IsFullHouse() public method

public IsFullHouse ( IHand hand ) : bool
hand IHand
return bool
        private static void Main()
        {
            try
            {
                IHand hand = new Hand(new List<ICard>() 
                { 
                    new Card(CardFace.Ace, CardSuit.Clubs),
                    new Card(CardFace.Queen, CardSuit.Clubs),
                    new Card(CardFace.King, CardSuit.Clubs),
                    new Card(CardFace.Jack, CardSuit.Clubs),
                    new Card(CardFace.Ten, CardSuit.Clubs),
                });
                Console.WriteLine(hand);
                IPokerHandsChecker checker = new PokerHandsChecker();

                Console.WriteLine(checker.IsValidHand(hand) ? "Hand is valid." : "Hand is not valid!");
                Console.WriteLine(checker.IsRoyalFlush(hand) ? "Royal flush." : "Hand is not Royal flush!");
                Console.WriteLine(checker.IsStraightFlush(hand) ? "Straight flush." : "Hand is not Straight flush!");
                Console.WriteLine(checker.IsFlush(hand) ? "Flush." : "Hand is not Flush!");
                Console.WriteLine(checker.IsStraight(hand) ? "Straight." : "Hand is not Straight!");
                Console.WriteLine(checker.IsFullHouse(hand) ? "Full house." : "Hand is not Full house!");
                Console.WriteLine(checker.IsFourOfAKind(hand) ? "Four of a kind." : "Hand is not Four of a kind!");
                Console.WriteLine(checker.IsThreeOfAKind(hand) ? "Three of a kind." : "Hand is not Three of a kind!");

                IHand hand1 = new Hand("K♥ J♥ 8♣ 7♦ 4♠");
                Console.WriteLine(hand1);
            }
            catch (Exception ex)
            {
                Console.WriteLine(ex.Message);
            }
        }
        static void Main()
        {
            ICard card = new Card(CardFace.Ace, CardSuit.Clubs);
            Console.WriteLine(card);

            IHand hand = new Hand(new List<ICard>() { 
                new Card(CardFace.Ace, CardSuit.Clubs),
                new Card(CardFace.Ace, CardSuit.Diamonds),
                new Card(CardFace.King, CardSuit.Hearts),
                new Card(CardFace.King, CardSuit.Spades),
                new Card(CardFace.Seven, CardSuit.Diamonds),
            });
            Console.WriteLine(hand);

            IPokerHandsChecker checker = new PokerHandsChecker();
            Console.WriteLine(checker.IsValidHand(hand));
            Console.WriteLine(checker.IsStraight(hand));
            Console.WriteLine(checker.IsOnePair(hand));
            Console.WriteLine(checker.IsTwoPair(hand));
            Console.WriteLine(checker.IsStraightFlush(hand));
            Console.WriteLine(checker.IsFlush(hand));
            Console.WriteLine(checker.IsFourOfAKind(hand));
            Console.WriteLine(checker.IsThreeOfAKind(hand));
            Console.WriteLine(checker.IsHighCard(hand));
            Console.WriteLine(checker.IsFullHouse(hand));
        }
        public void NotFullHouseHand()
        {
            var hand = new Hand(new List<ICard>() {
                new Card(CardFace.Seven, CardSuit.Hearts),
                new Card(CardFace.King, CardSuit.Spades),
                new Card(CardFace.Ten, CardSuit.Diamonds),
                new Card(CardFace.Ten, CardSuit.Spades),
                new Card(CardFace.Seven, CardSuit.Clubs)
            });

            var checker = new PokerHandsChecker();
            Assert.IsFalse(checker.IsFullHouse(hand));
        }
 public void TestIsFullHouseLessCards()
 {
     Card cardOne = new Card(CardFace.Two, CardSuit.Diamonds);
     Card cardTwo = new Card(CardFace.Two, CardSuit.Hearts);
     Card cardThree = new Card(CardFace.Two, CardSuit.Spades);
     IList<ICard> cards = new List<ICard>();
     cards.Add(cardOne);
     cards.Add(cardTwo);
     cards.Add(cardThree);
     Hand hand = new Hand(cards);
     PokerHandsChecker poker = new PokerHandsChecker();
     bool isFullHouse = poker.IsFullHouse(hand);
     Assert.AreEqual(false, isFullHouse, "IsFullHouse() method in class PokerHandsChecker is not working correctly.");
 }
        public void TestIsFourOfAKindShouldReturnFalseWhenNotMatchingHandPassed_ThreeOfAKind()
        {
            var checker = new PokerHandsChecker();
            var cards = new List<ICard>
            {
                new Card(CardFace.Four, CardSuit.Spades),
                new Card(CardFace.Four, CardSuit.Diamonds),
                new Card(CardFace.Four, CardSuit.Hearts),
                new Card(CardFace.Three, CardSuit.Clubs),
                new Card(CardFace.Six, CardSuit.Hearts)
            };
            var hand = new Hand(cards);

