public static async Task Execute(ISession session, CancellationToken cancellationToken)
        {
            cancellationToken.ThrowIfCancellationRequested();

            var pokestopList = await GetPokeStops(session);

            var stopsHit  = 0;
            var eggWalker = new EggWalker(1000, session);

            if (pokestopList.Count <= 0)
            {
                session.EventDispatcher.Send(new WarnEvent
                {
                    Message = session.Translation.GetTranslation(TranslationString.FarmPokestopsNoUsableFound)
                });
            }

            session.EventDispatcher.Send(new PokeStopListEvent {
                Forts = pokestopList
            });


            while (pokestopList.Any())
            {
                cancellationToken.ThrowIfCancellationRequested();

                if (session.ForceMoveTo != null)
                {
                    await ForceMoveTask.Execute(session, cancellationToken);
                }

                var newPokestopList = (await GetPokeStops(session)).OrderBy(i =>
                                                                            LocationUtils.CalculateDistanceInMeters(session.Client.CurrentLatitude,
                                                                                                                    session.Client.CurrentLongitude, i.Latitude, i.Longitude)).Where(x => pokestopList.All(i => i.Id != x.Id) && LocationUtils.CalculateDistanceInMeters(session.Client.CurrentLatitude,
                                                                                                                                                                                                                                                                         session.Client.CurrentLongitude, x.Latitude, x.Longitude) < session.LogicSettings.MaxTravelDistanceInMeters).ToList();
                session.EventDispatcher.Send(new PokeStopListEvent {
                    Forts = newPokestopList
                });
                pokestopList.AddRange(newPokestopList);

                var pokeStop = pokestopList.OrderBy(i => LocationUtils.CalculateDistanceInMeters(session.Client.CurrentLatitude,
                                                                                                 session.Client.CurrentLongitude, i.Latitude, i.Longitude)).First(x => x.CooldownCompleteTimestampMs < DateTime.UtcNow.ToUnixTime());
                pokeStop.CooldownCompleteTimestampMs = DateTime.UtcNow.ToUnixTime() + 300 * 1000;

                var tooFarPokestops = pokestopList.Where(i => LocationUtils.CalculateDistanceInMeters(session.Client.CurrentLatitude,
                                                                                                      session.Client.CurrentLongitude, i.Latitude, i.Longitude) > session.LogicSettings.MaxTravelDistanceInMeters).ToList();

                foreach (var tooFar in tooFarPokestops)
                {
                    pokestopList.Remove(tooFar);
                }

                var distance = LocationUtils.CalculateDistanceInMeters(session.Client.CurrentLatitude,
                                                                       session.Client.CurrentLongitude, pokeStop.Latitude, pokeStop.Longitude);
                var fortInfo = await session.Client.Fort.GetFort(pokeStop.Id, pokeStop.Latitude, pokeStop.Longitude);

                session.EventDispatcher.Send(new FortTargetEvent {
                    Name = fortInfo.Name, Distance = distance
                });
                if (session.LogicSettings.Teleport)
                {
                    await session.Client.Player.UpdatePlayerLocation(fortInfo.Latitude, fortInfo.Longitude,
                                                                     session.Client.Settings.DefaultAltitude);
                }
                else
                {
                    await moveToPokestop(session, cancellationToken, pokeStop);
                }

                await CatchWildPokemonsTask.Execute(session, cancellationToken);

                FortSearchResponse fortSearch;
                var       timesZeroXPawarded = 0;
                var       fortTry            = 0;  //Current check
                const int retryNumber        = 50; //How many times it needs to check to clear softban
                const int zeroCheck          = 5;  //How many times it checks fort before it thinks it's softban
                do
                {
                    cancellationToken.ThrowIfCancellationRequested();

                    fortSearch =
                        await session.Client.Fort.SearchFort(pokeStop.Id, pokeStop.Latitude, pokeStop.Longitude);

                    if (fortSearch.ExperienceAwarded > 0 && timesZeroXPawarded > 0)
                    {
                        timesZeroXPawarded = 0;
                    }
                    if (fortSearch.ExperienceAwarded == 0)
                    {
                        if (TimesZeroXPawarded == 0)
                        {
                            await moveToPokestop(session, cancellationToken, pokeStop);
                        }
                        timesZeroXPawarded++;

                        if (timesZeroXPawarded > zeroCheck)
                        {
                            if ((int)fortSearch.CooldownCompleteTimestampMs != 0)
                            {
                                break;
                                // Check if successfully looted, if so program can continue as this was "false alarm".
                            }

                            fortTry += 1;

