Beispiel #1
0
        //public void enableNum()
        //{
        //    if (isLocked && !eraseFlag)
        //    {
        //        if (surrounded)
        //        {
        //            numericCars.Enabled = false;
        //        }
        //        if (!surrounded)
        //        {
        //            numericCars.Enabled = true;
        //        }

        //        this.numericTrafficTime.Enabled = true;
        //        //this.cBPedTraffic.Enabled = true;
        //        this.btnFinishCrossing.Enabled = true;
        //        this.btnRemove.Enabled = false;

        //    }

        //    if (isLocked && eraseFlag)
        //    {
        //        this.numericCars.Enabled = false;
        //        this.numericTrafficTime.Enabled = false;
        //        this.cBPedTraffic.Enabled = false;
        //        this.btnFinishCrossing.Enabled = false;
        //        this.btnRemove.Enabled = false;
        //        selectedID = 0;
        //    }

        //    if (!eraseFlag && !isLocked)
        //    {
        //        this.numericCars.Enabled = false;
        //        this.numericTrafficTime.Enabled = false;
        //        this.cBPedTraffic.Enabled = false;
        //        this.btnFinishCrossing.Enabled = false;
        //        this.btnRemove.Enabled = true;
        //    }

        //    if (!isLocked && eraseFlag)
        //    {
        //        this.numericCars.Enabled = false;
        //        this.numericTrafficTime.Enabled = false;
        //        this.cBPedTraffic.Enabled = false;
        //        this.btnFinishCrossing.Enabled = false;
        //        this.btnRemove.Enabled = false;
        //        selectedID = 0;
        //    }

        //    if (crossLocked)
        //    {
        //        this.numericCars.Enabled = false;
        //        this.numericTrafficTime.Enabled = false;
        //        this.cBPedTraffic.Enabled = false;
        //    }

        //    if (isLocked)
        //    {
        //        btnPlay.Enabled = true;
        //    }

        //    if (!play)
        //    {
        //        btnLock.Enabled = true;
        //        btnToggleLight.Enabled = false;
        //    }

        //    if (play)
        //    {
        //        btnLock.Enabled = false;
        //        btnToggleLight.Enabled = true;
        //    }

        //}

        #endregion

        private void pictureBoxOnPaint(object sender, PaintEventArgs e)
        {
            PictureBox self = (PictureBox)sender;

            Artist   painter  = new Artist(e);
            Crossing crossing = Simulation.getCrossing(GetNumberOfPicturebox(self));

            if (null != selectedPicBox)
            {
                if (self.Equals(selectedPicBox))
                {
                    painter.paintSelectionOutline();
                    crossLocked = false;
                    this.btnFinishCrossing.Text = "Lock Crossing";
                    //enableNum();
                }

                if (eraseFlag)
                {
                    eraseFlag = false;
                    this.btnFinishCrossing.Text = "Unlock Crossing";
                    //enableNum();

                    self.Invalidate();
                }
            }

            #region Drawing Stuff

            // Drawing cars and lights, yay
            List <Car> tempCars = new List <Car>();
            foreach (Crossing item in Simulation.Crossings)
            {
                if (!item.Equals(crossing))
                {
                    continue;
                }

                if (item is Crossing_B)
                {
                    foreach (PedestrianLane p in ((Crossing_B)item).pLanes)
                    {
                        if (p.PLight != null)
                        {
                            painter.drawPedestrianLight(p, p.PLight.State);

                            if (p.PLight.State)
                            {
                                painter.drawPedestrians(p, ((Crossing_B)item).style);
                            }
                        }
                    }
                }

                foreach (TrafficLane j in item.Lanes)
                {
                    if (j.TrafficLight != null)
                    {
                        painter.drawTrafficLight(j, j.TrafficLight.State);
                    }

                    foreach (Car c in j.Cars)
                    {
                        painter.drawCar(c, j.Direction);
                    }
                }
            }

