Beispiel #1
0
        public bool MoveForward(RoverLocation location, out ObstacleCoOrdinates obstacle)
        {
            RoverLocation newLocation = new RoverLocation(location.CurrentX, location.CurrentY, location.CurrentDirection);

            obstacle = new ObstacleCoOrdinates();

            switch (location.CurrentDirection)
            {
            case Direction.N:
                newLocation.CurrentX = IncrementX(location.CurrentX);
                break;

            case Direction.S:
                newLocation.CurrentX = DecrementX(location.CurrentX);
                break;

            case Direction.E:
                newLocation.CurrentY = IncrementY(location.CurrentY);
                break;

            case Direction.W:
                newLocation.CurrentY = DecrementY(location.CurrentY);
                break;
            }

            bool obstacleAtNewLocation = CheckIfObstacleAtLocation(newLocation.CurrentX, newLocation.CurrentY);

            if (obstacleAtNewLocation)
            {
                obstacle.XCoOrdinate = newLocation.CurrentX;
                obstacle.YCoOrdinate = newLocation.CurrentY;
                return(true);
            }
            else
            {
                location.CurrentX         = newLocation.CurrentX;
                location.CurrentY         = newLocation.CurrentY;
                location.CurrentDirection = newLocation.CurrentDirection;

                return(false);
            }
        }
Beispiel #2
0
        public RoverLocation MoveRover(string moveCommand, out ObstacleCoOrdinates obstacleCoOrdinates)
        {
            bool obstacleHit = false;

            obstacleCoOrdinates = new ObstacleCoOrdinates();

            foreach (char move in moveCommand)
            {
                switch (move)
                {
                case 'F':
                    obstacleHit = grid.MoveForward(currentPosition, out obstacleCoOrdinates);
                    break;

                case 'B':
                    obstacleHit = grid.MoveBackward(currentPosition, out obstacleCoOrdinates);
                    break;

                case 'R':
                    grid.MoveRight(currentPosition);
                    break;

                case 'L':
                    grid.MoveLeft(currentPosition);
                    break;

                default:
                    Console.WriteLine($"Move '{move}' is not a valid move.");
                    break;
                }

                if (obstacleHit)
                {
                    break;
                }
            }

            return(currentPosition);
        }