void BuildItemSuffixDatabase(object sender, CommandEventArgs e)
        {
            ItemSuffix newBaseSuffix  = new ItemSuffix("_PhysicalDamage", "Physical Damage", float.MaxValue);
            ItemSuffix newBaseSuffix1 = new ItemSuffix("_MiningPower", "Determines amount of damage dealt to ore.", float.MaxValue);
            ItemSuffix newBaseSuffix2 = new ItemSuffix("_HealPower", "Determins how much health is gained upon consumption", float.MaxValue);

            Database._ItemSuffixDatabase.AddBaseSuffix(newBaseSuffix);
            Database._ItemSuffixDatabase.AddBaseSuffix(newBaseSuffix1);
            Database._ItemSuffixDatabase.AddBaseSuffix(newBaseSuffix2);
            Database._ItemSuffixDatabase.Save();
        }
 public void AddBaseSuffix(ItemSuffix suffixToAdd)
 {
     suffixToAdd.ID = _BaseSuffixDatabase.Count + 1;
     _BaseSuffixDatabase.Add(suffixToAdd);
     Debug.Log("[Item Suffix Database] Added base suffix " + suffixToAdd.Name + " to database.", ConsoleColor.Cyan);
 }