            Assert.IsFalse(checker.IsFullHouse(hand));
        }
        public static void Main()
        {
            var hand = new Hand(new List<ICard>()
            {
                new Card(CardFace.Seven, CardSuit.Diamonds),
                new Card(CardFace.Three, CardSuit.Diamonds),
                new Card(CardFace.Queen, CardSuit.Diamonds),
                new Card(CardFace.Queen, CardSuit.Spades),
                new Card(CardFace.Queen, CardSuit.Clubs),
            });

            var pokerChecker = new PokerHandsChecker();

            bool result = pokerChecker.IsFullHouse(hand);
        }
        public static void Main()
        {
            var hand = new Hand(new List <ICard>()
            {
                new Card(CardFace.Seven, CardSuit.Diamonds),
                new Card(CardFace.Three, CardSuit.Diamonds),
                new Card(CardFace.Queen, CardSuit.Diamonds),
                new Card(CardFace.Queen, CardSuit.Spades),
                new Card(CardFace.Queen, CardSuit.Clubs),
            });

            var pokerChecker = new PokerHandsChecker();

            bool result = pokerChecker.IsFullHouse(hand);
        }
        public void IsFullHouse_HandWithTwoPairs()
        {
            IList<ICard> cards = new List<ICard>
            {
                new Card(CardFace.Ace, CardSuit.Diamonds),
                new Card(CardFace.Ace, CardSuit.Hearts),
                new Card(CardFace.Eight, CardSuit.Clubs),
                new Card(CardFace.Six, CardSuit.Hearts),
                new Card(CardFace.Six, CardSuit.Spades),
            };

            Hand hand = new Hand(cards);

            PokerHandsChecker checker = new PokerHandsChecker();

            Assert.IsFalse(checker.IsFullHouse(hand));
        }
        public void TwoPair()
        {
            IList<ICard> cards = new List<ICard>();
            cards.Add(new Card(CardFace.Ace, CardSuit.Clubs));
            cards.Add(new Card(CardFace.Ace, CardSuit.Diamonds));
            cards.Add(new Card(CardFace.Queen, CardSuit.Hearts));
            cards.Add(new Card(CardFace.Ten, CardSuit.Spades));
            cards.Add(new Card(CardFace.Ten, CardSuit.Clubs));

            Hand hand = new Hand(cards);

            PokerHandsChecker checker = new PokerHandsChecker();

            bool result = checker.IsFullHouse(hand);
            bool expected = false;

            Assert.AreEqual(expected, result);
        }
Beispiel #10
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        public void IsNotFullHouseTest()
        {
            Card twoOfHearts = new Card(CardFace.Two, CardSuit.Hearts);
            Card aceOfSpades = new Card(CardFace.Ace, CardSuit.Spades);
            Card aceOfHearts = new Card(CardFace.Ace, CardSuit.Hearts);
            Card aceOfClubs = new Card(CardFace.Ace, CardSuit.Clubs);
            Card tenOfHearts = new Card(CardFace.Ten, CardSuit.Hearts);

            List<ICard> cardsInHand = new List<ICard>();

            cardsInHand.Add(twoOfHearts);
            cardsInHand.Add(aceOfSpades);
            cardsInHand.Add(aceOfHearts);
            cardsInHand.Add(aceOfClubs);
            cardsInHand.Add(tenOfHearts);

            IHand hand = new Hand(cardsInHand);

            PokerHandsChecker handsChecker = new PokerHandsChecker();