                            session.EventDispatcher.Send(new FortFailedEvent
                            {
                                Name = fortInfo.Name,
                                Try  = fortTry,
                                Max  = retryNumber - zeroCheck
                            });
                            if (session.LogicSettings.Teleport)
                            {
                                await Task.Delay(session.LogicSettings.DelaySoftbanRetry);
                            }
                            else
                            {
                                await DelayingUtils.Delay(session.LogicSettings.DelayBetweenPlayerActions, 400);
                            }
                        }
                    }
                    else
                    {
                        session.EventDispatcher.Send(new FortUsedEvent
                        {
                            Id            = pokeStop.Id,
                            Name          = fortInfo.Name,
                            Exp           = fortSearch.ExperienceAwarded,
                            Gems          = fortSearch.GemsAwarded,
                            Items         = StringUtils.GetSummedFriendlyNameOfItemAwardList(fortSearch.ItemsAwarded),
                            Latitude      = pokeStop.Latitude,
                            Longitude     = pokeStop.Longitude,
                            InventoryFull = fortSearch.Result == FortSearchResponse.Types.Result.InventoryFull
                        });

                        break; //Continue with program as loot was succesfull.
                    }
                } while (fortTry < retryNumber - zeroCheck);
                //Stop trying if softban is cleaned earlier or if 40 times fort looting failed.


                if (session.LogicSettings.Teleport)
                {
                    await Task.Delay(session.LogicSettings.DelayPokestop);
                }
                else
                {
                    await Task.Delay(1000, cancellationToken);
                }


                //Catch Lure Pokemon


                if (pokeStop.LureInfo != null)
                {
                    await CatchLurePokemonsTask.Execute(session, pokeStop, cancellationToken);
                }
                if (session.LogicSettings.Teleport)
                {
                    await CatchNearbyPokemonsTask.Execute(session, cancellationToken);
                }

                await eggWalker.ApplyDistance(distance, cancellationToken);

                if (stopsHit++ == 5 + session.Client.rnd.Next(5)) //TODO: OR item/pokemon bag is full
                {
                    stopsHit = 0;
                    if (fortSearch.ItemsAwarded.Count > 0)
                    {
                        await session.Inventory.RefreshCachedInventory();
                    }
                    await RecycleItemsTask.Execute(session, cancellationToken);

                    if (session.LogicSettings.EvolveAllPokemonWithEnoughCandy ||
                        session.LogicSettings.EvolveAllPokemonAboveIv)
                    {
                        await EvolvePokemonTask.Execute(session, cancellationToken);
                    }
                    if (session.LogicSettings.AutomaticallyLevelUpPokemon)
                    {
                        await LevelUpPokemonTask.Execute(session, cancellationToken);
                    }
                    if (session.LogicSettings.TransferDuplicatePokemon)
                    {
                        await TransferDuplicatePokemonTask.Execute(session, cancellationToken);
                    }
                    if (session.LogicSettings.RenamePokemon)
                    {
                        await RenamePokemonTask.Execute(session, cancellationToken);
                    }
                }

                if (session.LogicSettings.SnipeAtPokestops || session.LogicSettings.UseSnipeLocationServer)
                {
                    await SnipePokemonTask.Execute(session, cancellationToken);
                }
            }
        }
Beispiel #2
0
        public static async Task Execute(ISession session, CancellationToken cancellationToken)
        {
            var tracks    = GetGpxTracks(session);
            var eggWalker = new EggWalker(1000, session);

            for (var curTrk = 0; curTrk < tracks.Count; curTrk++)
            {
                cancellationToken.ThrowIfCancellationRequested();

                var track         = tracks.ElementAt(curTrk);
                var trackSegments = track.Segments;
                for (var curTrkSeg = 0; curTrkSeg < trackSegments.Count; curTrkSeg++)
                {
                    cancellationToken.ThrowIfCancellationRequested();

                    var trackPoints = track.Segments.ElementAt(0).TrackPoints;
                    for (var curTrkPt = 0; curTrkPt < trackPoints.Count; curTrkPt++)
                    {
                        cancellationToken.ThrowIfCancellationRequested();

                        var nextPoint = trackPoints.ElementAt(curTrkPt);
                        var distance  = LocationUtils.CalculateDistanceInMeters(session.Client.CurrentLatitude,
                                                                                session.Client.CurrentLongitude,
                                                                                Convert.ToDouble(nextPoint.Lat, CultureInfo.InvariantCulture),
                                                                                Convert.ToDouble(nextPoint.Lon, CultureInfo.InvariantCulture));