            #endregion

            #region Debug
            // enable/disable in the beginning of the class
            if (this.cBDebugPoint.Checked)
            {
                // Dots debug
                int picBoxNum = GetNumberOfPicturebox(self);

                bool test = Simulation.CrossingExist(picBoxNum);

                if (Simulation.CrossingExist(picBoxNum))
                {
                    crossing = Simulation.getCrossing(picBoxNum);
                    List <TrafficLane> lanes = new List <TrafficLane>(crossing.Lanes);

                    foreach (TrafficLane t in lanes)
                    {
                        foreach (Point p in t.Points)
                        {
                            e.Graphics.DrawEllipse(new Pen(Color.Red, 1), p.X, p.Y, 1, 1);
                        }
                    }


                    if (this.cBDebugCars.Checked)
                    {
                        if (crossing is Crossing_A)
                        {
                            // Car debug

                            #region Vertical Crossings
                            // Lane 4
                            e.Graphics.DrawRectangle(new Pen(Color.Black, 1), 77, 1, 10, 13);
                            e.Graphics.DrawRectangle(new Pen(Color.Red, 1), 77, 16, 10, 13);
                            e.Graphics.DrawRectangle(new Pen(Color.Blue, 1), 77, 31, 10, 13);

                            // Lane 5
                            e.Graphics.DrawRectangle(new Pen(Color.Black, 1), 104, 1, 10, 13);
                            e.Graphics.DrawRectangle(new Pen(Color.Red, 1), 104, 16, 10, 13);
                            e.Graphics.DrawRectangle(new Pen(Color.Blue, 1), 104, 31, 10, 13);

                            // Lane 0
                            e.Graphics.DrawRectangle(new Pen(Color.Black, 1), 134, 1, 10, 13);
                            e.Graphics.DrawRectangle(new Pen(Color.Red, 1), 134, 16, 10, 13);
                            e.Graphics.DrawRectangle(new Pen(Color.Blue, 1), 134, 31, 10, 13);

                            // Lane 2
                            e.Graphics.DrawRectangle(new Pen(Color.Black, 1), 77, 111, 10, 13);
                            e.Graphics.DrawRectangle(new Pen(Color.Red, 1), 77, 126, 10, 13);
                            e.Graphics.DrawRectangle(new Pen(Color.Blue, 1), 77, 141, 10, 13);

                            // Lane 9
                            e.Graphics.DrawRectangle(new Pen(Color.Black, 1), 107, 111, 10, 13);
                            e.Graphics.DrawRectangle(new Pen(Color.Red, 1), 107, 126, 10, 13);
                            e.Graphics.DrawRectangle(new Pen(Color.Blue, 1), 107, 141, 10, 13);

                            // Lane 8
                            e.Graphics.DrawRectangle(new Pen(Color.Black, 1), 134, 111, 10, 13);
                            e.Graphics.DrawRectangle(new Pen(Color.Red, 1), 134, 126, 10, 13);
                            e.Graphics.DrawRectangle(new Pen(Color.Blue, 1), 134, 141, 10, 13);

                            #endregion

                            #region Horizontal Crossings

                            // Lane 6
                            e.Graphics.DrawRectangle(new Pen(Color.Red, 1), 157, 54, 13, 10);
                            e.Graphics.DrawRectangle(new Pen(Color.Black, 1), 172, 54, 13, 10);
                            e.Graphics.DrawRectangle(new Pen(Color.Blue, 1), 187, 54, 13, 10);
                            e.Graphics.DrawRectangle(new Pen(Color.Orange, 1), 202, 54, 13, 10);

                            // Lane 7
                            e.Graphics.DrawRectangle(new Pen(Color.Red, 1), 157, 74, 13, 10);
                            e.Graphics.DrawRectangle(new Pen(Color.Black, 1), 172, 74, 13, 10);
                            e.Graphics.DrawRectangle(new Pen(Color.Blue, 1), 187, 74, 13, 10);
                            e.Graphics.DrawRectangle(new Pen(Color.Orange, 1), 202, 74, 13, 10);

