public bool AssignOrdnance(OrdnanceDesign ordnanceDesign)
 {
     if (CanLoadOrdnance(ordnanceDesign))
     {
         AssignedOrdnance = ordnanceDesign;
         return(true);
     }
     else
     {
         return(false);
     }
 }
 public bool TryGetOrdnance(out OrdnanceDesign ordnanceDesign)
 {
     ordnanceDesign = AssignedOrdnance;
     return(AssignedOrdnance != null);
 }
        public static void LaunchMissile(Entity launchingEntity, Entity targetEntity, double launchForce, OrdnanceDesign missileDesign, int count)
        {
            var     atDatetime       = launchingEntity.Manager.StarSysDateTime;
            var     parentPositionDB = launchingEntity.GetDataBlob <PositionDB>();
            Vector3 parentPosition   = parentPositionDB.AbsolutePosition_m;
            var     parentPosRal     = parentPositionDB.RelativePosition_m;
            var     tgtEntityOrbit   = targetEntity.GetDataBlob <OrbitDB>();

            if (targetEntity.HasDataBlob <OrbitUpdateOftenDB>())
            {
                tgtEntityOrbit = targetEntity.GetDataBlob <OrbitUpdateOftenDB>();
            }

            //MissileLauncherAtb launcherAtb;
            VolumeStorageDB cargo = launchingEntity.GetDataBlob <VolumeStorageDB>();

            int numMis = cargo.TypeStores[missileDesign.CargoTypeID].CurrentStoreInUnits[missileDesign.ID];

            if (numMis < 1)
            {
                return;
            }



            double launchSpeed = launchForce / missileDesign.MassPerUnit;

            double  burnTime        = ((missileDesign.WetMass - missileDesign.DryMass) / missileDesign.BurnRate) * 0.8; //use 80% of fuel.
            double  drymass         = (missileDesign.WetMass - missileDesign.DryMass) * 0.8;                            //use 80% of fuel.
            double  launchManuverDv = OrbitMath.TsiolkovskyRocketEquation(missileDesign.WetMass, drymass, missileDesign.ExaustVelocity);
            double  totalDV         = OrbitMath.TsiolkovskyRocketEquation(missileDesign.WetMass, missileDesign.DryMass, missileDesign.ExaustVelocity);
            double  speed           = launchSpeed + launchManuverDv;
            var     misslPositionDB = (PositionDB)parentPositionDB.Clone();
            Vector3 parentVelocity  = Entity.GetRalitiveFutureVelocity(launchingEntity, launchingEntity.StarSysDateTime);



            var orderabledb = new OrderableDB();
            var newtmovedb  = new NewtonMoveDB(misslPositionDB.Parent, parentVelocity);

            string defaultName  = "Missile";
            string factionsName = missileDesign.Name;

            if (count > 1)
            {
                defaultName  += " x" + count;
                factionsName += " x" + count;
            }

            List <BaseDataBlob> dataBlobs = new List <BaseDataBlob>();

            dataBlobs.Add(new ProjectileInfoDB(launchingEntity.Guid, count));
            dataBlobs.Add(new ComponentInstancesDB());
            dataBlobs.Add(misslPositionDB);
            dataBlobs.Add(MassVolumeDB.NewFromMassAndVolume(missileDesign.WetMass, missileDesign.WetMass));
            dataBlobs.Add(new NameDB(defaultName, launchingEntity.FactionOwner, factionsName));
            dataBlobs.Add(newtmovedb);
            dataBlobs.Add(orderabledb);
            var newMissile = Entity.Create(launchingEntity.Manager, launchingEntity.FactionOwner, dataBlobs);

            foreach (var tuple in missileDesign.Components)
            {
                EntityManipulation.AddComponentToEntity(newMissile, tuple.design, tuple.count);
            }

            var newtdb = newMissile.GetDataBlob <NewtonThrustAbilityDB>();

            newtdb.DryMass_kg = missileDesign.MassPerUnit;
            newtdb.SetFuel(missileDesign.WetMass - missileDesign.MassPerUnit);


            bool directAttack = false;