                        if (distance > 5000)
                        {
                            session.EventDispatcher.Send(new ErrorEvent
                            {
                                Message =
                                    session.Translation.GetTranslation(TranslationString.DesiredDestTooFar,
                                                                       nextPoint.Lat, nextPoint.Lon, session.Client.CurrentLatitude,
                                                                       session.Client.CurrentLongitude)
                            });
                            break;
                        }

                        var pokestopList = await GetPokeStops(session);

                        session.EventDispatcher.Send(new PokeStopListEvent {
                            Forts = session.MapCache.baseFortDatas.ToList()
                        });

                        while (pokestopList.Any())
                        // warning: this is never entered due to ps cooldowns from UseNearbyPokestopsTask
                        {
                            cancellationToken.ThrowIfCancellationRequested();

                            pokestopList =
                                pokestopList.OrderBy(
                                    i =>
                                    LocationUtils.CalculateDistanceInMeters(session.Client.CurrentLatitude,
                                                                            session.Client.CurrentLongitude, i.Latitude, i.Longitude)).ToList();
                            var pokeStop = pokestopList[0];
                            pokestopList.RemoveAt(0);

                            var fortInfo =
                                await session.Client.Fort.GetFort(pokeStop.Id, pokeStop.Latitude, pokeStop.Longitude);

                            if (pokeStop.LureInfo != null)
                            {
                                session.EventDispatcher.Send(new DebugEvent()
                                {
                                    Message = "This pokestop has a lure!"
                                });
                                await CatchLurePokemonsTask.Execute(session, pokeStop.BaseFortData, cancellationToken);
                            }

                            var fortSearch =
                                await session.Client.Fort.SearchFort(pokeStop.Id, pokeStop.Latitude, pokeStop.Longitude);

                            if (fortSearch.ExperienceAwarded > 0)
                            {
                                session.EventDispatcher.Send(new FortUsedEvent
                                {
                                    Id        = pokeStop.Id,
                                    Name      = fortInfo.Name,
                                    Exp       = fortSearch.ExperienceAwarded,
                                    Gems      = fortSearch.GemsAwarded,
                                    Items     = StringUtils.GetSummedFriendlyNameOfItemAwardList(fortSearch.ItemsAwarded),
                                    Latitude  = pokeStop.Latitude,
                                    Longitude = pokeStop.Longitude
                                });
                                session.MapCache.UsedPokestop(pokeStop);
                            }
                            if (fortSearch.ItemsAwarded.Count > 0)
                            {
                                await session.Inventory.RefreshCachedInventory();
                            }
                        }

                        if (DateTime.Now > _lastTasksCall)
                        {
                            _lastTasksCall =
                                DateTime.Now.AddMilliseconds(Math.Min(session.LogicSettings.DelayBetweenPlayerActions,
                                                                      3000));

                            await RecycleItemsTask.Execute(session, cancellationToken);

                            if (session.LogicSettings.SnipeAtPokestops || session.LogicSettings.UseSnipeLocationServer)
                            {
                                await SnipePokemonTask.Execute(session, cancellationToken);
                            }

                            if (session.LogicSettings.EvolveAllPokemonWithEnoughCandy ||
                                session.LogicSettings.EvolveAllPokemonAboveIv)
                            {
                                await EvolvePokemonTask.Execute(session, cancellationToken);
                            }

                            if (session.LogicSettings.TransferDuplicatePokemon)
                            {
                                await TransferDuplicatePokemonTask.Execute(session, cancellationToken);
                            }

                            if (session.LogicSettings.RenamePokemon)
                            {
                                await RenamePokemonTask.Execute(session, cancellationToken);
                            }
                        }

                        var targetLocation = new GeoCoordinate(Convert.ToDouble(trackPoints.ElementAt(curTrkPt).Lat, CultureInfo.InvariantCulture),
                                                               Convert.ToDouble(trackPoints.ElementAt(curTrkPt).Lon, CultureInfo.InvariantCulture));

                        Navigation navi = new Navigation(session.Client);
                        navi.UpdatePositionEvent += (lat, lng, alt) =>
                        {
                            session.EventDispatcher.Send(new UpdatePositionEvent {
                                Latitude = lat, Longitude = lng, Altitude = alt
                            });
                        };
                        var nextMoveSpeed = session.Client.rnd.NextInRange(session.LogicSettings.WalkingSpeedMin, session.LogicSettings.WalkingSpeedMax) * session.Settings.MoveSpeedFactor;

                        await navi.HumanPathWalking(
                            targetLocation,
                            nextMoveSpeed,
                            async() =>
                        {
                            await CatchNearbyPokemonsTask.Execute(session, cancellationToken);
                            //Catch Incense Pokemon
                            await CatchIncensePokemonsTask.Execute(session, cancellationToken);

