Beispiel #1
0
        public static int WriteInt64(ref byte[] buffer, int offset, long value)
        {
            var startOffset = offset;

            long num1 = value, num2, num3, num4, num5, div;

            if (value < 0)
            {
                if (value == long.MinValue) // -9223372036854775808
                {
                    BinaryUtil.EnsureCapacity(ref buffer, offset, 20);
                    buffer[offset++] = (byte)'-';
                    buffer[offset++] = (byte)'9';
                    buffer[offset++] = (byte)'2';
                    buffer[offset++] = (byte)'2';
                    buffer[offset++] = (byte)'3';
                    buffer[offset++] = (byte)'3';
                    buffer[offset++] = (byte)'7';
                    buffer[offset++] = (byte)'2';
                    buffer[offset++] = (byte)'0';
                    buffer[offset++] = (byte)'3';
                    buffer[offset++] = (byte)'6';
                    buffer[offset++] = (byte)'8';
                    buffer[offset++] = (byte)'5';
                    buffer[offset++] = (byte)'4';
                    buffer[offset++] = (byte)'7';
                    buffer[offset++] = (byte)'7';
                    buffer[offset++] = (byte)'5';
                    buffer[offset++] = (byte)'8';
                    buffer[offset++] = (byte)'0';
                    buffer[offset++] = (byte)'8';
                    return(offset - startOffset);
                }

                BinaryUtil.EnsureCapacity(ref buffer, offset, 1);
                buffer[offset++] = (byte)'-';
                num1             = unchecked (-value);
            }

            // WriteUInt64(inlined)

            if (num1 < 10000)
            {
                if (num1 < 10)
                {
                    BinaryUtil.EnsureCapacity(ref buffer, offset, 1); goto L1;
                }
                if (num1 < 100)
                {
                    BinaryUtil.EnsureCapacity(ref buffer, offset, 2); goto L2;
                }
                if (num1 < 1000)
                {
                    BinaryUtil.EnsureCapacity(ref buffer, offset, 3); goto L3;
                }
                BinaryUtil.EnsureCapacity(ref buffer, offset, 4); goto L4;
            }
            else
            {
                num2  = num1 / 10000;
                num1 -= num2 * 10000;
                if (num2 < 10000)
                {
                    if (num2 < 10)
                    {
                        BinaryUtil.EnsureCapacity(ref buffer, offset, 5); goto L5;
                    }
                    if (num2 < 100)
                    {
                        BinaryUtil.EnsureCapacity(ref buffer, offset, 6); goto L6;
                    }
                    if (num2 < 1000)
                    {
                        BinaryUtil.EnsureCapacity(ref buffer, offset, 7); goto L7;
                    }
                    BinaryUtil.EnsureCapacity(ref buffer, offset, 8); goto L8;
                }
                else
                {
                    num3  = num2 / 10000;
                    num2 -= num3 * 10000;
                    if (num3 < 10000)
                    {
                        if (num3 < 10)
                        {
                            BinaryUtil.EnsureCapacity(ref buffer, offset, 9); goto L9;
                        }
                        if (num3 < 100)
                        {
                            BinaryUtil.EnsureCapacity(ref buffer, offset, 10); goto L10;
                        }
                        if (num3 < 1000)
                        {
                            BinaryUtil.EnsureCapacity(ref buffer, offset, 11); goto L11;
                        }
                        BinaryUtil.EnsureCapacity(ref buffer, offset, 12); goto L12;
                    }
                    else
                    {
                        num4  = num3 / 10000;
                        num3 -= num4 * 10000;
                        if (num4 < 10000)
                        {
                            if (num4 < 10)
                            {
