public virtual void Initialize(UnitBrain brain, NonControllableUnit unit, Unit enemyHero) { this.unit = unit; this.enemyHero = enemyHero; unitAttack = unit.unitAttack; unitMovement = unit.GetComponent <UnitMovement>(); }
public override void Initialize(UnitBrain brain, NonControllableUnit unit, Unit enemyHero) { base.Initialize(brain, unit, enemyHero); unit.GetComponent <UnitHealth>().alive = true; }