                            return(true);
                        },
                            async() =>
                        {
                            await UseNearbyPokestopsTask.Execute(session, cancellationToken);
                            return(true);
                        },
                            cancellationToken
                            );

                        await eggWalker.ApplyDistance(distance, cancellationToken);
                    } //end trkpts
                }     //end trksegs
            }         //end tracks
        }
Beispiel #3
0
        public static async Task Teleport(ISession session, CancellationToken cancellationToken)
        {
            int stopsToHit = 20; //We should return to the main loop after some point, might as well limit this.
            //Not sure where else we could put this? Configs maybe if we incorporate
            //deciding how many pokestops in a row we want to hit before doing things like recycling?
            //might increase xp/hr not stopping every 5 stops. - Pocket


            //TODO: run through this with a fine-tooth comb and optimize it.
            var pokestopList = await GetPokeStops(session);

            for (int stopsHit = 0; stopsHit < stopsToHit; stopsHit++)
            {
                if (pokestopList.Count > 0)
                {
                    //start at 0 ends with 19 = 20 for the leechers{
                    cancellationToken.ThrowIfCancellationRequested();

                    var distanceFromStart = LocationUtils.CalculateDistanceInMeters(
                        session.Settings.DefaultLatitude, session.Settings.DefaultLongitude,
                        session.Client.CurrentLatitude, session.Client.CurrentLongitude);

                    // Edge case for when the client somehow ends up outside the defined radius
                    if (session.LogicSettings.MaxTravelDistanceInMeters != 0 &&
                        distanceFromStart > session.LogicSettings.MaxTravelDistanceInMeters)
                    {
                        session.EventDispatcher.Send(new WarnEvent()
                        {
                            Message = session.Translation.GetTranslation(TranslationString.FarmPokestopsOutsideRadius, distanceFromStart)
                        });
                        await Task.Delay(1000, cancellationToken);

                        await session.Navigation.HumanLikeWalking(
                            new GeoCoordinate(session.Settings.DefaultLatitude, session.Settings.DefaultLongitude),
                            session.LogicSettings.WalkingSpeedInKilometerPerHour, null, cancellationToken);
                    }



                    var displayStatsHit = 0;
                    var eggWalker       = new EggWalker(1000, session);

                    if (pokestopList.Count <= 0)
                    {
                        session.EventDispatcher.Send(new WarnEvent
                        {
                            Message = session.Translation.GetTranslation(TranslationString.FarmPokestopsNoUsableFound)
                        });
                    }

                    session.EventDispatcher.Send(new PokeStopListEvent {
                        Forts = pokestopList
                    });

                    cancellationToken.ThrowIfCancellationRequested();

                    //resort
                    pokestopList =
                        pokestopList.OrderBy(
                            i =>
                            LocationUtils.CalculateDistanceInMeters(session.Client.CurrentLatitude,
                                                                    session.Client.CurrentLongitude, i.Latitude, i.Longitude)).ToList();
                    var pokeStop = pokestopList[0];
                    pokestopList.RemoveAt(0);

                    var distance = LocationUtils.CalculateDistanceInMeters(session.Client.CurrentLatitude,
                                                                           session.Client.CurrentLongitude, pokeStop.Latitude, pokeStop.Longitude);
                    var fortInfo = await session.Client.Fort.GetFort(pokeStop.Id, pokeStop.Latitude, pokeStop.Longitude);

                    session.EventDispatcher.Send(new FortTargetEvent {
                        Id = fortInfo.FortId, Name = fortInfo.Name, Distance = distance, Latitude = fortInfo.Latitude, Longitude = fortInfo.Longitude, Description = fortInfo.Description, url = fortInfo.ImageUrls[0]
                    });
                    if (session.LogicSettings.Teleport)
                    {
                        await session.Client.Player.UpdatePlayerLocation(fortInfo.Latitude, fortInfo.Longitude,
                                                                         session.Client.Settings.DefaultAltitude);
                    }

                    else
                    {
                        await session.Navigation.HumanLikeWalking(new GeoCoordinate(pokeStop.Latitude, pokeStop.Longitude),
                                                                  session.LogicSettings.WalkingSpeedInKilometerPerHour,
                                                                  async() =>
                        {
                            // Catch normal map Pokemon
                            await CatchNearbyPokemonsTask.Execute(session, cancellationToken);
                            //Catch Incense Pokemon
                            await CatchIncensePokemonsTask.Execute(session, cancellationToken);
                            return(true);
                        }, cancellationToken);
                    }

