Beispiel #1
0
        private void parsUpdate(Queue serv)
        {
            Console.WriteLine("####################################################" + temp[0] + "  " + temp[1]);
            this.temp = serv.Dequeue().ToString().Split(':');
            if (this.temp[0].Equals("begin") && this.temp[1].Equals("player"))
            {
                while (!(this.temp[0].Equals("end") && this.temp[1].Equals("player")))
                {
                    try
                    {
                        this.temp = serv.Dequeue().ToString().Split(':');
                        text2.Add(this.temp[0], this.temp[1]);
                        Console.WriteLine(this.temp[0] + " : " + this.temp[1]);
                    }
                    catch {
                        Console.WriteLine("CATCH!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!");
                    }
                }
            }

            if (this.temp[0] == "begin" && this.temp[1] == "dragon")
            {
                while (!(this.temp[0] == "end" && this.temp[1] == "dragon"))
                {
                    this.temp = serv.Dequeue().ToString().Split(':');
                    text2.Add(this.temp[0], this.temp[1]);
                }
            }

            if (this.temp[0] == "begin" && this.temp[1] == "cell")
            {
                Regex   myRegex = new Regex(@"[:]{1}");
                String  gelesen = "";
                String  prop    = "";
                Boolean mehrere = false;

                while (!(this.temp[0] == "end" && this.temp[1] == "cell"))
                {
                    gelesen = serv.Dequeue().ToString();
                    if (myRegex.IsMatch(gelesen))
                    {
                        this.temp = gelesen.Split(':');
                        if (!gelesen.Equals("begin:props") && !gelesen.Equals("end:props"))
                        {
                            //Console.WriteLine(gelesen);
                            text2.Add(this.temp[0], this.temp[1]);
                        }
                    }

                    else
                    {
                        if (mehrere == false)
                        {
                            prop    = gelesen;
                            mehrere = true;
                        }

                        else
                        {
                            prop += "," + gelesen;
                        }
                    }
                }
                text2.Add("properties", prop);
            }
            Update del = new Update(text2, entmanager, maptest, gui);

            gui = getGui();
            for (int i = 0; i < entmanager.getallPlayerList().Count; i++)
            {
                gui.setPlayerPanel(entmanager.getallPlayerList().ElementAt(i));
            }

            for (int j = 0; j < entmanager.getallDragonList().Count; j++)
            {
                gui.setDragonPanel(entmanager.getallDragonList().ElementAt(j));
            }
            //g.setPlayerPanel(entmanager.getPlayer(this.id));
            text2.Clear();
        }
Beispiel #2
0
        public Update(Dictionary <String, String> upd, EntityManager entmanager, Map map, GuiV1 gui)
        {
            if (upd.ContainsKey("type"))
            {
                if (upd["type"].Equals("Dragon"))
                {
                    this.id   = int.Parse(upd["id"]);
                    this.x    = int.Parse(upd["x"]);
                    this.y    = int.Parse(upd["y"]);
                    this.type = upd["type"];
                    this.busy = bool.Parse(upd["busy"]);
                    this.desc = upd["desc"];

                    Dragon d = new Dragon(this.id);
                    entmanager.addDragon(d);

                    entmanager.getDragon(this.id).setX(this.x);
                    entmanager.getDragon(this.id).setY(this.y);
                    entmanager.getDragon(this.id).setType(this.type);
                    entmanager.getDragon(this.id).setBusy(this.busy);
                    entmanager.getDragon(this.id).setdesc(this.desc);
                    entmanager.getDragon(this.id).toString();

                    g = gui;
                    g.setDragonPanel(entmanager.getDragon(this.id));
                    //entmanager.getDragon(this.id).toString();
                }

                if (upd["type"].Equals("Player"))
                {
                    this.id     = int.Parse(upd["id"]);
                    this.x      = int.Parse(upd["x"]);
                    this.y      = int.Parse(upd["y"]);
                    this.points = int.Parse(upd["points"]);
                    this.type   = upd["type"];
                    this.busy   = bool.Parse(upd["busy"]);
                    this.desc   = upd["desc"];

                    Player p = new Player(this.id);
                    entmanager.addPlayer(p);

                    entmanager.getPlayer(this.id).setX(this.x);
                    entmanager.getPlayer(this.id).setY(this.y);
                    entmanager.getPlayer(this.id).setPoints(this.points);
                    entmanager.getPlayer(this.id).setType(this.type);
                    entmanager.getPlayer(this.id).setBusy(this.busy);
                    entmanager.getPlayer(this.id).setdesc(this.desc);
                    Console.WriteLine("??????????????????????????????????????????????????");

                    g = gui;
                    g.setPlayerPanel(entmanager.getPlayer(this.id));
                    entmanager.getPlayer(this.id).toString();
                }
            }

            else if (upd.ContainsKey("row") && upd.ContainsKey("col"))
            {
                this.row  = int.Parse(upd["row"]);
                this.col  = int.Parse(upd["col"]);
                this.prop = upd["properties"];

                map.getMapcell(this.row, this.col).setProperties(prop);
                map.getMapcell(this.row, this.col).toString();
            }

            else
            {
                Console.WriteLine("Update-fehler");
            }
        }