private static void Draw_P(Graphics g, Pen pen, int x, int y) { LineAndArc.DrawLine(g, pen, x, y, 0, 0, 5, 0); LineAndArc.DrawLine(g, pen, x, y, 10, 0, 25, 0); LineAndArc.DrawLine(g, pen, x, y, 30, 0, 45, 0); LineAndArc.DrawLine(g, pen, x, y, 50, 0, 55, 0); }
public static void Draw_D(Graphics g, Pen pen, int x, int y) { LineAndArc.DrawLine(g, pen, x, y, 25, 25, 25, 125); LineAndArc.DrawLine(g, pen, x, y, 25, 25, 50, 25); LineAndArc.DrawLine(g, pen, x, y, 25, 125, 50, 125); LineAndArc.DrawArc(g, pen, x, y, 25, 25, 50, 100, -90, 180); }
private static void Draw_H(Graphics g, Pen pen, int x, int y) { LineAndArc.DrawLine(g, pen, x, y, 0, 0, 5, 0); LineAndArc.DrawLine(g, pen, x, y, 10, 0, 15, 0); LineAndArc.DrawLine(g, pen, x, y, 20, 0, 25, 0); LineAndArc.DrawLine(g, pen, x, y, 30, 0, 35, 0); }
public static void Draw_T(Graphics g, Pen pen, int x, int y) { LineAndArc.DrawLine(g, pen, x, y, 50, 25, 50, 125); LineAndArc.DrawLine(g, pen, x, y, 25, 25, 75, 25); }
private static void Draw_G(Graphics g, Pen pen, int x, int y) { LineAndArc.DrawLine(g, pen, x, y, 0, 0, 15, 0); LineAndArc.DrawLine(g, pen, x, y, 20, 0, 35, 0); LineAndArc.DrawLine(g, pen, x, y, 40, 0, 45, 0); }
private static void Draw_T(Graphics g, Pen pen, int x, int y) { LineAndArc.DrawLine(g, pen, x, y, 0, 0, 15, 0); }
public static void Draw_(Graphics g, int x, int y, int time) { int angel = time % 180; if (angel > 90) { angel = 180 - angel; } //SolidBrush solidColorBrush = new SolidBrush(Color.Red); Brush brush1 = new LinearGradientBrush(new Rectangle(-500, -500, 1000, 1000), Color.MintCream, Color.MediumVioletRed, angel, true); Brush brush2 = new LinearGradientBrush(new Rectangle(100, -150, 1000, 1000), Color.Navy, Color.Blue, angel, true); Brush brush3 = new LinearGradientBrush(new Rectangle(155, -150, 500, 500), Color.Red, Color.Yellow, angel, true); Pen pen1 = new Pen(brush1) { Width = 20, StartCap = LineCap.Round, EndCap = LineCap.Round }; Pen pen2 = new Pen(brush2) { Width = 20, StartCap = LineCap.Round, EndCap = LineCap.Round }; Pen pen3 = new Pen(brush3) { Width = 20, StartCap = LineCap.Round, EndCap = LineCap.Triangle }; if (time > 90) { LineAndArc.DrawArc(g, pen1, x, y, 0, 0, 100, 100, -180, 90); time -= 90; if (time > 210) { LineAndArc.DrawLine(g, pen1, x, y, 50, 0, 260, 0); time -= 210; if (time > 225) { LineAndArc.DrawArc(g, pen1, x, y, 210, 0, 100, 100, -90, 225); time -= 225; if (time > 90) { LineAndArc.DrawArc(g, pen1, x, y, 140, 70, 100, 100, -45, -90); time -= 90; if (time > 90) { LineAndArc.DrawArc(g, pen1, x, y, 70, 0, 100, 100, 45, 90); time -= 90; if (time > 135) { LineAndArc.DrawArc(g, pen1, x, y, 0, 70, 100, 100, -45, -135); time -= 135; { if (time > 50) { LineAndArc.DrawLine(g, pen1, x, y, 0, 120, 0, 170); time -= 50; if (time > 310) { LineAndArc.DrawLine(g, pen1, x, y, 0, 170, 310, 170); time -= 310; if (time > 50) { LineAndArc.DrawLine(g, pen1, x, y, 310, 170, 310, 120); time -= 50; if (time > 90) { LineAndArc.DrawLine(g, pen2, x, y, 155, -30, 155, -120); time -= 90; if (time > 10) { LineAndArc.DrawLine(g, pen3, x, y, 155, -150, 155, -160); } else { LineAndArc.DrawLine(g, pen1, x, y, 155, -150, 155, -150 - time); } } else { LineAndArc.DrawLine(g, pen2, x, y, 155, -30, 155, -30 - time); } } else { LineAndArc.DrawLine(g, pen1, x, y, 310, 170, 310, 170 - time); } } else { LineAndArc.DrawLine(g, pen1, x, y, 0, 170, time, 170); } } else { LineAndArc.DrawLine(g, pen1, x, y, 0, 120, 0, 120 + time); } } } else { LineAndArc.DrawArc(g, pen1, x, y, 0, 70, 100, 100, -45, -time); } } else { LineAndArc.DrawArc(g, pen1, x, y, 70, 0, 100, 100, 45, time); } } else { LineAndArc.DrawArc(g, pen1, x, y, 140, 70, 100, 100, -45, -time); } } else { LineAndArc.DrawArc(g, pen1, x, y, 210, 0, 100, 100, -90, time); } } else { LineAndArc.DrawLine(g, pen1, x, y, 50, 0, time + 50, 0); } } else { LineAndArc.DrawArc(g, pen1, x, y, 0, 0, 100, 100, -180, time); } }