                            // Lane 1
                            e.Graphics.DrawRectangle(new Pen(Color.Red, 1), 157, 94, 13, 10);
                            e.Graphics.DrawRectangle(new Pen(Color.Black, 1), 172, 94, 13, 10);
                            e.Graphics.DrawRectangle(new Pen(Color.Blue, 1), 187, 94, 13, 10);
                            e.Graphics.DrawRectangle(new Pen(Color.Orange, 1), 202, 94, 13, 10);

                            // Lane 3
                            e.Graphics.DrawRectangle(new Pen(Color.Red, 1), 5, 54, 13, 10);
                            e.Graphics.DrawRectangle(new Pen(Color.Black, 1), 20, 54, 13, 10);
                            e.Graphics.DrawRectangle(new Pen(Color.Blue, 1), 35, 54, 13, 10);
                            e.Graphics.DrawRectangle(new Pen(Color.Orange, 1), 50, 54, 13, 10);

                            // Lane 11
                            e.Graphics.DrawRectangle(new Pen(Color.Red, 1), 5, 74, 13, 10);
                            e.Graphics.DrawRectangle(new Pen(Color.Black, 1), 20, 74, 13, 10);
                            e.Graphics.DrawRectangle(new Pen(Color.Blue, 1), 35, 74, 13, 10);
                            e.Graphics.DrawRectangle(new Pen(Color.Orange, 1), 50, 74, 13, 10);

                            // Lane 10
                            e.Graphics.DrawRectangle(new Pen(Color.Red, 1), 5, 94, 13, 10);
                            e.Graphics.DrawRectangle(new Pen(Color.Black, 1), 20, 94, 13, 10);
                            e.Graphics.DrawRectangle(new Pen(Color.Blue, 1), 35, 94, 13, 10);
                            e.Graphics.DrawRectangle(new Pen(Color.Orange, 1), 50, 94, 13, 10);

                            #endregion
                        }

                        if (crossing is Crossing_B)
                        {
                            // Car debug

                            #region Vertical Crossings
                            // Lane 4
                            e.Graphics.DrawRectangle(new Pen(Color.Black, 1), 85, 1, 10, 13);
                            e.Graphics.DrawRectangle(new Pen(Color.Red, 1), 85, 16, 10, 13);
                            e.Graphics.DrawRectangle(new Pen(Color.Blue, 1), 85, 31, 10, 13);

                            // Lane 0
                            e.Graphics.DrawRectangle(new Pen(Color.Black, 1), 128, 1, 10, 13);
                            e.Graphics.DrawRectangle(new Pen(Color.Red, 1), 128, 16, 10, 13);
                            e.Graphics.DrawRectangle(new Pen(Color.Blue, 1), 128, 31, 10, 13);

                            // Lane 2
                            e.Graphics.DrawRectangle(new Pen(Color.Black, 1), 85, 113, 10, 13);
                            e.Graphics.DrawRectangle(new Pen(Color.Red, 1), 85, 128, 10, 13);
                            e.Graphics.DrawRectangle(new Pen(Color.Blue, 1), 85, 143, 10, 13);

                            // Lane 7
                            e.Graphics.DrawRectangle(new Pen(Color.Red, 1), 128, 113, 10, 13);
                            e.Graphics.DrawRectangle(new Pen(Color.Black, 1), 128, 128, 10, 13);
                            e.Graphics.DrawRectangle(new Pen(Color.Blue, 1), 128, 143, 10, 13);

                            #endregion

                            #region Horizontal Crossings

                            // Lane 6
                            e.Graphics.DrawRectangle(new Pen(Color.Red, 1), 157, 73, 13, 10);
                            e.Graphics.DrawRectangle(new Pen(Color.Black, 1), 172, 73, 13, 10);
                            e.Graphics.DrawRectangle(new Pen(Color.Blue, 1), 187, 73, 13, 10);
                            e.Graphics.DrawRectangle(new Pen(Color.Orange, 1), 202, 73, 13, 10);

                            // Lane 8
                            e.Graphics.DrawRectangle(new Pen(Color.Red, 1), 5, 94, 13, 10);
                            e.Graphics.DrawRectangle(new Pen(Color.Black, 1), 20, 94, 13, 10);
                            e.Graphics.DrawRectangle(new Pen(Color.Blue, 1), 35, 94, 13, 10);
                            e.Graphics.DrawRectangle(new Pen(Color.Orange, 1), 50, 94, 13, 10);

