Beispiel #1
0
 static public int CleanPokers(IntPtr l)
 {
     try {
         PokerBase.PokerBag self = (PokerBase.PokerBag)checkSelf(l);
         self.CleanPokers();
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Beispiel #2
0
 static public int get_OwnPokers(IntPtr l)
 {
     try {
         PokerBase.PokerBag self = (PokerBase.PokerBag)checkSelf(l);
         pushValue(l, true);
         pushValue(l, self.OwnPokers);
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Beispiel #3
0
 static public int constructor(IntPtr l)
 {
     try {
         PokerBase.PokerBag o;
         o = new PokerBase.PokerBag();
         pushValue(l, true);
         pushValue(l, o);
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Beispiel #4
0
 static public int FinalPokers(IntPtr l)
 {
     try {
         PokerBase.PokerBag self = (PokerBase.PokerBag)checkSelf(l);
         var ret = self.FinalPokers();
         pushValue(l, true);
         pushValue(l, ret);
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Beispiel #5
0
 static public int PrintPokers(IntPtr l)
 {
     try {
         PokerBase.PokerBag self = (PokerBase.PokerBag)checkSelf(l);
         System.Collections.Generic.List <PokerBase.Poker> a1;
         checkType(l, 2, out a1);
         self.PrintPokers(a1);
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Beispiel #6
0
 static public int Combinations(IntPtr l)
 {
     try {
         PokerBase.PokerBag self = (PokerBase.PokerBag)checkSelf(l);
         System.Int32       a1;
         checkType(l, 2, out a1);
         var ret = self.Combinations(a1);
         pushValue(l, true);
         pushValue(l, ret);
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Beispiel #7
0
 static public int AddPublicPoker(IntPtr l)
 {
     try {
         int argc = LuaDLL.lua_gettop(l);
         if (matchType(l, argc, 2, typeof(int)))
         {
             PokerBase.PokerBag self = (PokerBase.PokerBag)checkSelf(l);
             System.Int32       a1;
             checkType(l, 2, out a1);
             var ret = self.AddPublicPoker(a1);
             pushValue(l, true);
             pushValue(l, ret);
             return(2);
         }
         else if (matchType(l, argc, 2, typeof(PokerBase.Poker)))
         {
             PokerBase.PokerBag self = (PokerBase.PokerBag)checkSelf(l);
             PokerBase.Poker    a1;
             checkType(l, 2, out a1);
             var ret = self.AddPublicPoker(a1);
             pushValue(l, true);
             pushValue(l, ret);
             return(2);
         }
         else if (argc == 3)
         {
             PokerBase.PokerBag    self = (PokerBase.PokerBag)checkSelf(l);
             PokerBase.ePOKER_TYPE a1;
             checkEnum(l, 2, out a1);
             System.Int32 a2;
             checkType(l, 3, out a2);
             var ret = self.AddPublicPoker(a1, a2);
             pushValue(l, true);
             pushValue(l, ret);
             return(2);
         }
         pushValue(l, false);
         LuaDLL.lua_pushstring(l, "No matched override function to call");
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }