public static ProtoSerializer BuildSerializer(IProtoSerializer head)
 {
     Type type = head.ExpectedType;
     CompilerContext ctx = new CompilerContext(type, true, true);
     ctx.LoadValue(Local.InputValue);
     ctx.CastFromObject(type);
     ctx.WriteNullCheckedTail(type, head, null);
     ctx.Emit(OpCodes.Ret);
     return (ProtoSerializer)ctx.method.CreateDelegate(
         typeof(ProtoSerializer));
 }
Beispiel #2
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 public void Dispose()
 {
     if (ctx != null)
     {
         // only *actually* dispose if this is context-bound; note that non-bound
         // objects are cheekily re-used, and *must* be left intact agter a "using" etc
         ctx.ReleaseToPool(value);
         value = null;
         ctx = null;
     }
 }
 public static ProtoSerializer BuildSerializer(IProtoSerializer head, TypeModel model)
 {
     Type type = head.ExpectedType;
     try
     {
         CompilerContext ctx = new CompilerContext(type, true, true, model, typeof(object));
         ctx.LoadValue(ctx.InputValue);
         ctx.CastFromObject(type);
         ctx.WriteNullCheckedTail(type, head, null);
         ctx.Emit(OpCodes.Ret);
         return (ProtoSerializer)ctx.method.CreateDelegate(
             typeof(ProtoSerializer));
     }
     catch (Exception ex)
     {
         string name = type.FullName;
         if(string.IsNullOrEmpty(name)) name = type.Name;
         throw new InvalidOperationException("It was not possible to prepare a serializer for: " + name, ex);
     }
 }
Beispiel #4
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            public void Dispose()
            {
                if (local == null || ctx == null) return;

                ctx.EndTry(label, false);
                ctx.BeginFinally();
                Type disposableType = ctx.MapType(typeof (IDisposable));
                MethodInfo dispose = disposableType.GetMethod("Dispose");
                Type type = local.Type;
                // remember that we've already (in the .ctor) excluded the case
                // where it *cannot* be disposable
                if (type.IsValueType)
                {
                    ctx.LoadAddress(local, type);
                    switch (ctx.MetadataVersion)
                    {
                        case ILVersion.Net1:
                            ctx.LoadValue(local);
                            ctx.CastToObject(type);
                            break;

                        default:
                #if FX11
                            throw new NotSupportedException();
                #else
                            ctx.Constrain(type);
                            break;
                #endif
                    }
                    ctx.EmitCall(dispose);
                }
                else
                {
                    Compiler.CodeLabel @null = ctx.DefineLabel();
                    if (disposableType.IsAssignableFrom(type))
                    {   // *known* to be IDisposable; just needs a null-check
                        ctx.LoadValue(local);
                        ctx.BranchIfFalse(@null, true);
                        ctx.LoadAddress(local, type);
                    }
                    else
                    {   // *could* be IDisposable; test via "as"
                        using (Compiler.Local disp = new Compiler.Local(ctx, disposableType))
                        {
                            ctx.LoadValue(local);
                            ctx.TryCast(disposableType);
                            ctx.CopyValue();
                            ctx.StoreValue(disp);
                            ctx.BranchIfFalse(@null, true);
                            ctx.LoadAddress(disp, disposableType);
                        }
                    }
                    ctx.EmitCall(dispose);
                    ctx.MarkLabel(@null);
                }
                ctx.EndFinally();
                this.local = null;
                this.ctx = null;
                label = new CodeLabel(); // default
            }
Beispiel #5
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            /// <summary>
            /// Creates a new "using" block (equivalent) around a variable;
            /// the variable must exist, and note that (unlike in C#) it is
            /// the variables *final* value that gets disposed. If you need
            /// *original* disposal, copy your variable first.
            ///
            /// It is the callers responsibility to ensure that the variable's
            /// scope fully-encapsulates the "using"; if not, the variable
            /// may be re-used (and thus re-assigned) unexpectedly.
            /// </summary>
            public UsingBlock(CompilerContext ctx, Local local)
            {
                if (ctx == null) throw new ArgumentNullException("ctx");
                if (local == null) throw new ArgumentNullException("local");

