private void ItemClickEventHandler_Edit(object sender, EventArgs e)
        {
            // 25 isEditting gan bang true
            //isEditting = true;
            isAction = "Edit";

            state = MenuState.Update;

            if (gridViewRowClick == true)
            {
                Set4Object();

                // Truyen object LOC to DELEGATE
                //Disable
                this.Enabled = false;
                //XtraMessageBox.Show("Started form");
                //
                F_PO_LAB_Details FRM = new F_PO_LAB_Details();
                FRM.OBJ_POH = this.OBJ;
                //XtraMessageBox.Show("After set object");
                FRM.isAction    = this.isAction;
                FRM.myFinished += this.finished;
                FRM.Show();
                //XtraMessageBox.Show("Showed");
            }
            else
            {
                XtraMessageBox.Show("Vui lòng click vào đầu dòng cần chỉnh sửa ");
            }
        }
        private void ItemClickEventHandler_View(object sender, EventArgs e)
        {
            // 23 Gán state UPdate cho tat ca cac nut
            state = MenuState.Update;

            //24  Edit hoặc update nên  isNew gán bằng false
            //isNew = false;

            // 25 isEditting gan bang true
            //isEditting = true;
            isAction = "View";

            // 26 COntrols gỡ bỏ trạng thái đọc cho phép nhập liệu
            //ControlsReadOnly(false);

            //Truyen object LOC to DELEGATE
            //Disable
            this.Enabled = false;
            //
            F_PO_LAB_Details FRM = new F_PO_LAB_Details();

            FRM.isAction    = this.isAction;
            FRM.OBJ_POH     = this.OBJ;
            FRM.myFinished += this.finished;
            FRM.Show();
        }
        private void ItemClickEventHandler_Add(object sender, EventArgs e)
        {
            isAction = "Add";

            state = MenuState.Insert;
            //Update :  DELEGATE
            // Gọi form Details
            //Disable
            this.Enabled = false;
            //
            F_PO_LAB_Details FRM = new F_PO_LAB_Details();

            FRM.isAction = this.isAction;
            //F_LOC_Dtl.OBJ = this.OBJ;
            FRM.myFinished += this.finished;
            FRM.Show();
        }