                    FortSearchResponse fortSearch;
                    var       timesZeroXPawarded = 0;
                    var       fortTry            = 0;  //Current check
                    const int retryNumber        = 50; //How many times it needs to check to clear softban
                    const int zeroCheck          = 5;  //How many times it checks fort before it thinks it's softban
                    do
                    {
                        cancellationToken.ThrowIfCancellationRequested();

                        fortSearch =
                            await session.Client.Fort.SearchFort(pokeStop.Id, pokeStop.Latitude, pokeStop.Longitude);

                        if (fortSearch.ExperienceAwarded > 0 && timesZeroXPawarded > 0)
                        {
                            timesZeroXPawarded = 0;
                        }
                        if (fortSearch.ExperienceAwarded == 0)
                        {
                            timesZeroXPawarded++;

                            if (timesZeroXPawarded > zeroCheck)
                            {
                                if ((int)fortSearch.CooldownCompleteTimestampMs != 0)
                                {
                                    break;
                                    // Check if successfully looted, if so program can continue as this was "false alarm".
                                }

                                fortTry += 1;

                                session.EventDispatcher.Send(new FortFailedEvent
                                {
                                    Name = fortInfo.Name,
                                    Try  = fortTry,
                                    Max  = retryNumber - zeroCheck
                                });
                                if (session.LogicSettings.Teleport)
                                {
                                    await Task.Delay(session.LogicSettings.DelaySoftbanRetry);
                                }
                                else
                                {
                                    await DelayingUtils.Delay(session.LogicSettings.DelayBetweenPlayerActions, 400);
                                }
                            }
                        }
                        else
                        {
                            session.EventDispatcher.Send(new FortUsedEvent
                            {
                                Id            = pokeStop.Id,
                                Name          = fortInfo.Name,
                                Exp           = fortSearch.ExperienceAwarded,
                                Gems          = fortSearch.GemsAwarded,
                                Items         = StringUtils.GetSummedFriendlyNameOfItemAwardList(fortSearch.ItemsAwarded),
                                Latitude      = pokeStop.Latitude,
                                Longitude     = pokeStop.Longitude,
                                InventoryFull = fortSearch.Result == FortSearchResponse.Types.Result.InventoryFull,
                                Description   = fortInfo.Description,
                                url           = fortInfo.ImageUrls[0]
                            });

                            break; //Continue with program as loot was succesfull.
                        }
                    } while (fortTry < retryNumber - zeroCheck);
                    //Stop trying if softban is cleaned earlier or if 40 times fort looting failed.


                    if (session.LogicSettings.Teleport)
                    {
                        await Task.Delay(session.LogicSettings.DelayPokestop);
                    }
                    else
                    {
                        await Task.Delay(1000, cancellationToken);
                    }


                    //Catch Lure Pokemon


                    if (pokeStop.LureInfo != null)
                    {
                        await CatchLurePokemonsTask.Execute(session, pokeStop, cancellationToken);
                    }
                    if (session.LogicSettings.Teleport)
                    {
                        await CatchNearbyPokemonsTask.Execute(session, cancellationToken);
                    }

                    await eggWalker.ApplyDistance(distance, cancellationToken);

                    if (++stopsHit % 5 == 0) //TODO: OR item/pokemon bag is full
                    {
                        // need updated stardust information for upgrading, so refresh your profile now
                        await DownloadProfile(session);

                        if (fortSearch.ItemsAwarded.Count > 0)
                        {
                            await session.Inventory.RefreshCachedInventory();
                        }
                        await RecycleItemsTask.Execute(session, cancellationToken);

                        if (session.LogicSettings.EvolveAllPokemonWithEnoughCandy ||
                            session.LogicSettings.EvolveAllPokemonAboveIv)
                        {
                            await EvolvePokemonTask.Execute(session, cancellationToken);
                        }
                        if (session.LogicSettings.AutomaticallyLevelUpPokemon)
                        {
                            await LevelUpPokemonTask.Execute(session, cancellationToken);
                        }
                        if (session.LogicSettings.TransferDuplicatePokemon)
                        {
                            await TransferDuplicatePokemonTask.Execute(session, cancellationToken);
                        }
                        if (session.LogicSettings.RenamePokemon)
                        {
                            await RenamePokemonTask.Execute(session, cancellationToken);
                        }
                        if (++displayStatsHit >= 4)
                        {
                            await DisplayPokemonStatsTask.Execute(session);

                            displayStatsHit = 0;
                        }
                    }

                    if (session.LogicSettings.SnipeAtPokestops || session.LogicSettings.UseSnipeLocationServer)
                    {
                        await SnipePokemonTask.Execute(session, cancellationToken);
                    }
                }
            }
        }