public static LootableCorpse.Private Deserialize(Stream stream, LootableCorpse.Private instance, bool isDelta)
 {
     if (!isDelta && instance.container == null)
     {
         instance.container = Pool.Get <List <ItemContainer> >();
     }
     while (true)
     {
         int num = stream.ReadByte();
         if (num == -1)
         {
             break;
         }
         if (num != 10)
         {
             Key key = ProtocolParser.ReadKey((byte)num, stream);
             if (key.Field == 0)
             {
                 throw new ProtocolBufferException("Invalid field id: 0, something went wrong in the stream");
             }
             ProtocolParser.SkipKey(stream, key);
         }
         else
         {
             instance.container.Add(ItemContainer.DeserializeLengthDelimited(stream));
         }
     }
     return(instance);
 }
 public static LootableCorpse.Private Deserialize(byte[] buffer, LootableCorpse.Private instance, bool isDelta = false)
 {
     using (MemoryStream memoryStream = new MemoryStream(buffer))
     {
         LootableCorpse.Private.Deserialize(memoryStream, instance, isDelta);
     }
     return(instance);
 }
 public virtual void WriteToStreamDelta(Stream stream, LootableCorpse.Private previous)
 {
     if (previous == null)
     {
         LootableCorpse.Private.Serialize(stream, this);
         return;
     }
     LootableCorpse.Private.SerializeDelta(stream, this, previous);
 }
 public static LootableCorpse.Private Deserialize(byte[] buffer)
 {
     LootableCorpse.Private @private = Pool.Get <LootableCorpse.Private>();
     using (MemoryStream memoryStream = new MemoryStream(buffer))
     {
         LootableCorpse.Private.Deserialize(memoryStream, @private, false);
     }
     return(@private);
 }
 public static byte[] SerializeToBytes(LootableCorpse.Private instance)
 {
     byte[] array;
     using (MemoryStream memoryStream = new MemoryStream())
     {
         LootableCorpse.Private.Serialize(memoryStream, instance);
         array = memoryStream.ToArray();
     }
     return(array);
 }
            public static void SerializeDelta(Stream stream, LootableCorpse.Private instance, LootableCorpse.Private previous)
            {
                MemoryStream memoryStream = Pool.Get <MemoryStream>();

                if (instance.container != null)
                {
                    for (int i = 0; i < instance.container.Count; i++)
                    {
                        ItemContainer item = instance.container[i];
                        stream.WriteByte(10);
                        memoryStream.SetLength((long)0);
                        ItemContainer.SerializeDelta(memoryStream, item, item);
                        uint length = (uint)memoryStream.Length;
                        ProtocolParser.WriteUInt32(stream, length);
                        stream.Write(memoryStream.GetBuffer(), 0, (int)length);
                    }
                }
                Pool.FreeMemoryStream(ref memoryStream);
            }
 public static void ResetToPool(LootableCorpse.Private instance)
 {
     if (!instance.ShouldPool)
     {
         return;
     }
     if (instance.container != null)
     {
         for (int i = 0; i < instance.container.Count; i++)
         {
             if (instance.container[i] != null)
             {
                 instance.container[i].ResetToPool();
                 instance.container[i] = null;
             }
         }
         List <ItemContainer> itemContainers = instance.container;
         Pool.FreeList <ItemContainer>(ref itemContainers);
         instance.container = itemContainers;
     }
     Pool.Free <LootableCorpse.Private>(ref instance);
 }
 public static void SerializeLengthDelimited(Stream stream, LootableCorpse.Private instance)
 {
     byte[] bytes = LootableCorpse.Private.SerializeToBytes(instance);
     ProtocolParser.WriteUInt32(stream, (uint)bytes.Length);
     stream.Write(bytes, 0, (int)bytes.Length);
 }
            public static LootableCorpse.Private DeserializeLengthDelimited(Stream stream, LootableCorpse.Private instance, bool isDelta)
            {
                if (!isDelta && instance.container == null)
                {
                    instance.container = Pool.Get <List <ItemContainer> >();
                }
                long position = (long)ProtocolParser.ReadUInt32(stream);

                position += stream.Position;
                while (stream.Position < position)
                {
                    int num = stream.ReadByte();
                    if (num == -1)
                    {
                        throw new EndOfStreamException();
                    }
                    if (num != 10)
                    {
                        Key key = ProtocolParser.ReadKey((byte)num, stream);
                        if (key.Field == 0)
                        {
                            throw new ProtocolBufferException("Invalid field id: 0, something went wrong in the stream");
                        }
                        ProtocolParser.SkipKey(stream, key);
                    }
                    else
                    {
                        instance.container.Add(ItemContainer.DeserializeLengthDelimited(stream));
                    }
                }
                if (stream.Position != position)
                {
                    throw new ProtocolBufferException("Read past max limit");
                }
                return(instance);
            }
 public static LootableCorpse.Private DeserializeLengthDelimited(Stream stream)
 {
     LootableCorpse.Private @private = Pool.Get <LootableCorpse.Private>();
     LootableCorpse.Private.DeserializeLengthDelimited(stream, @private, false);
     return(@private);
 }
 public static LootableCorpse.Private DeserializeLength(Stream stream, int length)
 {
     LootableCorpse.Private @private = Pool.Get <LootableCorpse.Private>();
     LootableCorpse.Private.DeserializeLength(stream, length, @private, false);
     return(@private);
 }
 public void CopyTo(LootableCorpse.Private instance)
 {
     throw new NotImplementedException();
 }
 public LootableCorpse.Private Copy()
 {
     LootableCorpse.Private @private = Pool.Get <LootableCorpse.Private>();
     this.CopyTo(@private);
     return(@private);
 }