Beispiel #1
0
        void OnGUI()
        {
            if (GUILayout.Button(new GUIContent("Generate Enums", "This generates the Enum files from the values stored in the Config files.")))
            {
                EditorPrefs.SetBool(GdOrganizerWatcher.RegenerationTriggeredKey, true);
                GdOrganizerWatcher.Regenerate();
            }
            EditorGUILayout.Space(5);

            if (GUILayout.Button(new GUIContent("Generate Property Definitions", "This regenerates all property definition files.")))
            {
                GdOrganizerEditorUtils.GenerateAllGroupDefinitions();
                GdOrganizerEditorUtils.GeneratePropertyDefinitionsForAllTypes();
            }
            EditorGUILayout.Space(5);

            if (GUILayout.Button(new GUIContent("Generate All", "This runs the full pipeline")))
            {
                EditorPrefs.SetBool(GdOrganizerWatcher.RegenerationTriggeredKey, true);
                GdOrganizerWatcher.Regenerate();
                GdOrganizerEditorUtils.GenerateAllGroupDefinitions();
                GdOrganizerEditorUtils.GeneratePropertyDefinitionsForAllTypes();
            }

            /*
             * GUILayout.Label("Base Settings", EditorStyles.boldLabel);
             * myString = EditorGUILayout.TextField("Text Field", myString);
             *
             * groupEnabled = EditorGUILayout.BeginToggleGroup("Optional Settings", groupEnabled);
             * myBool = EditorGUILayout.Toggle("Toggle", myBool);
             * myFloat = EditorGUILayout.Slider("Slider", myFloat, -3, 3);
             * EditorGUILayout.EndToggleGroup();
             */
        }
Beispiel #2
0
        static void Init()
        {
            GdOrganizerEditorUtils.LoadSettingsFile();
            GdOrganizerEditorUtils.CreateConfigFiles();

            // Get existing open window or if none, make a new one:
            GdOrganizerWindow window = (GdOrganizerWindow)EditorWindow.GetWindow(typeof(GdOrganizerWindow), false, "GD-Organizer", true);

            window.Show();
        }