Beispiel #1
0
        public List <IGame> GetLibraryGames()
        {
            var api = new WebApiClient();

            if (api.GetLoginRequired())
            {
                throw new Exception("User is not logged in.");
            }

            var games = new List <IGame>();

            foreach (var game in api.GetOwnedGames())
            {
                games.Add(new Game()
                {
                    Provider    = Provider.GOG,
                    ProviderId  = game.id.ToString(),
                    Name        = game.title,
                    ReleaseDate = game.releaseDate.date,
                    Links       = new ObservableCollection <Link>()
                    {
                        new Link("Store", @"https://www.gog.com" + game.url)
                    }
                });
            }

            return(games);
        }
Beispiel #2
0
        public List <Game> GetLibraryGames()
        {
            using (var api = new WebApiClient())
            {
                if (api.GetLoginRequired())
                {
                    throw new Exception("User is not logged in.");
                }

                var games    = new List <Game>();
                var acc      = api.GetAccountInfo();
                var libGames = api.GetOwnedGames(acc);
                if (libGames == null)
                {
                    throw new Exception("Failed to obtain libary data.");
                }

                foreach (var game in libGames)
                {
                    var newGame = new Game()
                    {
                        Provider   = Provider.GOG,
                        Source     = Enums.GetEnumDescription(Provider.GOG),
                        ProviderId = game.game.id,
                        Name       = game.game.title,
                        Links      = new ObservableCollection <Link>()
                        {
                            new Link("Store", @"https://www.gog.com" + game.game.url)
                        }
                    };

                    if (game.stats != null && game.stats.ContainsKey(acc.userId))
                    {
                        newGame.Playtime     = game.stats[acc.userId].playtime * 60;
                        newGame.LastActivity = game.stats[acc.userId].lastSession;
                    }

                    games.Add(newGame);
                }

                return(games);
            }
        }