                                BinaryUtil.EnsureCapacity(ref buffer, offset, 13); goto L13;
                            }
                            if (num4 < 100)
                            {
                                BinaryUtil.EnsureCapacity(ref buffer, offset, 14); goto L14;
                            }
                            if (num4 < 1000)
                            {
                                BinaryUtil.EnsureCapacity(ref buffer, offset, 15); goto L15;
                            }
                            BinaryUtil.EnsureCapacity(ref buffer, offset, 16); goto L16;
                        }
                        else
                        {
                            num5  = num4 / 10000;
                            num4 -= num5 * 10000;
                            if (num5 < 10000)
                            {
                                if (num5 < 10)
                                {
                                    BinaryUtil.EnsureCapacity(ref buffer, offset, 17); goto L17;
                                }
                                if (num5 < 100)
                                {
                                    BinaryUtil.EnsureCapacity(ref buffer, offset, 18); goto L18;
                                }
                                if (num5 < 1000)
                                {
                                    BinaryUtil.EnsureCapacity(ref buffer, offset, 19); goto L19;
                                }
                                BinaryUtil.EnsureCapacity(ref buffer, offset, 20); goto L20;
                            }
L20:
                            buffer[offset++] = (byte)('0' + (div = (num5 * 8389L) >> 23));
                            num5            -= div * 1000;
L19:
                            buffer[offset++] = (byte)('0' + (div = (num5 * 5243L) >> 19));
                            num5            -= div * 100;
L18:
                            buffer[offset++] = (byte)('0' + (div = (num5 * 6554L) >> 16));
                            num5            -= div * 10;
L17:
                            buffer[offset++] = (byte)('0' + (num5));
                        }
L16:
                        buffer[offset++] = (byte)('0' + (div = (num4 * 8389L) >> 23));
                        num4            -= div * 1000;
L15:
                        buffer[offset++] = (byte)('0' + (div = (num4 * 5243L) >> 19));
                        num4            -= div * 100;
L14:
                        buffer[offset++] = (byte)('0' + (div = (num4 * 6554L) >> 16));
                        num4            -= div * 10;
L13:
                        buffer[offset++] = (byte)('0' + (num4));
                    }
L12:
                    buffer[offset++] = (byte)('0' + (div = (num3 * 8389L) >> 23));
                    num3            -= div * 1000;
L11:
                    buffer[offset++] = (byte)('0' + (div = (num3 * 5243L) >> 19));
                    num3            -= div * 100;
L10:
                    buffer[offset++] = (byte)('0' + (div = (num3 * 6554L) >> 16));
                    num3            -= div * 10;
L9:
                    buffer[offset++] = (byte)('0' + (num3));
                }
L8:
                buffer[offset++] = (byte)('0' + (div = (num2 * 8389L) >> 23));
                num2            -= div * 1000;
L7:
                buffer[offset++] = (byte)('0' + (div = (num2 * 5243L) >> 19));
                num2            -= div * 100;
L6:
                buffer[offset++] = (byte)('0' + (div = (num2 * 6554L) >> 16));
                num2            -= div * 10;
L5:
                buffer[offset++] = (byte)('0' + (num2));
            }
L4:
            buffer[offset++] = (byte)('0' + (div = (num1 * 8389L) >> 23));
            num1            -= div * 1000;
L3:
            buffer[offset++] = (byte)('0' + (div = (num1 * 5243L) >> 19));
            num1            -= div * 100;
L2:
            buffer[offset++] = (byte)('0' + (div = (num1 * 6554L) >> 16));
            num1            -= div * 10;
L1:
            buffer[offset++] = (byte)('0' + (num1));

