The fixed container.
Inheritance: Protogame.BaseContainer, IContainer
Beispiel #1
0
 /// <summary>
 /// The draw fixed container.
 /// </summary>
 /// <param name="context">
 /// The context.
 /// </param>
 /// <param name="layout">
 /// The layout.
 /// </param>
 /// <param name="fixedContainer">
 /// The fixed container.
 /// </param>
 public void DrawFixedContainer(IRenderContext context, Rectangle layout, FixedContainer fixedContainer)
 {
 }
Beispiel #2
0
 /// <summary>
 /// The draw fixed container.
 /// </summary>
 /// <param name="context">
 /// The context.
 /// </param>
 /// <param name="layout">
 /// The layout.
 /// </param>
 /// <param name="fixedContainer">
 /// The fixed container.
 /// </param>
 public void DrawFixedContainer(IRenderContext context, Rectangle layout, FixedContainer fixedContainer)
 {
 }