            Assert.IsFalse(handsChecker.IsFullHouse(hand));
        }
Beispiel #11
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        public void IsFullHouseTest()
        {
            Card aceClubs = new Card(CardFace.Ace, CardSuit.Clubs);
            Card aceHearts = new Card(CardFace.Ace, CardSuit.Hearts);
            Card jackHearts = new Card(CardFace.Jack, CardSuit.Hearts);
            Card jackClubs = new Card(CardFace.Jack, CardSuit.Clubs);
            Card aceDiamonds = new Card(CardFace.Ace, CardSuit.Diamonds);

            List<ICard> cardsInHand = new List<ICard>();

            cardsInHand.Add(aceDiamonds);
            cardsInHand.Add(aceClubs);
            cardsInHand.Add(jackClubs);
            cardsInHand.Add(aceHearts);
            cardsInHand.Add(jackHearts);

            IHand hand = new Hand(cardsInHand);

            PokerHandsChecker handsChecker = new PokerHandsChecker();

            Assert.IsTrue(handsChecker.IsFullHouse(hand));
        }
Beispiel #12
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        public void IsFullHouseNullTest()
        {
            PokerHandsChecker handsChecker = new PokerHandsChecker();

            Assert.IsFalse(handsChecker.IsFullHouse(null));
        }
        public void TestFullHouse3()
        {
            IHand hand = new Hand("10♠ A♥ A♠ 10♦ A♣");

            PokerHandsChecker checker = new PokerHandsChecker();

            Assert.IsTrue(checker.IsFullHouse(hand), "FullHouse is not identified correctly.");
        }
        public void IsNotFullHouseTestValidHand()
        {
            PokerHandsChecker checker = new PokerHandsChecker();

            Hand hand = new Hand(new List<ICard>()
            {
                new Card(CardFace.Three, CardSuit.Clubs),
                new Card(CardFace.Queen, CardSuit.Spades),
                new Card(CardFace.Seven, CardSuit.Clubs),
                new Card(CardFace.Queen, CardSuit.Diamonds),
                new Card(CardFace.Three, CardSuit.Spades)
            });

            bool expectedIsFullHouse = false;
            bool actual;
            actual = checker.IsFullHouse(hand);
            Assert.AreEqual(expectedIsFullHouse, actual);
        }
 public void FullHouseFalseTest()
 {
     List<Card> cards = new List<Card>(){
         new Card(CardFace.Nine, CardSuit.Hearts),
         new Card(CardFace.Jack, CardSuit.Spades),
         new Card(CardFace.Ace, CardSuit.Diamonds),
         new Card(CardFace.Nine, CardSuit.Clubs),
         new Card(CardFace.Jack, CardSuit.Hearts)
     };
     Hand hand = new Hand(cards.ToArray());
     PokerHandsChecker checker = new PokerHandsChecker();
     var excpected = false;
     var actual = checker.IsFullHouse(hand);
     Assert.AreEqual(excpected, actual);
 }
        static void Main()
        {
            ICard card = new Card(CardFace.Ace, CardSuit.Clubs);

            Console.WriteLine("Current card is: " + card + Environment.NewLine);

            ///Normal hand\\\
            IHand hand = new Hand(new List <ICard>()
            {
                new Card(CardFace.Three, CardSuit.Clubs),
                new Card(CardFace.Six, CardSuit.Diamonds),
                new Card(CardFace.King, CardSuit.Hearts),
                new Card(CardFace.Two, CardSuit.Spades),
                new Card(CardFace.Seven, CardSuit.Diamonds),
            });

            /////Flush\\\
            //IHand hand = new Hand(new List<ICard>() {
            //    new Card(CardFace.Ace, CardSuit.Clubs),
            //    new Card(CardFace.Ace, CardSuit.Clubs),
            //    new Card(CardFace.King, CardSuit.Clubs),
            //    new Card(CardFace.King, CardSuit.Clubs),
            //    new Card(CardFace.Seven, CardSuit.Clubs),
            //});

            /////Four of a kind\\\
            //IHand hand = new Hand(new List<ICard>() {
            //    new Card(CardFace.Ace, CardSuit.Clubs),
            //    new Card(CardFace.Ace, CardSuit.Diamonds),
            //    new Card(CardFace.Ace, CardSuit.Hearts),
            //    new Card(CardFace.Ace, CardSuit.Spades),
            //    new Card(CardFace.Eight, CardSuit.Clubs),
            //});

