Beispiel #1
0
        private void Window_Loaded(object sender, RoutedEventArgs e)
        {
            //Math.Vector vec = new Math.Vector(new Math.Dot2(100, 200), new Math.Dot2(200, 100));


            //draw.Line(vec);
            //List<Math.Dot2> dots = Math.Math.CreateRandomDots(10, (int)this.MineCanvas.Width - 10, (int)this.MineCanvas.Height - 10);
            //draw.Dots(dots);
            //draw.Lines(dots);
            //List<Math.Dot2> interActive;
            //Math.Border border = new Math.Border(20, (int)this.MineCanvas.Width - 10, (int)this.MineCanvas.Height - 10, out interActive, draw);
            border = new Math.Border(3, (int)this.MineCanvas.Width - 10, (int)this.MineCanvas.Height - 10);
            draw.Lines(border);
            //draw.Dots(interActive);


            //Math.Dot2 ss;
            //List<Math.Dot2> source = new List<Math.Dot2>() { new Math.Dot2(500, 500),new Math.Dot2(1, 1) ,new Math.Dot2(500, 1),new Math.Dot2(1, 500) };
            //if (Math.Math.isIntersect(new Math.Vector(source[0], source[1]), new Math.Vector(source[2], source[3]), out ss))
            //{
            //    draw.Lines(source);
            //    interActive = new List<Math.Dot2>() { ss };
            //    draw.Dots(interActive);
            //}
        }
Beispiel #2
0
 private void Clear_Click(object sender, RoutedEventArgs e)
 {
     this.MineCanvas.Children.Clear();
     border = new Math.Border(3, (int)this.MineCanvas.Width - 10, (int)this.MineCanvas.Height - 10);
     draw.Lines(border);
 }