Beispiel #1
0
 public Sound(PowerHourGame G)
     : base(G)
 {
     // sniped=G.Content.Load<SoundEffect>("Sounds/sniped");
     bottle_1 = G.Content.Load<SoundEffect>("sounds/bottle_pop_2");
     bottle_2 = G.Content.Load<SoundEffect>("sounds/bottle_pop_3");
     can_1 = G.Content.Load<SoundEffect>("sounds/can-open-1");
     can_2 = G.Content.Load<SoundEffect>("sounds/can-open-2");
     liquid = G.Content.Load<SoundEffect>("sounds/pouring_liquid_2");
     bubble = G.Content.Load<SoundEffect>("sounds/water-drop-1");
     button = G.Content.Load<SoundEffect>("sounds/metal_button");
     //minlong = G.Content.Load<Song>("sounds/long");
     //MediaPlayer.Volume = 0.01f * OptionsMenuScreen.musicVolume;
     //MediaPlayer.IsRepeating = true;
 }
Beispiel #2
0
 static void Main()
 {
     using (PowerHourGame game = new PowerHourGame())
     {
         game.Run();
     }
 }