            /////One pair\\\
            //IHand hand = new Hand(new List<ICard>() {
            //    new Card(CardFace.Ace, CardSuit.Clubs),
            //    new Card(CardFace.Ace, CardSuit.Diamonds),
            //    new Card(CardFace.Five, CardSuit.Hearts),
            //    new Card(CardFace.Jack, CardSuit.Spades),
            //    new Card(CardFace.Eight, CardSuit.Clubs),
            //});

            /////Two pairs\\\
            //IHand hand = new Hand(new List<ICard>() {
            //    new Card(CardFace.Ace, CardSuit.Clubs),
            //    new Card(CardFace.Ace, CardSuit.Diamonds),
            //    new Card(CardFace.Five, CardSuit.Hearts),
            //    new Card(CardFace.Jack, CardSuit.Spades),
            //    new Card(CardFace.Jack, CardSuit.Clubs),
            //});

            /////Straight Flush\\\
            //IHand hand = new Hand(new List<ICard>() {
            //    new Card(CardFace.Jack, CardSuit.Clubs),
            //    new Card(CardFace.Ten, CardSuit.Clubs),
            //    new Card(CardFace.Nine, CardSuit.Clubs),
            //    new Card(CardFace.Eight, CardSuit.Clubs),
            //    new Card(CardFace.Seven, CardSuit.Clubs),
            //});

            /////Full House\\\
            //IHand hand = new Hand(new List<ICard>() {
            //    new Card(CardFace.Six, CardSuit.Diamonds),
            //    new Card(CardFace.Six, CardSuit.Hearts),
            //    new Card(CardFace.Nine, CardSuit.Clubs),
            //    new Card(CardFace.Nine, CardSuit.Spades),
            //    new Card(CardFace.Nine, CardSuit.Clubs),
            //});

            /////Straight\\\
            //IHand hand = new Hand(new List<ICard>() {
            //    new Card(CardFace.King, CardSuit.Diamonds),
            //    new Card(CardFace.Queen, CardSuit.Hearts),
            //    new Card(CardFace.Jack, CardSuit.Clubs),
            //    new Card(CardFace.Ten, CardSuit.Spades),
            //    new Card(CardFace.Nine, CardSuit.Clubs),
            //});

            Console.WriteLine(hand + Environment.NewLine);

            IPokerHandsChecker checker = new PokerHandsChecker();

            Console.WriteLine("Is this hand valid: " + checker.IsValidHand(hand));
            Console.WriteLine("Do you have one pair: " + checker.IsOnePair(hand));
            Console.WriteLine("Do you have two pairs: " + checker.IsTwoPair(hand));
            Console.WriteLine("Do you have a flush: " + checker.IsFlush(hand));
            Console.WriteLine("Do you have four of a kind: " + checker.IsFourOfAKind(hand));
            Console.WriteLine("Do you have three of a kind: " + checker.IsThreeOfAKind(hand));
            Console.WriteLine("Do you have straight flush: " + checker.IsStraightFlush(hand));
            Console.WriteLine("Do you have a full house: " + checker.IsFullHouse(hand));
            Console.WriteLine("Do you have a straight: " + checker.IsStraight(hand));
            Console.WriteLine("Do you have high card: " + checker.IsHighCard(hand));
        }
        public void TestIsFullHouseShouldThrowException_TwoOfTheSameCards()
        {
            var checker = new PokerHandsChecker();
            var cards = new List<ICard>
            {
                new Card(CardFace.Four, CardSuit.Spades),
                new Card(CardFace.Five, CardSuit.Diamonds),
                new Card(CardFace.Four, CardSuit.Spades),
                new Card(CardFace.Four, CardSuit.Clubs),
                new Card(CardFace.Five, CardSuit.Hearts)
            };
            var hand = new Hand(cards);

            checker.IsFullHouse(hand);
        }
        public void TestIsFullHouseShouldReturnTrue()
        {
            var checker = new PokerHandsChecker();
            var cards = new List<ICard>
            {
                new Card(CardFace.Four, CardSuit.Diamonds),
                new Card(CardFace.Five, CardSuit.Diamonds),
                new Card(CardFace.Four, CardSuit.Spades),
                new Card(CardFace.Four, CardSuit.Clubs),
                new Card(CardFace.Five, CardSuit.Hearts)
            };
            var hand = new Hand(cards);

