Beispiel #1
0
        public void TestPokenum()
        {
            StdDeck.CardMask pocket1 = new StdDeck.CardMask();
            pocket1.Set("As");
            pocket1.Set("Ac");
            StdDeck.CardMask pocket2 = new StdDeck.CardMask();
            pocket2.Set("Qs");
            pocket2.Set("Qc");
            StdDeck.CardMask[] pockets = { pocket1, pocket2 };
            StdDeck.CardMask   board   = new StdDeck.CardMask();
            board.Set("Ks");
            board.Set("Kc");
            board.Set("Kh");
            StdDeck.CardMask dead = new StdDeck.CardMask();
            dead.Set("As");
            dead.Set("Ac");
            dead.Set("Qs");
            dead.Set("Qc");
            dead.Set("Ks");
            dead.Set("Kc");
            dead.Set("Kh");
            int        npockets  = 2;
            int        nboard    = 3;
            int        niter     = 1;
            int        orderflag = 0;
            EnumResult result    = Enum.Sample(Game.holdem, pockets, board, dead, npockets, nboard, niter, orderflag);

            result.Print(pockets, board);
        }
Beispiel #2
0
 public void TestEnumResult()
 {
   EnumResult result = new EnumResult();
   result.Clear();
   StdDeck.CardMask[] pockets = {};
   StdDeck.CardMask board = new StdDeck.CardMask();
   result.Print(pockets, board);
 }
Beispiel #3
0
        public void TestEnumResult()
        {
            EnumResult result = new EnumResult();

            result.Clear();
            StdDeck.CardMask[] pockets = { };
            StdDeck.CardMask   board   = new StdDeck.CardMask();
            result.Print(pockets, board);
        }