                            // Lane 5
                            e.Graphics.DrawRectangle(new Pen(Color.Red, 1), 157, 54, 13, 10);
                            e.Graphics.DrawRectangle(new Pen(Color.Black, 1), 172, 54, 13, 10);
                            e.Graphics.DrawRectangle(new Pen(Color.Blue, 1), 187, 54, 13, 10);
                            e.Graphics.DrawRectangle(new Pen(Color.Orange, 1), 202, 54, 13, 10);

                            // Lane 9
                            e.Graphics.DrawRectangle(new Pen(Color.Red, 1), 5, 74, 13, 10);
                            e.Graphics.DrawRectangle(new Pen(Color.Black, 1), 20, 74, 13, 10);
                            e.Graphics.DrawRectangle(new Pen(Color.Blue, 1), 35, 74, 13, 10);
                            e.Graphics.DrawRectangle(new Pen(Color.Orange, 1), 50, 74, 13, 10);

                            // Lane 1
                            e.Graphics.DrawRectangle(new Pen(Color.Red, 1), 157, 94, 13, 10);
                            e.Graphics.DrawRectangle(new Pen(Color.Black, 1), 172, 94, 13, 10);
                            e.Graphics.DrawRectangle(new Pen(Color.Blue, 1), 187, 94, 13, 10);
                            e.Graphics.DrawRectangle(new Pen(Color.Orange, 1), 202, 94, 13, 10);

                            // Lane 3
                            e.Graphics.DrawRectangle(new Pen(Color.Red, 1), 5, 54, 13, 10);
                            e.Graphics.DrawRectangle(new Pen(Color.Black, 1), 20, 54, 13, 10);
                            e.Graphics.DrawRectangle(new Pen(Color.Blue, 1), 35, 54, 13, 10);
                            e.Graphics.DrawRectangle(new Pen(Color.Orange, 1), 50, 54, 13, 10);

                            #endregion
                        }
                    }
                }
            }
            #endregion
        }
        //public void enableNum()
        //{
        //    if (isLocked && !eraseFlag)
        //    {
        //        if (surrounded)
        //        {
        //            numericCars.Enabled = false;
        //        }
        //        if (!surrounded)
        //        {
        //            numericCars.Enabled = true;
        //        }

        //        this.numericTrafficTime.Enabled = true;
        //        //this.cBPedTraffic.Enabled = true;
        //        this.btnFinishCrossing.Enabled = true;
        //        this.btnRemove.Enabled = false;

        //    }

        //    if (isLocked && eraseFlag)
        //    {
        //        this.numericCars.Enabled = false;
        //        this.numericTrafficTime.Enabled = false;
        //        this.cBPedTraffic.Enabled = false;
        //        this.btnFinishCrossing.Enabled = false;
        //        this.btnRemove.Enabled = false;
        //        selectedID = 0;
        //    }

        //    if (!eraseFlag && !isLocked)
        //    {
        //        this.numericCars.Enabled = false;
        //        this.numericTrafficTime.Enabled = false;
        //        this.cBPedTraffic.Enabled = false;
        //        this.btnFinishCrossing.Enabled = false;
        //        this.btnRemove.Enabled = true;
        //    }

        //    if (!isLocked && eraseFlag)
        //    {
        //        this.numericCars.Enabled = false;
        //        this.numericTrafficTime.Enabled = false;
        //        this.cBPedTraffic.Enabled = false;
        //        this.btnFinishCrossing.Enabled = false;
        //        this.btnRemove.Enabled = false;
        //        selectedID = 0;
        //    }

        //    if (crossLocked)
        //    {
        //        this.numericCars.Enabled = false;
        //        this.numericTrafficTime.Enabled = false;
        //        this.cBPedTraffic.Enabled = false;
        //    }

        //    if (isLocked)
        //    {
        //        btnPlay.Enabled = true;
        //    }

        //    if (!play)
        //    {
        //        btnLock.Enabled = true;
        //        btnToggleLight.Enabled = false;
        //    }

