public static void Initialize() { //PYNamesManager.DeleteAll(); //DeleteAll(); PYNamesManager.Initialize(); Load(); achievementVisualObject = GameObject.FindGameObjectWithTag(Tags.achievementVisualObject); if (achievementVisualObject != null) { achievementVisualController = achievementVisualObject.GetComponent <AchievementVisualController> (); } synchronizedTheScores = true; }
// Use this for initialization void Start() { PYNamesManager.Initialize(); if (PYBundleManager.Instance.IsReady) { Load(); } else { PYBundleManager.Instance.onLoadCompleted.AddListener((data) => { Invoke("Load", 0.5f); // Load Icon from all contents //List<ContentAsset<Sprite>> icons = PYBundleManager.Content.GetAssetsFromAllContents<Sprite>("Icon"); //foreach (ContentAsset<Sprite> i in icons) //{ // Debug.Log(i.BundleName + " : " + i.Asset + " : IsBundleReadable: " + i.BundleData.Version.IsReadable); //} // Select multi contents and load a file from them //PYBundleManager.Content.SetCurrentContents(icons[0].BundleName, icons[2].BundleName); //List<ContentAsset<TextAsset>> question = PYBundleManager.Content.GetAssets<TextAsset>("Questions"); //foreach (ContentAsset<TextAsset> t in question) //{ // Debug.Log(t.Asset.text.Split('\n')[0]); //} // Reload all content manager and load new assets again //Debug.Log("Temp:"); //PYBundleManager.Content.ReloadAll(() => // { // Debug.Log("Reloaded"); // List<ContentAsset<Sprite>> iconss = PYBundleManager.Content.GetAssetsFromAllContents<Sprite>("Icon"); // foreach (ContentAsset<Sprite> i in iconss) // { // Debug.Log(i.BundleName + " : " + i.Asset + " : IsBundleReadable: " + i.BundleData.Version.IsReadable); // } // }); }); } }