/// <summary>
 /// Start is called on the frame when a script is enabled just before
 /// any of the Update methods is called the first time.
 /// </summary>
 private void Start()
 {
     _state   = GetComponent <PlayerState> ();
     _body    = GetComponent <PlayerBody> ();
     _control = GetComponent <PlayerControl> ();
 }
Beispiel #2
0
 /// <summary>
 /// Start is called on the frame when a script is enabled just before
 /// any of the Update methods is called the first time.
 /// </summary>
 private void Start()
 {
     _input = GetComponent <PlayerInput> ();
     _body  = GetComponent <PlayerBody> ();
     _state = GetComponent <PlayerState> ();
 }