        //    if (play)
        //    {
        //        btnLock.Enabled = false;
        //        btnToggleLight.Enabled = true;
        //    }

        //}

        #endregion

        private void pictureBoxOnPaint(object sender, PaintEventArgs e)
        {
            PictureBox self = (PictureBox)sender;

            Artist painter = new Artist(e);
            Crossing crossing = Simulation.getCrossing(GetNumberOfPicturebox(self));

            if (null != selectedPicBox)
            {
                if (self.Equals(selectedPicBox))
                {
                    painter.paintSelectionOutline();
                    crossLocked = false;
                    this.btnFinishCrossing.Text = "Lock Crossing";
                    //enableNum();
                }

                if (eraseFlag)
                {
                    eraseFlag = false;
                    this.btnFinishCrossing.Text = "Unlock Crossing";
                    //enableNum();

                    self.Invalidate();
                }
            }

            #region Drawing Stuff

            // Drawing cars and lights, yay
            List<Car> tempCars = new List<Car>();
            foreach (Crossing item in Simulation.Crossings)
            {
                if (!item.Equals(crossing))
                    continue;

                if (item is Crossing_B)
                {
                    foreach (PedestrianLane p in ((Crossing_B)item).pLanes)
                    {
                        if (p.PLight != null)
                        {
                            painter.drawPedestrianLight(p, p.PLight.State);

                            if (p.PLight.State) {
                                painter.drawPedestrians(p, ((Crossing_B)item).style);
                            }
                        }
                    }
                }

                foreach (TrafficLane j in item.Lanes)
                {
                    if (j.TrafficLight != null)
                        painter.drawTrafficLight(j, j.TrafficLight.State);

                    foreach (Car c in j.Cars)
                    {
                        painter.drawCar(c, j.Direction);
                    }
                }
            }

            #endregion

            #region Debug
            // enable/disable in the beginning of the class
            if (this.cBDebugPoint.Checked)
            {
                // Dots debug
                int picBoxNum = GetNumberOfPicturebox(self);

                bool test = Simulation.CrossingExist(picBoxNum);

                if (Simulation.CrossingExist(picBoxNum))
                {
                    crossing = Simulation.getCrossing(picBoxNum);
                    List<TrafficLane> lanes = new List<TrafficLane>(crossing.Lanes);

                    foreach (TrafficLane t in lanes)
                    {
                        foreach (Point p in t.Points)
                        {
                            e.Graphics.DrawEllipse(new Pen(Color.Red, 1), p.X, p.Y, 1, 1);
                        }
                    }


                    if (this.cBDebugCars.Checked)
                    {
                        if (crossing is Crossing_A)
                        {
                            // Car debug

                            #region Vertical Crossings
                            // Lane 4
                            e.Graphics.DrawRectangle(new Pen(Color.Black, 1), 77, 1, 10, 13);
                            e.Graphics.DrawRectangle(new Pen(Color.Red, 1), 77, 16, 10, 13);
                            e.Graphics.DrawRectangle(new Pen(Color.Blue, 1), 77, 31, 10, 13);

                            // Lane 5
                            e.Graphics.DrawRectangle(new Pen(Color.Black, 1), 104, 1, 10, 13);
                            e.Graphics.DrawRectangle(new Pen(Color.Red, 1), 104, 16, 10, 13);
                            e.Graphics.DrawRectangle(new Pen(Color.Blue, 1), 104, 31, 10, 13);

                            // Lane 0
                            e.Graphics.DrawRectangle(new Pen(Color.Black, 1), 134, 1, 10, 13);
                            e.Graphics.DrawRectangle(new Pen(Color.Red, 1), 134, 16, 10, 13);
                            e.Graphics.DrawRectangle(new Pen(Color.Blue, 1), 134, 31, 10, 13);

                            // Lane 2
                            e.Graphics.DrawRectangle(new Pen(Color.Black, 1), 77, 111, 10, 13);
                            e.Graphics.DrawRectangle(new Pen(Color.Red, 1), 77, 126, 10, 13);
                            e.Graphics.DrawRectangle(new Pen(Color.Blue, 1), 77, 141, 10, 13);

