Beispiel #1
0
        public static SlidePreview CreateFromSlide(Slide slide, string presentationId, string text = null)
        {
            var preview = new SlidePreview();
            preview.slideText = text ?? (slide != null ? ("" + slide.SlideNumber) : "1");
            preview.presentationId = presentationId;

            preview.slideImage = new BitmapImage();

            byte[] buffer;

            if (slide == null || slide.ImageData == null) {
                var bitmap = new Bitmap(1024, 768);
                var g = Graphics.FromImage(bitmap);
                g.Clear(Color.Transparent);

                using (var memory = new MemoryStream()) {
                    bitmap.Save(memory, ImageFormat.Png);
                    memory.Position = 0;
                    using (var br = new BinaryReader(memory)) {
                        buffer = br.ReadBytes((Int32) memory.Length);
                    }
                }

                if (slide != null) slide.ImageData = buffer;
            } else {
                buffer = slide.ImageData;
            }

            preview.slideImage.BeginInit();
            preview.slideImage.StreamSource = new MemoryStream(buffer);
            preview.slideImage.EndInit();

            return preview;
        }
Beispiel #2
0
        public bool UpdateSlide(string clientId, string presentationId, Slide slide)
        {
            if (string.IsNullOrEmpty(clientId)) return false;
            if (string.IsNullOrEmpty(presentationId) || !presentations.ContainsKey(presentationId)) return false;
            if (presentations[presentationId].Owner != clientId) return false;
            if (presentations[presentationId].Slides == null) return false;
            if (slide == null) return false;
            var slides = presentations[presentationId].Slides.ToList();
            if (slides.Count <= (slide.SlideNumber - 1)) return false;

            // update slide
            slides[slide.SlideNumber - 1] = slide;
            presentations[presentationId].Slides = slides;
            return true;
        }