private static Queue <Car> GetCars()
        {
            var cars         = new Queue <Car>();
            var numberOfCars = int.Parse(Console.ReadLine());

            while (cars.Count < numberOfCars)
            {
                var input = Console.ReadLine().Split();

                var engine = new Engine(int.Parse(input[1]), int.Parse(input[2]));
                var cargo  = new Cargo(int.Parse(input[3]), input[4]);
                var tires  = new Tire[]
                {
                    new Tire(int.Parse(input[6]), double.Parse(input[5])),
                    new Tire(int.Parse(input[8]), double.Parse(input[7])),
                    new Tire(int.Parse(input[10]), double.Parse(input[9])),
                    new Tire(int.Parse(input[12]), double.Parse(input[11])),
                };

                cars.Enqueue(new Car(input[0], engine, cargo, tires));
            }

            return(cars);
        }
Beispiel #2
0
        public static void Main()
        {
            int n = int.Parse(Console.ReadLine());

            var cars = new List <Car>();

            for (int i = 0; i < n; i++)
            {
                string currInput = Console.ReadLine();

                string[] token = currInput.Split(' ', StringSplitOptions.RemoveEmptyEntries).ToArray();

                string model         = token[0];
                int    engineSpeed   = int.Parse(token[1]);
                int    enginePower   = int.Parse(token[2]);
                int    cargoWeight   = int.Parse(token[3]);
                string cargoType     = token[4];
                double Tire1Pressure = double.Parse(token[5]);
                int    Tire1Age      = int.Parse(token[6]);
                double Tire2Pressure = double.Parse(token[7]);
                int    Tire2Age      = int.Parse(token[8]);
                double Tire3Pressure = double.Parse(token[9]);
                int    Tire3Age      = int.Parse(token[10]);
                double Tire4Pressure = double.Parse(token[11]);
                int    Tire4Age      = int.Parse(token[12]);

                var engine = new Engine(engineSpeed, enginePower);

                var cargo = new Cargo(cargoWeight, cargoType);

                var firstTire = new Tire(Tire1Age, Tire1Pressure);

                var secondTire = new Tire(Tire2Age, Tire2Pressure);

                var thirdTire = new Tire(Tire3Age, Tire3Pressure);

                var fourthTire = new Tire(Tire4Age, Tire4Pressure);

                var tires = new Tire[]
                {
                    firstTire,
                    secondTire,
                    thirdTire,
                    fourthTire
                };

                var car = new Car(model, engine, cargo, tires);
                cars.Add(car);
            }

            string command = Console.ReadLine();

            if (command == "fragile")
            {
                foreach (var car in cars.Where(x => x.Cargo.Type == "fragile" &&
                                               x.Tires.Any(y => y.TirePressure < 1)))
                {
                    Console.WriteLine(car.Model);
                }
            }
            else
            {
                foreach (var car in cars.Where(x => x.Cargo.Type == "flamable" &&
                                               x.Engine.EnginePower > 250))
                {
                    Console.WriteLine(car.Model);
                }
            }
        }