            Assert.IsTrue(checker.IsFullHouse(hand));
        }
 public void IsNotFullHouseTest()
 {
     PokerHandsChecker target = new PokerHandsChecker();
     IList<ICard> cards = new List<ICard>();
     cards.Add(new Card(CardFace.Five, CardSuit.Hearts));
     cards.Add(new Card(CardFace.Ace, CardSuit.Diamonds));
     cards.Add(new Card(CardFace.Five, CardSuit.Clubs));
     cards.Add(new Card(CardFace.Eight, CardSuit.Diamonds));
     cards.Add(new Card(CardFace.Eight, CardSuit.Clubs));
     IHand hand = new Hand(cards);
     bool expected = false;
     bool actual;
     actual = target.IsFullHouse(hand);
     Assert.AreEqual(expected, actual);
 }
        public void FullHouseCheckerShouldReturnTrueWhenHandIsAValidFullHouse()
        {
            IPokerHandsChecker checker = new PokerHandsChecker();
            IHand hand = new Hand(new List<ICard>()
            {
                new Card(CardFace.Eight, CardSuit.Diamonds),
                new Card(CardFace.Eight, CardSuit.Hearts),
                new Card(CardFace.Eight, CardSuit.Spades),
                new Card(CardFace.Five, CardSuit.Clubs),
                new Card(CardFace.Five, CardSuit.Diamonds)
            });
            bool result = checker.IsFullHouse(hand);
            bool expected = true;

            Assert.AreEqual(result, expected);
        }
Beispiel #21
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        internal static int CompareTwoFullHouseHands(IHand firstHand, IHand secondHand)
        {
            if (checker.IsFullHouse(firstHand) && !checker.IsFullHouse(secondHand))
            {
                return(1);
            }
            else if (!checker.IsFullHouse(firstHand) && checker.IsFullHouse(secondHand))
            {
                return(-1);
            }

            Dictionary <CardFace, int> firstHandCounts  = new Dictionary <CardFace, int>();
            Dictionary <CardFace, int> secondCardCounts = new Dictionary <CardFace, int>();

            for (int i = 0; i < firstHand.Cards.Count; i++)
            {
                if (firstHandCounts.ContainsKey(firstHand.Cards[i].Face))
                {
                    firstHandCounts[firstHand.Cards[i].Face] += 1;
                }
                else
                {
                    firstHandCounts.Add(firstHand.Cards[i].Face, 1);
                }

                if (secondCardCounts.ContainsKey(secondHand.Cards[i].Face))
                {
                    secondCardCounts[secondHand.Cards[i].Face] += 1;
                }
                else
                {
                    secondCardCounts.Add(secondHand.Cards[i].Face, 1);
                }
            }

            var firstHandThreeKind = 0;
            var firstHandPair      = 0;

            var secondHandThreeKind = 0;
            var secondHandPair      = 0;

            foreach (var item in firstHandCounts)
            {
                if (item.Value == 3)
                {
                    firstHandThreeKind = (int)item.Key;
                }

                if (item.Value == 2)
                {
                    firstHandPair = (int)item.Key;
                }
            }

            foreach (var item in secondCardCounts)
            {
                if (item.Value == 3)
                {
                    secondHandThreeKind = (int)item.Key;
                }

                if (item.Value == 2)
                {
                    secondHandPair = (int)item.Key;
                }
            }

            if (firstHandThreeKind > secondHandThreeKind)
            {
                return(1);
            }
            else if (firstHandThreeKind < secondHandThreeKind)
            {
                return(-1);
            }
            else if (firstHandPair > secondHandPair)
            {
                return(1);
            }
            else if (firstHandPair < secondHandPair)
            {
                return(-1);
            }
            else
            {
                return(0);
            }
        }
 public void TestPokerCheckerNotFullHouseHand()
 {
     List<ICard> cards = new List<ICard>();
     cards.Add(new Card(CardFace.Queen, CardSuit.Diamonds));
     cards.Add(new Card(CardFace.Queen, CardSuit.Hearts));
     cards.Add(new Card(CardFace.Queen, CardSuit.Spades));
     cards.Add(new Card(CardFace.King, CardSuit.Diamonds));
     cards.Add(new Card(CardFace.Six, CardSuit.Clubs));
     var hand = new Hand(cards);
     var checker = new PokerHandsChecker();
     Assert.IsFalse(checker.IsFullHouse(hand));
 }