                Type type = local.Type;
                // check if **never** disposable
                if ((type.IsValueType || type.IsSealed) &&
                    !ctx.MapType(typeof(IDisposable)).IsAssignableFrom(type))
                {
                    return; // nothing to do! easiest "using" block ever
                    // (note that C# wouldn't allow this as a "using" block,
                    // but we'll be generous and simply not do anything)
                }
                this.local = local;
                this.ctx = ctx;
                label = ctx.BeginTry();
            }
Beispiel #6
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        /*public static ProtoCallback BuildCallback(IProtoTypeSerializer head)
        {
            Type type = head.ExpectedType;
            CompilerContext ctx = new CompilerContext(type, true, true);
            using (Local typedVal = new Local(ctx, type))
            {
                ctx.LoadValue(Local.InputValue);
                ctx.CastFromObject(type);
                ctx.StoreValue(typedVal);
                CodeLabel[] jumpTable = new CodeLabel[4];
                for(int i = 0 ; i < jumpTable.Length ; i++) {
                    jumpTable[i] = ctx.DefineLabel();
                }
                ctx.LoadReaderWriter();
                ctx.Switch(jumpTable);
                ctx.Return();
                for(int i = 0 ; i < jumpTable.Length ; i++) {
                    ctx.MarkLabel(jumpTable[i]);
                    if (head.HasCallbacks((TypeModel.CallbackType)i))
                    {
                        head.EmitCallback(ctx, typedVal, (TypeModel.CallbackType)i);
                    }
                    ctx.Return();
                }
            }

            ctx.Emit(OpCodes.Ret);
            return (ProtoCallback)ctx.method.CreateDelegate(
                typeof(ProtoCallback));
        }*/
        public static ProtoDeserializer BuildDeserializer(IProtoSerializer head, TypeModel model)
        {
            Type type = head.ExpectedType;
            CompilerContext ctx = new CompilerContext(type, false, true, model, typeof(object));

            using (Local typedVal = new Local(ctx, type))
            {
                if (!type.IsValueType)
                {
                    ctx.LoadValue(ctx.InputValue);
                    ctx.CastFromObject(type);
                    ctx.StoreValue(typedVal);
                }
                else
                {
                    ctx.LoadValue(ctx.InputValue);
                    CodeLabel notNull = ctx.DefineLabel(), endNull = ctx.DefineLabel();
                    ctx.BranchIfTrue(notNull, true);

                    ctx.LoadAddress(typedVal, type);
                    ctx.EmitCtor(type);
                    ctx.Branch(endNull, true);

                    ctx.MarkLabel(notNull);
                    ctx.LoadValue(ctx.InputValue);
                    ctx.CastFromObject(type);
                    ctx.StoreValue(typedVal);

                    ctx.MarkLabel(endNull);
                }
                head.EmitRead(ctx, typedVal);

                if (head.ReturnsValue) {
                    ctx.StoreValue(typedVal);
                }

                ctx.LoadValue(typedVal);
                ctx.CastToObject(type);
            }
            ctx.Emit(OpCodes.Ret);
            return (ProtoDeserializer)ctx.method.CreateDelegate(
                typeof(ProtoDeserializer));
        }
Beispiel #7
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 internal Local(Compiler.CompilerContext ctx, Type type)
 {
     this.ctx = ctx;
     if (ctx != null) { value = ctx.GetFromPool(type); }
     this.type = type;
 }
Beispiel #8
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 void IProtoSerializer.EmitRead(CompilerContext ctx, Local valueFrom)
 {
     throw new NotImplementedException();
 }
Beispiel #9
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 void IProtoSerializer.EmitWrite(CompilerContext ctx, Local valueFrom)
 {
     // burn the value off the stack if needed (creates a variable and does a stloc)
     using (Local tmp = ctx.GetLocalWithValue(type, valueFrom)) { }
 }
            public void Dispose()
            {
                if (local == null || ctx == null) return;

                ctx.EndTry(label, false);
                ctx.BeginFinally();
                MethodInfo dispose = typeof(IDisposable).GetMethod("Dispose");
                Type type = local.Type;
                // remember that we've already (in the .ctor) excluded the case
                // where it *cannot* be disposable
                if (type.IsValueType)
                {
                    ctx.LoadAddress(local, type);
                    ctx.Constrain(type);
                    ctx.EmitCall(dispose);                    
                }
                else
                {
                    Compiler.CodeLabel @null = ctx.DefineLabel();
                    if (typeof(IDisposable).IsAssignableFrom(type))
                    {   // *known* to be IDisposable; just needs a null-check                            
                        ctx.LoadValue(local);
                        ctx.BranchIfFalse(@null, true);
                        ctx.LoadAddress(local, type);
                    }
                    else
                    {   // *could* be IDisposable; test via "as"
                        using (Compiler.Local disp = new Compiler.Local(ctx, typeof(IDisposable)))
                        {
                            ctx.LoadValue(local);
                            ctx.TryCast(typeof(IDisposable));
                            ctx.CopyValue();
                            ctx.StoreValue(disp);
                            ctx.BranchIfFalse(@null, true);
                            ctx.LoadAddress(disp, typeof(IDisposable));
                        }
                    }
                    ctx.EmitCall(dispose);
                    ctx.MarkLabel(@null);
                }
                ctx.EndFinally();
                this.local = null;
                this.ctx = null;
                label = default(CodeLabel);
            }