Beispiel #1
0
        public void BuildGameComponents(int mapSeed)
        {
            this.camera = new Camera(this, new Vector3(0, 0, 100),
                            new Vector3(1, 0, 0),
                            new Vector3(0, 1, 0),
                            new Vector3(0, 0, 0));

            this.Services.AddService(typeof(ICameraService), this.camera);

            Console.WriteLine(" {0}  ", mapSeed);
            this.gameMap = new Map(this, new Vector3(0, 0, 0), mapSeed);
            this.Services.AddService(typeof(Map), this.gameMap);

            this.path = new Path(this);
            this.Services.AddService(typeof(Path), this.path);

            this.gamePlayer = new Player(this);
            this.Services.AddService(typeof(Player), this.gamePlayer);

            this.fps = new FPS(this);

            this.mainMenu = new MainMenu(this);

            this.Components.Add(this.camera);
            this.Components.Add(this.gameMap);
            this.Components.Add(mainMenu);
            this.Components.Add(fps);
            this.Components.Add(this.path);
            this.Components.Add(this.gamePlayer);
        }