public static Mesh Sphere(float radius, int longitudeSegments, int latitudeSegments) { return(MeshDraft.Sphere(radius, longitudeSegments, longitudeSegments).ToMesh()); }
public static Mesh Sphere(float radius, int horizontalSegments, int verticalSegments) { return(MeshDraft.Sphere(radius, horizontalSegments, verticalSegments).ToMesh()); }