            if (directAttack)
            {
                /*
                 * var tgtintercept = OrbitMath.GetInterceptPosition_m(parentPosition, speed, tgtEntityOrbit, atDatetime);
                 * var tgtEstPos = tgtintercept.position + targetEntity.GetDataBlob<PositionDB>().RelativePosition_m;
                 *
                 * var tgtCurPos = Entity.GetPosition_m(targetEntity, atDatetime);
                 *
                 * var vectorToTgt = Vector3.Normalise(tgtCurPos - parentPosRal);
                 *
                 * //var vectorToTgt = Vector3.Normalise(tgtEstPos - parentPosRal);
                 * var launcherVector = vectorToTgt * launchSpeed;
                 *
                 *
                 * var launchVelocity = parentVelocity + launcherVector;
                 * var manuverDV = vectorToTgt * launchManuverDv;
                 *
                 * launchVelocity = parentVelocity + launcherVector;
                 */
                ThrustToTargetCmd.CreateCommand(launchingEntity.FactionOwner, newMissile, launchingEntity.StarSysDateTime, targetEntity);
            }
            else
            {
                var launchOrbit = launchingEntity.GetDataBlob <OrbitDB>();
                if (launchingEntity.HasDataBlob <OrbitUpdateOftenDB>())
                {
                    launchOrbit = launchingEntity.GetDataBlob <OrbitUpdateOftenDB>();
                }

                var launchTrueAnomaly = OrbitProcessor.GetTrueAnomaly(launchOrbit, atDatetime);
                var targetTrueAnomaly = OrbitProcessor.GetTrueAnomaly(tgtEntityOrbit, atDatetime);
                var phaseAngle        = targetTrueAnomaly - launchTrueAnomaly;
                var manuvers          = InterceptCalcs.OrbitPhasingManuvers(launchOrbit, atDatetime, phaseAngle);


                var manuverDV = manuvers[0].deltaV;
                //newtmovedb.ActionOnDateTime = atDatetime;
                //newtmovedb.DeltaVForManuver_FoRO_m = manuverDV;
                NewtonThrustCommand.CreateCommand(launchingEntity.FactionOwner, newMissile, atDatetime, manuverDV);

                DateTime futureDate = atDatetime + TimeSpan.FromSeconds(manuvers[1].timeInSeconds);
                Vector3  futureDV   = manuvers[1].deltaV;
                NewtonThrustCommand.CreateCommand(launchingEntity.FactionOwner, newMissile, futureDate, futureDV);
                //ThrustToTargetCmd.CreateCommand(launchingEntity.FactionOwner, newMissile, futureDate + TimeSpan.FromSeconds(1), targetEntity);
            }

            cargo.RemoveCargoByUnit(missileDesign, 1); //remove missile from parent.
        }
 public bool CanLoadOrdnance(OrdnanceDesign ordnanceDesign)
 {
     //need to check ordnance type, size etc.
     return(true);
 }
Beispiel #5
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        public static void LaunchMissile(Entity launchingEntity, Entity targetEntity, MissileLauncherAtb launcherAtb, OrdnanceDesign missileDesign)
        {
            var     atDatetime = launchingEntity.Manager.StarSysDateTime;
            var     positionDB = launchingEntity.GetDataBlob <PositionDB>();
            Vector3 position   = positionDB.AbsolutePosition_m;

            var tgtEntityOrbit = targetEntity.GetDataBlob <OrbitDB>();

            //MissileLauncherAtb launcherAtb;
            CargoStorageDB cargo  = launchingEntity.GetDataBlob <CargoStorageDB>();
            int            numMis = (int)StorageSpaceProcessor.GetAmount(cargo, missileDesign);

            if (numMis < 1)
            {
                return;
            }
            double launchSpeed = launcherAtb.LaunchForce / missileDesign.Mass;

            //missileDesign.

            double burnTime = (missileDesign.WetMass - missileDesign.DryMass) / missileDesign.BurnRate;
            double dv       = OrbitMath.TsiolkovskyRocketEquation(missileDesign.WetMass, missileDesign.DryMass, missileDesign.ExaustVelocity);
            double avgSpd   = launchSpeed + dv * 0.5;

            var tgtEstPos = OrbitMath.GetInterceptPosition_m(position, avgSpd, tgtEntityOrbit, atDatetime);

            Vector3 parentVelocity = Entity.GetVelocity_m(launchingEntity, launchingEntity.Manager.StarSysDateTime);

            Vector3 tgtEstVector   = tgtEstPos.position - position; //future target position
            Vector3 launchVelocity = parentVelocity + tgtEstVector;

            List <BaseDataBlob> dataBlobs = new List <BaseDataBlob>();

            dataBlobs.Add((PositionDB)positionDB.Clone());

            var newMissile = Entity.Create(launchingEntity.Manager, launchingEntity.FactionOwner, dataBlobs);

            foreach (var tuple in missileDesign.Components)
            {
                EntityManipulation.AddComponentToEntity(newMissile, tuple.design, tuple.count);
            }

            StorageSpaceProcessor.RemoveCargo(cargo, missileDesign, 1);
            var thrusting = new NewtonMoveDB(positionDB.Parent, launchVelocity);

            thrusting.ActionOnDateTime   = atDatetime;
            thrusting.DeltaVForManuver_m = Vector3.Normalise(tgtEstPos.position) * dv;
            newMissile.SetDataBlob(thrusting);
        }