Beispiel #1
0
        public void TestDepth()
        {
            MeshUtils.Log("All: " + Polygons.Count);

            if (BackChild != null)
            {
                BackChild.TestDepth();
            }

            if (FrontChild != null)
            {
                FrontChild.TestDepth();
            }
        }
Beispiel #2
0
 public void TestDepth()
 {
     root.TestDepth();
 }