                            // Lane 9
                            e.Graphics.DrawRectangle(new Pen(Color.Black, 1), 107, 111, 10, 13);
                            e.Graphics.DrawRectangle(new Pen(Color.Red, 1), 107, 126, 10, 13);
                            e.Graphics.DrawRectangle(new Pen(Color.Blue, 1), 107, 141, 10, 13);

                            // Lane 8
                            e.Graphics.DrawRectangle(new Pen(Color.Black, 1), 134, 111, 10, 13);
                            e.Graphics.DrawRectangle(new Pen(Color.Red, 1), 134, 126, 10, 13);
                            e.Graphics.DrawRectangle(new Pen(Color.Blue, 1), 134, 141, 10, 13);

                            #endregion

                            #region Horizontal Crossings

                            // Lane 6
                            e.Graphics.DrawRectangle(new Pen(Color.Red, 1), 157, 54, 13, 10);
                            e.Graphics.DrawRectangle(new Pen(Color.Black, 1), 172, 54, 13, 10);
                            e.Graphics.DrawRectangle(new Pen(Color.Blue, 1), 187, 54, 13, 10);
                            e.Graphics.DrawRectangle(new Pen(Color.Orange, 1), 202, 54, 13, 10);

                            // Lane 7
                            e.Graphics.DrawRectangle(new Pen(Color.Red, 1), 157, 74, 13, 10);
                            e.Graphics.DrawRectangle(new Pen(Color.Black, 1), 172, 74, 13, 10);
                            e.Graphics.DrawRectangle(new Pen(Color.Blue, 1), 187, 74, 13, 10);
                            e.Graphics.DrawRectangle(new Pen(Color.Orange, 1), 202, 74, 13, 10);

                            // Lane 1
                            e.Graphics.DrawRectangle(new Pen(Color.Red, 1), 157, 94, 13, 10);
                            e.Graphics.DrawRectangle(new Pen(Color.Black, 1), 172, 94, 13, 10);
                            e.Graphics.DrawRectangle(new Pen(Color.Blue, 1), 187, 94, 13, 10);
                            e.Graphics.DrawRectangle(new Pen(Color.Orange, 1), 202, 94, 13, 10);

                            // Lane 3
                            e.Graphics.DrawRectangle(new Pen(Color.Red, 1), 5, 54, 13, 10);
                            e.Graphics.DrawRectangle(new Pen(Color.Black, 1), 20, 54, 13, 10);
                            e.Graphics.DrawRectangle(new Pen(Color.Blue, 1), 35, 54, 13, 10);
                            e.Graphics.DrawRectangle(new Pen(Color.Orange, 1), 50, 54, 13, 10);

                            // Lane 11
                            e.Graphics.DrawRectangle(new Pen(Color.Red, 1), 5, 74, 13, 10);
                            e.Graphics.DrawRectangle(new Pen(Color.Black, 1), 20, 74, 13, 10);
                            e.Graphics.DrawRectangle(new Pen(Color.Blue, 1), 35, 74, 13, 10);
                            e.Graphics.DrawRectangle(new Pen(Color.Orange, 1), 50, 74, 13, 10);

                            // Lane 10
                            e.Graphics.DrawRectangle(new Pen(Color.Red, 1), 5, 94, 13, 10);
                            e.Graphics.DrawRectangle(new Pen(Color.Black, 1), 20, 94, 13, 10);
                            e.Graphics.DrawRectangle(new Pen(Color.Blue, 1), 35, 94, 13, 10);
                            e.Graphics.DrawRectangle(new Pen(Color.Orange, 1), 50, 94, 13, 10);

                            #endregion
                        }

                        if (crossing is Crossing_B)
                        {
                            // Car debug

                            #region Vertical Crossings
                            // Lane 4
                            e.Graphics.DrawRectangle(new Pen(Color.Black, 1), 85, 1, 10, 13);
                            e.Graphics.DrawRectangle(new Pen(Color.Red, 1), 85, 16, 10, 13);
                            e.Graphics.DrawRectangle(new Pen(Color.Blue, 1), 85, 31, 10, 13);

