public static void DeleteUser(User deletingUser)
 {
     if (Menus.HorizontalMenu("\n\n\tAre you sure you want to delete this user?", new List <string> {
         "Yes", "No"
     }).Contains('Y'))
     {
         using (var database = new DatabaseStuff())
         {
             // When deleting a user you have to erase their emails and chat messages as well
             database.Users.Remove(database.Users.Single(i => i.UserName == deletingUser.UserName));
             var deletingMessages = database.Messages.Where(i => i.ReceiverId == deletingUser.Id || i.SenderId == deletingUser.Id);
             foreach (Message deletingMessage in deletingMessages)
             {
                 database.Messages.Remove(deletingMessage);
             }
             var deletingChatMessages = database.Chat.Where(i => i.SenderId == deletingUser.Id);
             foreach (ChatMessage deletingChatMessage in deletingChatMessages)
             {
                 database.Chat.Remove(deletingChatMessage);
             }
             database.SaveChanges();
         }
         Console.Clear();
         Console.WriteLine("\n\n\tUser successfully DELETED\n\n\tOK");
         Console.ReadKey();
     }
 }
Beispiel #2
0
 public static void DeleteChatMessage(int chosenMessageID)
 {
     if (Menus.HorizontalMenu("\n\n\tAre you sure you want to delete the selected messages?", new List <string> {
         "Yes", "No"
     }).Contains('Y'))
     {
         using (var database = new DatabaseStuff())
         {
             database.Chat.Remove(database.Chat.Single(c => c.Id == chosenMessageID));
             database.SaveChanges();
         }
     }
 }
Beispiel #3
0
 public static void DeleteMessage(Message receivedMessage)
 {
     if (Menus.HorizontalMenu("\n\n\tAre you sure you want to delete this message?", new List <string> {
         "Yes", "No"
     }).Contains('Y'))
     {
         using (var database = new DatabaseStuff())
         {
             database.Messages.Remove(database.Messages.Single(i => i.Id == receivedMessage.Id));
             database.SaveChanges();
             Console.Clear();
             Console.WriteLine("\n\n\tMessage successfully DELETED\n\n\tOK");
             Console.ReadKey();
         }
     }
 }
Beispiel #4
0
 public static void DeleteAllChatMessages()
 {
     if (Menus.HorizontalMenu("\n\n\tAre you sure you want to delete ALL chat messages?", new List <string> {
         "Yes", "No"
     }).Contains('Y'))
     {
         using (var database = new DatabaseStuff())
         {
             // When deleting all the contents of a table the ExecuteSqlCommand
             // is used for execution speed purposes.
             database.Database.ExecuteSqlCommand("DELETE FROM ChatMessages");
             database.SaveChanges();
         }
         Console.Clear();
         Console.WriteLine("\n\n\tCHAT successfully DELETED\n\n\tOK");
         Console.ReadKey();
     }
 }
Beispiel #5
0
 public static UserManager LoginScreen()
 {
     while (true)
     {
         string userChoice = Menus.HorizontalMenu(StringsFormatted.Welcome, new List <string> {
             "Sign Up", "Log In"
         });
         using (var database = new DatabaseStuff())
         {
             if (userChoice == "Log In")
             {
                 try
                 { return(SuccessfullLogin(isNewUser: false)); }
                 catch (Exception e) { PrintException(e); }
             }
             else
             {
                 try
                 { return(SuccessfullLogin(isNewUser: true)); }
                 catch (Exception e) { PrintException(e); }
             }
         }
     }
 }
Beispiel #6
0
        public static void ShowChat(UserManager activeUserManager)
        {
            while (true)
            {
                Console.Clear();
                string chat = StringsFormatted.Chat + "\n\n";
                using (var database = new DatabaseStuff())
                {
                    // Access the active user from Database
                    User activeUser = database.Users.Single(u => u.UserName == activeUserManager.UserName);

                    // Get all the chat messages ordered increasingly and
                    // access the users haven't read them yet.
                    List <ChatMessage> chatMessages = database.Chat.Include("UnreadUsers").OrderBy(i => i.Id).ToList();

                    bool firstNewMessage = true;

                    foreach (ChatMessage message in chatMessages)
                    {
                        if (message.UnreadUsers.Contains(activeUser) && firstNewMessage)
                        {
                            chat           += "\n\t__________________________NEW__________________________\n";
                            firstNewMessage = false;
                        }
                        chat += "\n\t" + message.TimeSent.ToString("dd/MM HH:mm") + "   " +
                                (database.Users.Single(i => i.Id == message.SenderId).UserName.ToString()
                                 + ":").PadRight(15) + message.Text + '\n';
                    }
                    // Since by the next point the user read the new messages
                    activeUserManager.ClearUnreadChat();


                    List <string> chatOptions = new List <string> {
                        "Reply", "Back"
                    };
                    if (activeUser.UserAccess == Accessibility.administrator && database.Chat.Any())
                    {
                        chatOptions.Insert(1, "Edit");
                        chatOptions.Insert(2, "Delete All");
                    }
                    string userChoice = Menus.HorizontalMenu(chat, chatOptions);

                    // Does the user wish to leave?
                    if (userChoice.Contains("Back"))
                    {
                        break;
                    }

                    // Or edit the chat Messages
                    else if (userChoice.Contains("Edit"))
                    {
                        ChatFunctions.EditChatMessages();
                    }
                    // Maybe delete them all?
                    else if (userChoice.Contains("Delete All"))
                    {
                        ChatFunctions.DeleteAllChatMessages();
                    }
                    // Or add a reply
                    else
                    {
                        ChatFunctions.AddReplyToChat(activeUserManager, chat);
                    }
                }
            }
        }
Beispiel #7
0
        public static void PresentAndManipulateMessage(UserManager activeUserManager, List <Message> Messages, bool Received = true)
        {
            string userChoice;

            do
            {
                if (Messages.Count == 0)
                {
                    MenuFunctions.PrintNoContent("No Messages to View");
                    return;
                }

                Message selectedMessage = SelectMessage(activeUserManager, Messages, Received);

                if (selectedMessage is null)
                {
                    return;
                }

                string presentedMessage = StringsFormatted.ReadEmails
                                          + $"\n\n\tTitle: {selectedMessage.Title}"
                                          + $"\n\n\tBody:  {selectedMessage.Body}\n\n";

                List <string> messageOptions = new List <string> {
                    "Forward", "Delete", "Back"
                };

                if (Received)
                {
                    messageOptions.Insert(0, "Reply");
                }
                else
                {
                    messageOptions.Insert(0, "Edit");
                }

                userChoice = Menus.HorizontalMenu(presentedMessage, messageOptions);

                using (var database = new DatabaseStuff())
                {
                    Message readMessage = database.Messages.Single(m => m.Id == selectedMessage.Id);
                    if (Received)
                    {
                        readMessage.IsRead = true;
                    }
                    database.SaveChanges();
                    if (userChoice.Contains("Forward"))
                    {
                        ForwardMessage(activeUserManager, selectedMessage);
                    }
                    else if (userChoice.Contains("Reply"))
                    {
                        User toBeReplied = database.Users.Single(u => u.Id == readMessage.Sender.Id);
                        SendEmail(activeUserManager, toBeReplied, "RE: " + readMessage.Title);
                    }
                    else if (userChoice.Contains("Edit"))
                    {
                        UpdateEmail(activeUserManager, selectedMessage);
                    }
                    else if (userChoice.Contains("Delete"))
                    {
                        DeleteMessage(selectedMessage);
                        return;
                    }
                }
            }while (!userChoice.Contains("Back"));
        }