Beispiel #1
0
 private void HSInput()
 {
     if (releasedKeys.Contains(Keys.Space) || releasedKeys.Contains(Keys.Enter) || releasedKeys.Contains(Keys.Escape))
     {
         activeS.Hide();
         activeS = startS;
         activeS.Show();
     }
 }
Beispiel #2
0
 /**
  * Start Screen input 
  */
 private void SSInput()
 {
     if (releasedKeys.Contains(Keys.Enter))
     {
         switch (startS.selectIndex)
         {
             case 0:
                 inMenu = false;
                 CreateGame();
                 beginGame();
                 break;
             case 1:
                 inMenu = false;
                 activeS.Hide();
                 //activeS.Show();
                 break;
             case 2:
                 activeS.Hide();
                 activeS = helpS;
                 activeS.Show();
                 break;
             case 3:
                 Exit();
                 break;
         }
     }
 }