Beispiel #1
0
 public void setIrc(IrcClient cl)
 {
     ic = cl;
 }
Beispiel #2
0
        List<Tab> toRemove = new List<Tab>(); //for closed tabs, a queue for them to be on until they finish transitioning

        #endregion Fields

        #region Constructors

        public PTextBox(Game game, Rectangle bounds, string text, IrcClient client)
            : base(game, bounds, text)
        {
            OnLoad(null);
            bg = new Rect(new Rectangle(bounds.Location, new Size(bounds.Size.Width, bounds.Size.Height + 10)));
            bg.Colour = Color.FromArgb(200, 20, 20, 20);
            origpos = bg.Bounds.Y;
            Tab pulse = new Tab(0, new List<Text>(), baseChannel, this);
            pulse.Scrollpos = -bounds.Height + spacing;
            activeTab = pulse;
            addTab(pulse);
            ic = client;
            chatLine = new Text(game.ClientSize, new Size(game.Bounds.Width, 50), new Point(bounds.X + 5, this.bounds.Y + this.bounds.Height - spacing));
            chatLine.textFont = boxFont;
            chatLine.Shadow = false;
            caret = new Rect(new Rectangle(0, 0, 2, 15));
            caret.Colour = Color.White;
            selectBox = new Rect(new Rectangle(bounds.X + 5, chatLine.Location.Y + 3, 20, 19));
            selectBox.Colour = Color.FromArgb(100, Color.LightGray);
            //activeTab.Scrollpos =
            addLine("Welcome to pulse chat! Press F2 to maximize/minimize chat.", Color.SteelBlue);
            Game.lua.RegisterFunction("show", this, this.GetType().GetMethod("show", System.Reflection.BindingFlags.Public | System.Reflection.BindingFlags.Instance));
            //   Game.lua["pbox"] = this;
            updateCaret();
            //try /lua pbox.bg.Bounds = test(0,300,1024,500)
            //Game.lua["cm"] = System.Drawing.Rectangle
            //  game.Keyboard.KeyRepeat = false;
            /*    foreach (string s in Game.lua.Globals)
                {
                    Console.WriteLine(s);
                }*/
        }