                            // Lane 0
                            e.Graphics.DrawRectangle(new Pen(Color.Black, 1), 128, 1, 10, 13);
                            e.Graphics.DrawRectangle(new Pen(Color.Red, 1), 128, 16, 10, 13);
                            e.Graphics.DrawRectangle(new Pen(Color.Blue, 1), 128, 31, 10, 13);

                            // Lane 2
                            e.Graphics.DrawRectangle(new Pen(Color.Black, 1), 85, 113, 10, 13);
                            e.Graphics.DrawRectangle(new Pen(Color.Red, 1), 85, 128, 10, 13);
                            e.Graphics.DrawRectangle(new Pen(Color.Blue, 1), 85, 143, 10, 13);

                            // Lane 7
                            e.Graphics.DrawRectangle(new Pen(Color.Red, 1), 128, 113, 10, 13);
                            e.Graphics.DrawRectangle(new Pen(Color.Black, 1), 128, 128, 10, 13);
                            e.Graphics.DrawRectangle(new Pen(Color.Blue, 1), 128, 143, 10, 13);

                            #endregion

                            #region Horizontal Crossings

                            // Lane 6
                            e.Graphics.DrawRectangle(new Pen(Color.Red, 1), 157, 73, 13, 10);
                            e.Graphics.DrawRectangle(new Pen(Color.Black, 1), 172, 73, 13, 10);
                            e.Graphics.DrawRectangle(new Pen(Color.Blue, 1), 187, 73, 13, 10);
                            e.Graphics.DrawRectangle(new Pen(Color.Orange, 1), 202, 73, 13, 10);

                            // Lane 8
                            e.Graphics.DrawRectangle(new Pen(Color.Red, 1), 5, 94, 13, 10);
                            e.Graphics.DrawRectangle(new Pen(Color.Black, 1), 20, 94, 13, 10);
                            e.Graphics.DrawRectangle(new Pen(Color.Blue, 1), 35, 94, 13, 10);
                            e.Graphics.DrawRectangle(new Pen(Color.Orange, 1), 50, 94, 13, 10);

                            // Lane 5
                            e.Graphics.DrawRectangle(new Pen(Color.Red, 1), 157, 54, 13, 10);
                            e.Graphics.DrawRectangle(new Pen(Color.Black, 1), 172, 54, 13, 10);
                            e.Graphics.DrawRectangle(new Pen(Color.Blue, 1), 187, 54, 13, 10);
                            e.Graphics.DrawRectangle(new Pen(Color.Orange, 1), 202, 54, 13, 10);

                            // Lane 9
                            e.Graphics.DrawRectangle(new Pen(Color.Red, 1), 5, 74, 13, 10);
                            e.Graphics.DrawRectangle(new Pen(Color.Black, 1), 20, 74, 13, 10);
                            e.Graphics.DrawRectangle(new Pen(Color.Blue, 1), 35, 74, 13, 10);
                            e.Graphics.DrawRectangle(new Pen(Color.Orange, 1), 50, 74, 13, 10);

                            // Lane 1
                            e.Graphics.DrawRectangle(new Pen(Color.Red, 1), 157, 94, 13, 10);
                            e.Graphics.DrawRectangle(new Pen(Color.Black, 1), 172, 94, 13, 10);
                            e.Graphics.DrawRectangle(new Pen(Color.Blue, 1), 187, 94, 13, 10);
                            e.Graphics.DrawRectangle(new Pen(Color.Orange, 1), 202, 94, 13, 10);

                            // Lane 3
                            e.Graphics.DrawRectangle(new Pen(Color.Red, 1), 5, 54, 13, 10);
                            e.Graphics.DrawRectangle(new Pen(Color.Black, 1), 20, 54, 13, 10);
                            e.Graphics.DrawRectangle(new Pen(Color.Blue, 1), 35, 54, 13, 10);
                            e.Graphics.DrawRectangle(new Pen(Color.Orange, 1), 50, 54, 13, 10);

                            #endregion
                        }
                    }
                }
            }
            #endregion
        }