Beispiel #1
0
        /// <summary>
        /// Read a CSV file and import ship purchase lines
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private void buttonImportShipPurchaseRestrictions_Click(object sender, EventArgs e)
        {
            OpenFileDialog dialog = new OpenFileDialog();
            dialog.Filter = "CSV (*.csv)|*.csv|All Files|*.*";
            dialog.Title = "Open CSV File";
            if (dialog.ShowDialog() == DialogResult.OK)
            {
                try
                {
                    // We expect the first row to contain the ship nicknames and the first
                    // column to contain the id nicknames. The first field on the first row
                    // must be empty.
                    using (StreamReader sr = File.OpenText(dialog.FileName))
                    {
                        CsvStream cs = new CsvStream(sr);

                        Dictionary<int, List<GameDataSet.HashListRow>> shipItemsByCol = new Dictionary<int, List<GameDataSet.HashListRow>>();

                        List<string> shipTypeRow = cs.GetNextRow();
                        if (shipTypeRow == null)
                            throw new Exception("No ship type row found");

                        // Validate the nicknames in each field.
                        for (int col = 1; col < shipTypeRow.Count; col++)
                        {
                            List<GameDataSet.HashListRow> shipItems = new List<GameDataSet.HashListRow>();
                            foreach (string nickname in shipTypeRow[col].Split(','))
                            {
                                if (nickname.Length > 0)
                                {
                                    GameDataSet.HashListRow item = gameData.GetItemByNickName(nickname.Trim());
                                    if (item == null)
                                        throw new Exception(String.Format("Item '{0}' not found", nickname));
                                    if (item.ItemType != FLGameData.GAMEDATA_SHIPS)
                                        throw new Exception(String.Format("Item '{0}' is not ship", nickname));
                                    shipItems.Add(item);
                                }
                            }
                            shipItemsByCol.Add(col, shipItems);
                        }

                        List<string> row = cs.GetNextRow();
                        while (row != null)
                        {
                            // Extract and verify item nicknames for this row.
                            List<GameDataSet.HashListRow> controlItems = new List<GameDataSet.HashListRow>();
                            foreach (string nickname in row[0].Split(','))
                            {
                                if (nickname.Length > 0)
                                {
                                    GameDataSet.HashListRow item = gameData.GetItemByNickName(nickname.Trim());
                                    if (item == null)
                                        throw new Exception(String.Format("Item '{0}' not found", nickname));
                                    controlItems.Add(item);
                                }
                            }

                            // For all cell with a 1 in them add lines to data set.
                            for (int col = 1; col < row.Count; col++)
                            {
                                if (row[col] == "1")
                                {
                                    foreach (GameDataSet.HashListRow shipItem in shipItemsByCol[col])
                                    {
                                        foreach (GameDataSet.HashListRow controlItem in controlItems)
                                        {
                                            uIDataSet.ShipPurchaseRestrictionItems.AddShipPurchaseRestrictionItemsRow(shipItem.IDSName, shipItem.ItemNickName, controlItem.IDSName, controlItem.ItemNickName);
                                        }
                                    }
                                }
                            }

                            row = cs.GetNextRow();
                        }
                    }
                }
                catch (Exception ex)
                {
                    MessageBox.Show(this, "Error '" + ex.Message + "'", "Error");
                }
            }
        }
Beispiel #2
0
        /// <summary>
        /// Read a CSV file and import ship purchase lines
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private void ButtonImportShipPurchaseRestrictions_Click(object sender, EventArgs e)
        {
            OpenFileDialog dialog = new OpenFileDialog()
            {
                Filter = "CSV (*.csv)|*.csv|All Files|*.*",
                Title  = "Open CSV File"
            };

            if (dialog.ShowDialog() == DialogResult.OK)
            {
                try
                {
                    // We expect the first row to contain the ship nicknames and the first
                    // column to contain the id nicknames. The first field on the first row
                    // must be empty.
                    using (StreamReader sr = File.OpenText(dialog.FileName))
                    {
                        CsvStream cs = new CsvStream(sr);

                        Dictionary <int, List <GameDataSet.HashListRow> > shipItemsByCol = new Dictionary <int, List <GameDataSet.HashListRow> >();

                        List <string> shipTypeRow = cs.GetNextRow();
                        if (shipTypeRow == null)
                        {
                            throw new Exception("No ship type row found");
                        }

                        // Validate the nicknames in each field.
                        for (int col = 1; col < shipTypeRow.Count; col++)
                        {
                            List <GameDataSet.HashListRow> shipItems = new List <GameDataSet.HashListRow>();
                            foreach (string nickname in shipTypeRow[col].Split(','))
                            {
                                if (nickname.Length > 0)
                                {
                                    GameDataSet.HashListRow item = gameData.GetItemByNickName(nickname.Trim());
                                    if (item == null)
                                    {
                                        throw new Exception(String.Format("Item '{0}' not found", nickname));
                                    }
                                    if (item.ItemType != FLGameData.GAMEDATA_SHIPS)
                                    {
                                        throw new Exception(String.Format("Item '{0}' is not ship", nickname));
                                    }
                                    shipItems.Add(item);
                                }
                            }
                            shipItemsByCol.Add(col, shipItems);
                        }

                        List <string> row = cs.GetNextRow();
                        while (row != null)
                        {
                            // Extract and verify item nicknames for this row.
                            List <GameDataSet.HashListRow> controlItems = new List <GameDataSet.HashListRow>();
                            foreach (string nickname in row[0].Split(','))
                            {
                                if (nickname.Length > 0)
                                {
                                    GameDataSet.HashListRow item = gameData.GetItemByNickName(nickname.Trim());
                                    if (item == null)
                                    {
                                        throw new Exception(String.Format("Item '{0}' not found", nickname));
                                    }
                                    controlItems.Add(item);
                                }
                            }

                            // For all cell with a 1 in them add lines to data set.
                            for (int col = 1; col < row.Count; col++)
                            {
                                if (row[col] == "1")
                                {
                                    foreach (GameDataSet.HashListRow shipItem in shipItemsByCol[col])
                                    {
                                        foreach (GameDataSet.HashListRow controlItem in controlItems)
                                        {
                                            uIDataSet.ShipPurchaseRestrictionItems.AddShipPurchaseRestrictionItemsRow(shipItem.IDSName, shipItem.ItemNickName, controlItem.IDSName, controlItem.ItemNickName);
                                        }
                                    }
                                }
                            }

                            row = cs.GetNextRow();
                        }
                    }
                }
                catch (Exception ex)
                {
                    MessageBox.Show(this, "Error '" + ex.Message + "'", "Error");
                }
            }
        }