public static Offset <Request_ActionSkill> CreateRequest_ActionSkill(FlatBufferBuilder builder, int skill = 0, VectorOffset targetsOffset = default(VectorOffset), float rotation = 0.0f) { builder.StartObject(3); Request_ActionSkill.AddRotation(builder, rotation); Request_ActionSkill.AddTargets(builder, targetsOffset); Request_ActionSkill.AddSkill(builder, skill); return(Request_ActionSkill.EndRequest_ActionSkill(builder)); }
public static Request_ActionSkill GetRootAsRequest_ActionSkill(ByteBuffer _bb, Request_ActionSkill obj) { return(obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }