Beispiel #1
0
 private void SimObjectOnUpdating(object sender, GameStateUpdateEventArgs e)
 {
     OnSimObjectUpdating((SimObject)sender, e.GameState, e.ElapsedMilliseconds);
 }
Beispiel #2
0
 private void SimObjectOnUpdating(object sender, GameStateUpdateEventArgs e)
 {
     OnSimObjectUpdating((SimObject)sender, e.SimModel, e.SimState);
 }