public UiEncodingMainCharacterControl()
        {
            Orientation = Orientation.Horizontal;
            VerticalAlignment = VerticalAlignment.Center;

            #region Construct

            _indexLabel = UiTextBlockFactory.Create("#");
            {
                _indexLabel.Margin = new Thickness(5);
                _indexLabel.VerticalAlignment = VerticalAlignment.Center;
                Children.Add(_indexLabel);
            }

            _ox = AddUiElement(new UiEncodingLabeledNumber("OX:", 60, 0, short.MaxValue, OXChanged));
            _oy = AddUiElement(new UiEncodingLabeledNumber("OY:", 60, 0, short.MaxValue, OYChanged));
            _before = AddUiElement(new UiEncodingLabeledNumber(Lang.EncodingEditor.Main.Before, 50, sbyte.MinValue, sbyte.MaxValue, BeforeChanged));
            _width = AddUiElement(new UiEncodingLabeledNumber(Lang.EncodingEditor.Main.Width, 50, 0, sbyte.MaxValue, WidthChanged));
            _after = AddUiElement(new UiEncodingLabeledNumber(Lang.EncodingEditor.Main.After, 50, sbyte.MinValue, sbyte.MaxValue, AfterChanged));
            _output = AddUiElement(new UiEncodingLabeledWatermark(Lang.EncodingEditor.Main.ToText, "0x31->\"1\"", 50, OnOutputTextChanged));
            _input = AddUiElement(new UiEncodingLabeledWatermark(Lang.EncodingEditor.Main.FromText, "0x31<-\"1\"", 70, OnInputTextChanged));

            #endregion
        }
Beispiel #2
0
        public UiEncodingMainCharacterControl()
        {
            Orientation       = Orientation.Horizontal;
            VerticalAlignment = VerticalAlignment.Center;

            #region Construct

            _indexLabel = UiTextBlockFactory.Create("#");
            {
                _indexLabel.Margin            = new Thickness(5);
                _indexLabel.VerticalAlignment = VerticalAlignment.Center;
                Children.Add(_indexLabel);
            }

            _ox     = AddUiElement(new UiEncodingLabeledNumber("OX:", 60, 0, short.MaxValue, OXChanged));
            _oy     = AddUiElement(new UiEncodingLabeledNumber("OY:", 60, 0, short.MaxValue, OYChanged));
            _before = AddUiElement(new UiEncodingLabeledNumber(Lang.EncodingEditor.Main.Before, 50, sbyte.MinValue, sbyte.MaxValue, BeforeChanged));
            _width  = AddUiElement(new UiEncodingLabeledNumber(Lang.EncodingEditor.Main.Width, 50, 0, sbyte.MaxValue, WidthChanged));
            _after  = AddUiElement(new UiEncodingLabeledNumber(Lang.EncodingEditor.Main.After, 50, sbyte.MinValue, sbyte.MaxValue, AfterChanged));
            _output = AddUiElement(new UiEncodingLabeledWatermark(Lang.EncodingEditor.Main.ToText, "0x31->\"1\"", 50, OnOutputTextChanged));
            _input  = AddUiElement(new UiEncodingLabeledWatermark(Lang.EncodingEditor.Main.FromText, "0x31<-\"1\"", 70, OnInputTextChanged));

            #endregion
        }