            return(offset - startOffset);
        }
Beispiel #2
0
        public static int WriteUInt64(ref byte[] buffer, int offset, ulong value)
        {
            var startOffset = offset;

            ulong num1 = value, num2, num3, num4, num5, div;

            if (num1 < 10000)
            {
                if (num1 < 10)
                {
                    BinaryUtil.EnsureCapacity(ref buffer, offset, 1); goto L1;
                }
                if (num1 < 100)
                {
                    BinaryUtil.EnsureCapacity(ref buffer, offset, 2); goto L2;
                }
                if (num1 < 1000)
                {
                    BinaryUtil.EnsureCapacity(ref buffer, offset, 3); goto L3;
                }
                BinaryUtil.EnsureCapacity(ref buffer, offset, 4); goto L4;
            }
            else
            {
                num2  = num1 / 10000;
                num1 -= num2 * 10000;
                if (num2 < 10000)
                {
                    if (num2 < 10)
                    {
                        BinaryUtil.EnsureCapacity(ref buffer, offset, 5); goto L5;
                    }
                    if (num2 < 100)
                    {
                        BinaryUtil.EnsureCapacity(ref buffer, offset, 6); goto L6;
                    }
                    if (num2 < 1000)
                    {
                        BinaryUtil.EnsureCapacity(ref buffer, offset, 7); goto L7;
                    }
                    BinaryUtil.EnsureCapacity(ref buffer, offset, 8); goto L8;
                }
                else
                {
                    num3  = num2 / 10000;
                    num2 -= num3 * 10000;
                    if (num3 < 10000)
                    {
                        if (num3 < 10)
                        {
                            BinaryUtil.EnsureCapacity(ref buffer, offset, 9); goto L9;
                        }
                        if (num3 < 100)
                        {
                            BinaryUtil.EnsureCapacity(ref buffer, offset, 10); goto L10;
                        }
                        if (num3 < 1000)
                        {
                            BinaryUtil.EnsureCapacity(ref buffer, offset, 11); goto L11;
                        }
                        BinaryUtil.EnsureCapacity(ref buffer, offset, 12); goto L12;
                    }
                    else
                    {
                        num4  = num3 / 10000;
                        num3 -= num4 * 10000;
                        if (num4 < 10000)
                        {
                            if (num4 < 10)
                            {
                                BinaryUtil.EnsureCapacity(ref buffer, offset, 13); goto L13;
                            }
                            if (num4 < 100)
                            {
                                BinaryUtil.EnsureCapacity(ref buffer, offset, 14); goto L14;
                            }
                            if (num4 < 1000)
                            {
                                BinaryUtil.EnsureCapacity(ref buffer, offset, 15); goto L15;
                            }
                            BinaryUtil.EnsureCapacity(ref buffer, offset, 16); goto L16;
                        }
                        else
                        {
                            num5  = num4 / 10000;
                            num4 -= num5 * 10000;
                            if (num5 < 10000)
                            {
                                if (num5 < 10)
                                {
                                    BinaryUtil.EnsureCapacity(ref buffer, offset, 17); goto L17;
                                }
                                if (num5 < 100)
                                {
                                    BinaryUtil.EnsureCapacity(ref buffer, offset, 18); goto L18;
                                }
                                if (num5 < 1000)
                                {
                                    BinaryUtil.EnsureCapacity(ref buffer, offset, 19); goto L19;
                                }
                                BinaryUtil.EnsureCapacity(ref buffer, offset, 20); goto L20;
                            }
L20:
                            buffer[offset++] = (byte)('0' + (div = (num5 * 8389UL) >> 23));
                            num5            -= div * 1000;
L19:
                            buffer[offset++] = (byte)('0' + (div = (num5 * 5243UL) >> 19));
                            num5            -= div * 100;
L18:
                            buffer[offset++] = (byte)('0' + (div = (num5 * 6554UL) >> 16));
                            num5            -= div * 10;
L17:
                            buffer[offset++] = (byte)('0' + (num5));
                        }
L16:
                        buffer[offset++] = (byte)('0' + (div = (num4 * 8389UL) >> 23));
                        num4            -= div * 1000;
L15:
                        buffer[offset++] = (byte)('0' + (div = (num4 * 5243UL) >> 19));
                        num4            -= div * 100;
L14:
                        buffer[offset++] = (byte)('0' + (div = (num4 * 6554UL) >> 16));
                        num4            -= div * 10;
L13:
                        buffer[offset++] = (byte)('0' + (num4));
                    }
L12:
                    buffer[offset++] = (byte)('0' + (div = (num3 * 8389UL) >> 23));
                    num3            -= div * 1000;
L11:
                    buffer[offset++] = (byte)('0' + (div = (num3 * 5243UL) >> 19));
                    num3            -= div * 100;
L10:
                    buffer[offset++] = (byte)('0' + (div = (num3 * 6554UL) >> 16));
                    num3            -= div * 10;
L9:
                    buffer[offset++] = (byte)('0' + (num3));
                }
L8:
                buffer[offset++] = (byte)('0' + (div = (num2 * 8389UL) >> 23));
                num2            -= div * 1000;
L7:
                buffer[offset++] = (byte)('0' + (div = (num2 * 5243UL) >> 19));
                num2            -= div * 100;
L6:
                buffer[offset++] = (byte)('0' + (div = (num2 * 6554UL) >> 16));
                num2            -= div * 10;
L5:
                buffer[offset++] = (byte)('0' + (num2));
            }
L4:
            buffer[offset++] = (byte)('0' + (div = (num1 * 8389UL) >> 23));
            num1            -= div * 1000;
L3:
            buffer[offset++] = (byte)('0' + (div = (num1 * 5243UL) >> 19));
            num1            -= div * 100;
L2:
            buffer[offset++] = (byte)('0' + (div = (num1 * 6554UL) >> 16));
            num1            -= div * 10;
L1:
            buffer[offset++] = (byte)('0' + (num1));

            return(offset - startOffset);
        }