, lane);
                                    lastPlayerEvent[lane] = noteEvent;
                                }

                                bmsEvent = noteEvent;
                            }
                        }
                        else if (channel.index == (int)BMSChannel.Type.BPM)
                        {
                            bmsEvent = new BPMEvent(channelPulse, value);
                            nextBpm  = value;
                        }
                        else if (channel.index == (int)BMSChannel.Type.BPMExtended)
                        {
                            double bpmValue = 0.0;
                            if (bpmObjects.TryGetValue(value, out bpmValue) && bpmValue != 0.0)
                            {
                                bmsEvent = new BPMEvent(channelPulse, bpmValue);
                                nextBpm  = bpmValue;
                                bpmExValues.Add(channelPulse, bpmValue);
                            }
                        }
                        else if (channel.index == (int)BMSChannel.Type.Stop)
                        {
                            double stopValue = 0;
                            stopObjects.TryGetValue(value, out stopValue);

                            long stopTime = (long)(stopValue / 192.0 * resolution * 4);
                            bmsEvent = new StopEvent(channelPulse, stopTime);
                        }
                        else if (channel.index == (int)BMSChannel.Type.BGA ||
                                 channel.index == (int)BMSChannel.Type.BGALayer ||
                                 channel.index == (int)BMSChannel.Type.BGAPoor)
                        {
                            BGAObject bga = null;
                            bgaObjects.TryGetValue(value, out bga);

                            BGAEvent.BGAType type = BGAEvent.BGAType.BGA;
                            if (channel.index == (int)BMSChannel.Type.BGALayer)
                            {
                                type = BGAEvent.BGAType.LayerTransparentBlack;
                            }
                            else if (channel.index == (int)BMSChannel.Type.BGAPoor)
                            {
                                type = BGAEvent.BGAType.Poor;
                            }

                            bmsEvent = new BGAEvent(channelPulse, bga, type);
                        }
                        else
                        {
                            Log.Warning("Unsupported BMS channel: " + channel.index.ToString("X2"));
                        }

                        if (bmsEvent == null)
                        {
                            continue;
                        }

                        measureEvents.Add(bmsEvent);
                    }
                }

                pulse += resolution * 4;

                measureEvents.Sort(new Comparison <Event>((e1, e2) =>
                {
                    return(e1.pulse > e2.pulse ? 1 : (e1.pulse < e2.pulse ? -1 :
                                                      e1 is StopEvent ? 1 : (e2 is StopEvent ? -1 :
                                                                             e1 is BPMEvent ? 1 : (e2 is BPMEvent ? -1 : 0))));
                }));

                foreach (Event bmsEvent in measureEvents)
                {
                    NoteEvent noteEvent = bmsEvent as NoteEvent;
                    if (noteEvent != null)
                    {
                        playerEventCount++;

                        if (noteEvent is LandmineEvent)
                        {
                            landmineCount++;
                        }
                        else
                        {
                            noteCount++;
                            if (noteEvent is LongNoteEvent)
                            {
                                longNoteCount++;
                            }
                        }
                    }
                    else if (bmsEvent is BPMEvent)
                    {
                        // on overlap, prefer extended BPM (xxx08) changes over basic (xxx03) values
                        double otherBpm;
                        if (bpmExValues.TryGetValue(bmsEvent.pulse, out otherBpm))
                        {
                            if (otherBpm != (bmsEvent as BPMEvent).bpm)
                            {
                                continue;
                            }
                        }

                        timeEventList.Add(bmsEvent);
                    }
                    else if (bmsEvent is StopEvent)
                    {
                        timeEventList.Add(bmsEvent);
                    }

                    eventList.Add(bmsEvent);
                }
            }

            GenerateTimestamps();

            if (eventList.Count > 0)
            {
                songLength = eventList[eventList.Count - 1].timestamp;
            }
        }
Beispiel #4
0
 public virtual void OnBGA(BGAEvent bgaEvent)
 {
 }
Beispiel #5
0
        protected void ProcessEvent(int index)
        {
            Event currentEvent = eventList[index];

            if (currentEvent is MeterEvent)
            {
                OnMeter(currentEvent as MeterEvent);
            }
            else if (currentEvent is BPMEvent)
            {
                OnBPM(currentEvent as BPMEvent);
            }
            else if (currentEvent is SoundEvent)
            {
                SoundEvent          soundEvent    = currentEvent as SoundEvent;
                KeySoundChangeEvent keySoundEvent = soundEvent as KeySoundChangeEvent;

                OnSoundObject(soundEvent.sound);

                if (keySoundEvent != null)
                {
                    OnPlayerKeyChange(keySoundEvent);
                }
                else
                {
                    OnBGM(soundEvent);
                }
            }
            else if (currentEvent is NoteEvent)
            {
                NoteEvent        noteEvent        = currentEvent as NoteEvent;
                LandmineEvent    landmineEvent    = noteEvent as LandmineEvent;
                LongNoteEvent    longNoteEvent    = noteEvent as LongNoteEvent;
                LongNoteEndEvent longNoteEndEvent = noteEvent as LongNoteEndEvent;

                foreach (SoundObject sound in noteEvent.sounds)
                {
                    OnSoundObject(sound);
                }

                if (landmineEvent != null)
                {
                    OnLandmine(noteEvent);
                }
                else if (longNoteEndEvent != null)
                {
                    OnPlayerKeyLongEnd(longNoteEndEvent);
                }
                else if (longNoteEvent != null)
                {
                    OnPlayerKeyLong(longNoteEvent);
                }
                else
                {
                    OnPlayerKey(noteEvent);
                }
            }
            else if (currentEvent is StopEvent)
            {
                OnStop(currentEvent as StopEvent);
            }
            else if (currentEvent is BGAEvent)
            {
                BGAEvent bgaEvent = currentEvent as BGAEvent;

                OnBGAObject(bgaEvent);
                OnBGA(bgaEvent);
            }
            else if (currentEvent is MeasureMarkerEvent)
            {
                OnMeasureChange(currentEvent as MeasureMarkerEvent);
            }
        }